pub struct GestureDragBuilder { /* private fields */ }
Expand description

A builder-pattern type to construct GestureDrag objects.

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impl GestureDragBuilder

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pub fn button(self, button: u32) -> Self

Mouse button number to listen to, or 0 to listen for any button.

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pub fn exclusive(self, exclusive: bool) -> Self

Whether the gesture is exclusive.

Exclusive gestures only listen to pointer and pointer emulated events.

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pub fn touch_only(self, touch_only: bool) -> Self

Whether the gesture handles only touch events.

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pub fn n_points(self, n_points: u32) -> Self

The number of touch points that trigger recognition on this gesture.

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pub fn name(self, name: impl Into<GString>) -> Self

The name for this controller, typically used for debugging purposes.

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pub fn propagation_limit(self, propagation_limit: PropagationLimit) -> Self

The limit for which events this controller will handle.

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pub fn propagation_phase(self, propagation_phase: PropagationPhase) -> Self

The propagation phase at which this controller will handle events.

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pub fn build(self) -> GestureDrag

Build the GestureDrag.

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