pub struct CssProvider { /* private fields */ }Expand description
A style provider for CSS.
It is able to parse CSS-like input in order to style widgets.
An application can make GTK parse a specific CSS style sheet by calling
load_from_file() or
load_from_resource()
and adding the provider with StyleContextExt::add_provider() or
StyleContext::add_provider_for_display().
In addition, certain files will be read when GTK is initialized.
First, the file $XDG_CONFIG_HOME/gtk-4.0/gtk.css is loaded if it
exists. Then, GTK loads the first existing file among
XDG_DATA_HOME/themes/THEME/gtk-VERSION/gtk-VARIANT.css,
$HOME/.themes/THEME/gtk-VERSION/gtk-VARIANT.css,
$XDG_DATA_DIRS/themes/THEME/gtk-VERSION/gtk-VARIANT.css and
DATADIR/share/themes/THEME/gtk-VERSION/gtk-VARIANT.css,
where THEME is the name of the current theme (see the
gtk-theme-name setting), VARIANT is the
variant to load (see the
gtk-application-prefer-dark-theme setting),
DATADIR is the prefix configured when GTK was compiled (unless
overridden by the GTK_DATA_PREFIX environment variable), and
VERSION is the GTK version number. If no file is found for the
current version, GTK tries older versions all the way back to 4.0.
To track errors while loading CSS, connect to the
parsing-error signal.
§Properties
§prefers-color-scheme
Define the color scheme used for rendering the user interface.
The UI can be set to either [enum@Gtk.InterfaceColorScheme.LIGHT], or [enum@Gtk.InterfaceColorScheme.DARK] mode. Other values will be interpreted the same as [enum@Gtk.InterfaceColorScheme.LIGHT].
This setting is be available for media queries in CSS:
@media (prefers-color-scheme: dark) {
// some dark mode styling
}Changing this setting will reload the style sheet.
Readable | Writable
§prefers-contrast
Define the contrast mode to use for the user interface.
When set to [enum@Gtk.InterfaceContrast.MORE] or [enum@Gtk.InterfaceContrast.LESS], the UI is rendered in high or low contrast.
When set to [enum@Gtk.InterfaceContrast.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-contrast: more) {
// some style with high contrast
}Changing this setting will reload the style sheet.
Readable | Writable
§prefers-reduced-motion
Define the type of reduced motion to use for the user interface.
When set to [enum@Gtk.ReducedMotion.REDUCE] the UI is rendered in with reduced motion animations.
When set to [enum@Gtk.ReducedMotion.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-reduced-motion: reduce) {
// some style with reduced motion
}Changing this setting will reload the style sheet.
Readable | Writable
§Signals
§parsing-error
Signals that a parsing error occurred.
The expected error values are in the CssParserError
and CssParserWarning enumerations.
The @path, @line and @position describe the actual location of the error as accurately as possible.
Parsing errors are never fatal, so the parsing will resume after the error. Errors may however cause parts of the given data or even all of it to not be parsed at all. So it is a useful idea to check that the parsing succeeds by connecting to this signal.
Errors in the CssParserWarning enumeration should not
be treated as fatal errors.
Note that this signal may be emitted at any time as the css provider may opt to defer parsing parts or all of the input to a later time than when a loading function was called.
StyleProvider
§gtk-private-changed
§Implements
[trait@glib::ObjectExt], StyleProviderExt
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl CssProvider
impl CssProvider
Sourcepub fn new() -> CssProvider
pub fn new() -> CssProvider
Sourcepub fn builder() -> CssProviderBuilder
pub fn builder() -> CssProviderBuilder
Creates a new builder-pattern struct instance to construct CssProvider objects.
This method returns an instance of CssProviderBuilder which can be used to create CssProvider objects.
Sourcepub fn load_from_bytes(&self, data: &Bytes)
pub fn load_from_bytes(&self, data: &Bytes)
Loads @data into @self.
This clears any previously loaded information.
§data
GBytes containing the data to load
Sourcepub fn load_from_data(&self, data: &str)
👎Deprecated: Since 4.12
pub fn load_from_data(&self, data: &str)
Since 4.12
Loads @data into @self.
