Struct gtk4::CellLayout

source ·
#[repr(transparent)]
pub struct CellLayout { /* private fields */ }
Expand description

List views use widgets to display their contents. See LayoutManager for layout manager delegate objects An interface for packing cells

CellLayout is an interface to be implemented by all objects which want to provide a TreeViewColumn like API for packing cells, setting attributes and data funcs.

One of the notable features provided by implementations of CellLayout are attributes. Attributes let you set the properties in flexible ways. They can just be set to constant values like regular properties. But they can also be mapped to a column of the underlying tree model with gtk_cell_layout_set_attributes(), which means that the value of the attribute can change from cell to cell as they are rendered by the cell renderer. Finally, it is possible to specify a function with gtk_cell_layout_set_cell_data_func() that is called to determine the value of the attribute for each cell that is rendered.

GtkCellLayouts as GtkBuildable

Implementations of GtkCellLayout which also implement the GtkBuildable interface (CellView, IconView, ComboBox, EntryCompletion, TreeViewColumn) accept CellRenderer objects as <child> elements in UI definitions. They support a custom <attributes> element for their children, which can contain multiple <attribute> elements. Each <attribute> element has a name attribute which specifies a property of the cell renderer; the content of the element is the attribute value.

This is an example of a UI definition fragment specifying attributes:

<object class="GtkCellView">
  <child>
    <object class="GtkCellRendererText"/>
    <attributes>
      <attribute name="text">0</attribute>
    </attributes>
  </child>
</object>

Furthermore for implementations of CellLayout that use a CellArea to lay out cells (all CellLayouts in GTK use a CellArea) cell properties can also be defined in the format by specifying the custom <cell-packing> attribute which can contain multiple <property> elements.

Here is a UI definition fragment specifying cell properties:

<object class="GtkTreeViewColumn">
  <child>
    <object class="GtkCellRendererText"/>
    <cell-packing>
      <property name="align">True</property>
      <property name="expand">False</property>
    </cell-packing>
  </child>
</object>

Subclassing GtkCellLayout implementations

When subclassing a widget that implements CellLayout like IconView or ComboBox, there are some considerations related to the fact that these widgets internally use a CellArea. The cell area is exposed as a construct-only property by these widgets. This means that it is possible to e.g. do

⚠️ The following code is in c ⚠️

GtkWIdget *combo =
  g_object_new (GTK_TYPE_COMBO_BOX, "cell-area", my_cell_area, NULL);

to use a custom cell area with a combo box. But construct properties are only initialized after instance init() functions have run, which means that using functions which rely on the existence of the cell area in your subclass init() function will cause the default cell area to be instantiated. In this case, a provided construct property value will be ignored (with a warning, to alert you to the problem).

⚠️ The following code is in c ⚠️

static void
my_combo_box_init (MyComboBox *b)
{
  GtkCellRenderer *cell;

  cell = gtk_cell_renderer_pixbuf_new ();

  // The following call causes the default cell area for combo boxes,
  // a GtkCellAreaBox, to be instantiated
  gtk_cell_layout_pack_start (GTK_CELL_LAYOUT (b), cell, FALSE);
  ...
}

GtkWidget *
my_combo_box_new (GtkCellArea *area)
{
  // This call is going to cause a warning about area being ignored
  return g_object_new (MY_TYPE_COMBO_BOX, "cell-area", area, NULL);
}

If supporting alternative cell areas with your derived widget is not important, then this does not have to concern you. If you want to support alternative cell areas, you can do so by moving the problematic calls out of init() and into a constructor() for your class.

Implements

CellLayoutExt, CellLayoutExtManual

Implementations§

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Override the virtual methods of this interface for the given subclass and do other interface initialization. Read more
Instance specific initialization. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Runs the dispose mechanism of the object. Read more
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.