1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT

mod blend_node;
pub use self::blend_node::BlendNode;

mod blur_node;
pub use self::blur_node::BlurNode;

mod border_node;
pub use self::border_node::BorderNode;

#[cfg(feature = "broadway")]
#[cfg_attr(docsrs, doc(cfg(feature = "broadway")))]
mod broadway_renderer;
#[cfg(feature = "broadway")]
#[cfg_attr(docsrs, doc(cfg(feature = "broadway")))]
pub use self::broadway_renderer::BroadwayRenderer;

mod cairo_node;
pub use self::cairo_node::CairoNode;

mod cairo_renderer;
pub use self::cairo_renderer::CairoRenderer;

mod clip_node;
pub use self::clip_node::ClipNode;

mod color_matrix_node;
pub use self::color_matrix_node::ColorMatrixNode;

mod color_node;
pub use self::color_node::ColorNode;

mod conic_gradient_node;
pub use self::conic_gradient_node::ConicGradientNode;

mod container_node;
pub use self::container_node::ContainerNode;

mod cross_fade_node;
pub use self::cross_fade_node::CrossFadeNode;

mod debug_node;
pub use self::debug_node::DebugNode;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod fill_node;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::fill_node::FillNode;

mod gl_renderer;
pub use self::gl_renderer::GLRenderer;

mod gl_shader;
pub use self::gl_shader::GLShader;

mod gl_shader_node;
pub use self::gl_shader_node::GLShaderNode;

mod inset_shadow_node;
pub use self::inset_shadow_node::InsetShadowNode;

mod linear_gradient_node;
pub use self::linear_gradient_node::LinearGradientNode;

#[cfg(feature = "v4_10")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_10")))]
mod mask_node;
#[cfg(feature = "v4_10")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_10")))]
pub use self::mask_node::MaskNode;

mod opacity_node;
pub use self::opacity_node::OpacityNode;

mod outset_shadow_node;
pub use self::outset_shadow_node::OutsetShadowNode;

mod radial_gradient_node;
pub use self::radial_gradient_node::RadialGradientNode;

mod render_node;
pub use self::render_node::RenderNode;

mod renderer;
pub use self::renderer::Renderer;

mod repeat_node;
pub use self::repeat_node::RepeatNode;

mod repeating_linear_gradient_node;
pub use self::repeating_linear_gradient_node::RepeatingLinearGradientNode;

mod repeating_radial_gradient_node;
pub use self::repeating_radial_gradient_node::RepeatingRadialGradientNode;

mod rounded_clip_node;
pub use self::rounded_clip_node::RoundedClipNode;

mod shadow_node;
pub use self::shadow_node::ShadowNode;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod stroke_node;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::stroke_node::StrokeNode;

mod text_node;
pub use self::text_node::TextNode;

mod texture_node;
pub use self::texture_node::TextureNode;

#[cfg(feature = "v4_10")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_10")))]
mod texture_scale_node;
#[cfg(feature = "v4_10")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_10")))]
pub use self::texture_scale_node::TextureScaleNode;

mod transform_node;
pub use self::transform_node::TransformNode;

#[cfg(feature = "vulkan")]
#[cfg_attr(docsrs, doc(cfg(feature = "vulkan")))]
mod vulkan_renderer;
#[cfg(feature = "vulkan")]
#[cfg_attr(docsrs, doc(cfg(feature = "vulkan")))]
pub use self::vulkan_renderer::VulkanRenderer;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod path;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::path::Path;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod path_builder;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::path_builder::PathBuilder;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod path_measure;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::path_measure::PathMeasure;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod path_point;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::path_point::PathPoint;

mod shader_args_builder;
pub use self::shader_args_builder::ShaderArgsBuilder;

#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
mod stroke;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::stroke::Stroke;

mod transform;
pub use self::transform::Transform;

mod enums;
pub use self::enums::BlendMode;
pub use self::enums::Corner;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::enums::FillRule;
pub use self::enums::GLUniformType;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::enums::LineCap;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::enums::LineJoin;
#[cfg(feature = "v4_10")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_10")))]
pub use self::enums::MaskMode;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::enums::PathDirection;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::enums::PathOperation;
pub use self::enums::RenderNodeType;
pub use self::enums::ScalingFilter;
pub use self::enums::SerializationError;
pub use self::enums::TransformCategory;

mod flags;
#[cfg(feature = "v4_14")]
#[cfg_attr(docsrs, doc(cfg(feature = "v4_14")))]
pub use self::flags::PathForeachFlags;

#[doc(hidden)]
pub mod traits {
    pub use super::renderer::GskRendererExt;
}
#[doc(hidden)]
pub mod builders {
    pub use super::gl_shader::GLShaderBuilder;
}