This clears any previously loaded information.
§Deprecated since 4.12
Use load_from_string()
or load_from_bytes() instead
§data
CSS data to be parsed
§length
the length of @data in bytes, or -1 for NUL terminated strings
Sourcepub fn load_from_file(&self, file: &impl IsA<File>)
pub fn load_from_file(&self, file: &impl IsA<File>)
Loads the data contained in @file into @self.
This clears any previously loaded information.
§file
GFile pointing to a file to load
Sourcepub fn load_from_path(&self, path: impl AsRef<Path>)
pub fn load_from_path(&self, path: impl AsRef<Path>)
Loads the data contained in @path into @self.
This clears any previously loaded information.
§path
the path of a filename to load, in the GLib filename encoding
Sourcepub fn load_from_resource(&self, resource_path: &str)
pub fn load_from_resource(&self, resource_path: &str)
Loads the data contained in the resource at @resource_path into the @self.
This clears any previously loaded information.
§resource_path
a GResource resource path
Sourcepub fn load_from_string(&self, string: &str)
pub fn load_from_string(&self, string: &str)
Sourcepub fn load_named(&self, name: &str, variant: Option<&str>)
👎Deprecated: Since 4.20
pub fn load_named(&self, name: &str, variant: Option<&str>)
Since 4.20
Loads a theme from the usual theme paths.
The actual process of finding the theme might change between releases, but it is guaranteed that this function uses the same mechanism to load the theme that GTK uses for loading its own theme.
§Deprecated since 4.20
Using any of the other theme loaders, combine with media queries.
§name
A theme name
§variant
variant to load, for example, “dark”, or
None for the default
Sourcepub fn to_str(&self) -> GString
pub fn to_str(&self) -> GString
Converts the @self into a string representation in CSS format.
Using load_from_string() with the return
value from this function on a new provider created with
new() will basically create a duplicate
of this @self.
§Returns
a new string representing the @self.
Sourcepub fn prefers_color_scheme(&self) -> InterfaceColorScheme
pub fn prefers_color_scheme(&self) -> InterfaceColorScheme
Define the color scheme used for rendering the user interface.
The UI can be set to either [enum@Gtk.InterfaceColorScheme.LIGHT], or [enum@Gtk.InterfaceColorScheme.DARK] mode. Other values will be interpreted the same as [enum@Gtk.InterfaceColorScheme.LIGHT].
This setting is be available for media queries in CSS:
@media (prefers-color-scheme: dark) {
// some dark mode styling
}Changing this setting will reload the style sheet.
Sourcepub fn set_prefers_color_scheme(
&self,
prefers_color_scheme: InterfaceColorScheme,
)
pub fn set_prefers_color_scheme( &self, prefers_color_scheme: InterfaceColorScheme, )
Define the color scheme used for rendering the user interface.
The UI can be set to either [enum@Gtk.InterfaceColorScheme.LIGHT], or [enum@Gtk.InterfaceColorScheme.DARK] mode. Other values will be interpreted the same as [enum@Gtk.InterfaceColorScheme.LIGHT].
This setting is be available for media queries in CSS:
@media (prefers-color-scheme: dark) {
// some dark mode styling
}Changing this setting will reload the style sheet.
Sourcepub fn prefers_contrast(&self) -> InterfaceContrast
pub fn prefers_contrast(&self) -> InterfaceContrast
Define the contrast mode to use for the user interface.
When set to [enum@Gtk.InterfaceContrast.MORE] or [enum@Gtk.InterfaceContrast.LESS], the UI is rendered in high or low contrast.
When set to [enum@Gtk.InterfaceContrast.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-contrast: more) {
// some style with high contrast
}Changing this setting will reload the style sheet.
Sourcepub fn set_prefers_contrast(&self, prefers_contrast: InterfaceContrast)
pub fn set_prefers_contrast(&self, prefers_contrast: InterfaceContrast)
Define the contrast mode to use for the user interface.
When set to [enum@Gtk.InterfaceContrast.MORE] or [enum@Gtk.InterfaceContrast.LESS], the UI is rendered in high or low contrast.
