Enum gsk4::RenderNodeType

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#[non_exhaustive]
pub enum RenderNodeType {
Show 30 variants NotARenderNode, ContainerNode, CairoNode, ColorNode, LinearGradientNode, RepeatingLinearGradientNode, RadialGradientNode, RepeatingRadialGradientNode, ConicGradientNode, BorderNode, TextureNode, InsetShadowNode, OutsetShadowNode, TransformNode, OpacityNode, ColorMatrixNode, RepeatNode, ClipNode, RoundedClipNode, ShadowNode, BlendNode, CrossFadeNode, TextNode, BlurNode, DebugNode, GlShaderNode, TextureScaleNode, MaskNode, FillNode, StrokeNode,
}
Expand description

The type of a node determines what the node is rendering.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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NotARenderNode

Error type. No node will ever have this type.

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ContainerNode

A node containing a stack of children

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CairoNode

A node drawing a cairo::Surface

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ColorNode

A node drawing a single color rectangle

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LinearGradientNode

A node drawing a linear gradient

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RepeatingLinearGradientNode

A node drawing a repeating linear gradient

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RadialGradientNode

A node drawing a radial gradient

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RepeatingRadialGradientNode

A node drawing a repeating radial gradient

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ConicGradientNode

A node drawing a conic gradient

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BorderNode

A node stroking a border around an area

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TextureNode

A node drawing a gdk::Texture

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InsetShadowNode

A node drawing an inset shadow

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OutsetShadowNode

A node drawing an outset shadow

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TransformNode

A node that renders its child after applying a matrix transform

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OpacityNode

A node that changes the opacity of its child

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ColorMatrixNode

A node that applies a color matrix to every pixel

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RepeatNode

A node that repeats the child’s contents

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ClipNode

A node that clips its child to a rectangular area

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RoundedClipNode

A node that clips its child to a rounded rectangle

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ShadowNode

A node that draws a shadow below its child

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BlendNode

A node that blends two children together

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CrossFadeNode

A node that cross-fades between two children

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TextNode

A node containing a glyph string

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BlurNode

A node that applies a blur

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DebugNode

Debug information that does not affect the rendering

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GlShaderNode

A node that uses OpenGL fragment shaders to render

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TextureScaleNode

A node drawing a gdk::Texture scaled and filtered (Since: 4.10)

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MaskNode

A node that masks one child with another (Since: 4.10)

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FillNode

Available on crate feature v4_14 only.

A node that fills a path

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StrokeNode

Available on crate feature v4_14 only.

A node that strokes a path

Trait Implementations§

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impl Clone for RenderNodeType

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fn clone(&self) -> RenderNodeType

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderNodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for RenderNodeType

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<RenderNodeType> for Value

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fn from(v: RenderNodeType) -> Self

Converts to this type from the input type.
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impl<'a> FromValue<'a> for RenderNodeType

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type Checker = GenericValueTypeChecker<RenderNodeType>

Value type checker.
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unsafe fn from_value(value: &'a Value) -> Self

Get the contained value from a Value. Read more
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impl HasParamSpec for RenderNodeType

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type ParamSpec = ParamSpecEnum

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type SetValue = RenderNodeType

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str, _: RenderNodeType) -> ParamSpecEnumBuilder<'_, RenderNodeType>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for RenderNodeType

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for RenderNodeType

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fn cmp(&self, other: &RenderNodeType) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl PartialEq<RenderNodeType> for RenderNodeType

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fn eq(&self, other: &RenderNodeType) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd<RenderNodeType> for RenderNodeType

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fn partial_cmp(&self, other: &RenderNodeType) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for RenderNodeType

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fn static_type() -> Type

Returns the type identifier of Self.
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impl ToValue for RenderNodeType

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fn to_value(&self) -> Value

Convert a value to a Value.
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fn value_type(&self) -> Type

Returns the type identifer of self. Read more
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impl ValueType for RenderNodeType

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type Type = RenderNodeType

Type to get the Type from. Read more
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impl Copy for RenderNodeType

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impl Eq for RenderNodeType

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impl StructuralEq for RenderNodeType

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impl StructuralPartialEq for RenderNodeType

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for Twhere T: Into<Value>,

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impl<T> Property for Twhere T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for Twhere T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> Rwhere F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToSendValue for Twhere T: Send + ToValue + ?Sized,

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fn to_send_value(&self) -> SendValue

Returns a SendValue clone of self.
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.