pub struct AlertDialogBuilder { /* private fields */ }
Available on crate feature v4_10 only.
Expand description

A builder-pattern type to construct AlertDialog objects.

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impl AlertDialogBuilder

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pub fn buttons(self, buttons: impl Into<StrV>) -> Self

Labels for buttons to show in the alert.

The labels should be translated and may contain a _ to indicate the mnemonic character.

If this property is not set, then a ‘Close’ button is automatically created.

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pub fn cancel_button(self, cancel_button: i32) -> Self

This property determines what happens when the Escape key is pressed while the alert is shown.

If this property holds the index of a button in buttons, then pressing Escape is treated as if that button was pressed. If it is -1 or not a valid index for the buttons array, then an error is returned.

If buttons is NULL, then the automatically created ‘Close’ button is treated as both cancel and default button, so 0 is returned.

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pub fn default_button(self, default_button: i32) -> Self

This property determines what happens when the Return key is pressed while the alert is shown.

If this property holds the index of a button in buttons, then pressing Return is treated as if that button was pressed. If it is -1 or not a valid index for the buttons array, then nothing happens.

If buttons is NULL, then the automatically created ‘Close’ button is treated as both cancel and default button, so 0 is returned.

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pub fn detail(self, detail: impl Into<GString>) -> Self

The detail text for the alert.

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pub fn message(self, message: impl Into<GString>) -> Self

The message for the alert.

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pub fn modal(self, modal: bool) -> Self

Whether the alert is modal.

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pub fn build(self) -> AlertDialog

Build the AlertDialog.

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