When set to [enum@Gtk.InterfaceContrast.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-contrast: more) {
// some style with high contrast
}Changing this setting will reload the style sheet.
Sourcepub fn prefers_reduced_motion(&self) -> ReducedMotion
pub fn prefers_reduced_motion(&self) -> ReducedMotion
Define the type of reduced motion to use for the user interface.
When set to [enum@Gtk.ReducedMotion.REDUCE] the UI is rendered in with reduced motion animations.
When set to [enum@Gtk.ReducedMotion.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-reduced-motion: reduce) {
// some style with reduced motion
}Changing this setting will reload the style sheet.
Sourcepub fn set_prefers_reduced_motion(&self, prefers_reduced_motion: ReducedMotion)
pub fn set_prefers_reduced_motion(&self, prefers_reduced_motion: ReducedMotion)
Define the type of reduced motion to use for the user interface.
When set to [enum@Gtk.ReducedMotion.REDUCE] the UI is rendered in with reduced motion animations.
When set to [enum@Gtk.ReducedMotion.NO_PREFERENCE] (the default), the user interface will be rendered in default mode.
This setting is be available for media queries in CSS:
@media (prefers-reduced-motion: reduce) {
// some style with reduced motion
}Changing this setting will reload the style sheet.
Sourcepub fn connect_parsing_error<F: Fn(&Self, &CssSection, &Error) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_parsing_error<F: Fn(&Self, &CssSection, &Error) + 'static>( &self, f: F, ) -> SignalHandlerId
Signals that a parsing error occurred.
The expected error values are in the CssParserError
and CssParserWarning enumerations.
The @path, @line and @position describe the actual location of the error as accurately as possible.
Parsing errors are never fatal, so the parsing will resume after the error. Errors may however cause parts of the given data or even all of it to not be parsed at all. So it is a useful idea to check that the parsing succeeds by connecting to this signal.
Errors in the CssParserWarning enumeration should not
be treated as fatal errors.
Note that this signal may be emitted at any time as the css provider may opt to defer parsing parts or all of the input to a later time than when a loading function was called.
§section
section the error happened in
§error
The parsing error
pub fn connect_prefers_color_scheme_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_prefers_contrast_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_prefers_reduced_motion_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for CssProvider
impl Clone for CssProvider
Source§impl Debug for CssProvider
impl Debug for CssProvider
Source§impl Default for CssProvider
impl Default for CssProvider
Source§impl Display for CssProvider
impl Display for CssProvider
impl Eq for CssProvider
Source§impl HasParamSpec for CssProvider
impl HasParamSpec for CssProvider
Source§impl Hash for CssProvider
impl Hash for CssProvider
impl IsA<StyleProvider> for CssProvider
Source§impl Ord for CssProvider
impl Ord for CssProvider
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for CssProvider
impl<OT: ObjectType> PartialEq<OT> for CssProvider
Source§impl<OT: ObjectType> PartialOrd<OT> for CssProvider
impl<OT: ObjectType> PartialOrd<OT> for CssProvider
Source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
Source§impl StaticType for CssProvider
impl StaticType for CssProvider
Source§fn static_type() -> Type
fn static_type() -> Type
Self.Auto Trait Implementations§
impl !Send for CssProvider
impl !Sync for CssProvider
impl Freeze for CssProvider
impl RefUnwindSafe for CssProvider
impl Unpin for CssProvider
impl UnsafeUnpin for CssProvider
impl UnwindSafe for CssProvider
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T of the object. Read more§fn set_property(&self, property_name: &str, value: impl Into<Value>)
fn set_property(&self, property_name: &str, value: impl Into<Value>)
§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
§fn property<V>(&self, property_name: &str) -> Vwhere
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property_name.§fn has_property_with_type(&self, property_name: &str, type_: Type) -> bool
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fn property_type(&self, property_name: &str) -> Option<Type>
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>
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fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key. Read more§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
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QD: 'static,
key. Read more§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
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key. Read more§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key. Read more§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read more§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
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&self,
signal_name: &str,
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callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
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&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read more§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
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&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
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fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
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invoke when using Rust closures.§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit] but takes Value for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more