#[repr(C)]pub struct GskGLShaderClass {
pub parent_class: GObjectClass,
}
Fields§
§parent_class: GObjectClass
Trait Implementations§
Source§impl Clone for GskGLShaderClass
impl Clone for GskGLShaderClass
Source§fn clone(&self) -> GskGLShaderClass
fn clone(&self) -> GskGLShaderClass
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for GskGLShaderClass
impl Debug for GskGLShaderClass
impl Copy for GskGLShaderClass
Auto Trait Implementations§
impl Freeze for GskGLShaderClass
impl RefUnwindSafe for GskGLShaderClass
impl !Send for GskGLShaderClass
impl !Sync for GskGLShaderClass
impl Unpin for GskGLShaderClass
impl UnwindSafe for GskGLShaderClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)