Trait gio::prelude::SettingsExt [−][src]
pub trait SettingsExt: 'static {}Show methods
fn apply(&self); fn bind_writable<P: IsA<Object>>(
&self,
key: &str,
object: &P,
property: &str,
inverted: bool
); fn create_action(&self, key: &str) -> Action; fn delay(&self); fn boolean(&self, key: &str) -> bool; fn child(&self, name: &str) -> Settings; fn default_value(&self, key: &str) -> Option<Variant>; fn double(&self, key: &str) -> f64; fn enum_(&self, key: &str) -> i32; fn flags(&self, key: &str) -> u32; fn has_unapplied(&self) -> bool; fn int(&self, key: &str) -> i32; fn int64(&self, key: &str) -> i64; fn string(&self, key: &str) -> GString; fn strv(&self, key: &str) -> Vec<GString>; fn uint(&self, key: &str) -> u32; fn uint64(&self, key: &str) -> u64; fn user_value(&self, key: &str) -> Option<Variant>; fn value(&self, key: &str) -> Variant; fn is_writable(&self, name: &str) -> bool; fn list_children(&self) -> Vec<GString>; fn reset(&self, key: &str); fn revert(&self); fn set_boolean(&self, key: &str, value: bool) -> Result<(), BoolError>; fn set_double(&self, key: &str, value: f64) -> Result<(), BoolError>; fn set_enum(&self, key: &str, value: i32) -> Result<(), BoolError>; fn set_flags(&self, key: &str, value: u32) -> Result<(), BoolError>; fn set_int(&self, key: &str, value: i32) -> Result<(), BoolError>; fn set_int64(&self, key: &str, value: i64) -> Result<(), BoolError>; fn set_string(&self, key: &str, value: &str) -> Result<(), BoolError>; fn set_strv(&self, key: &str, value: &[&str]) -> Result<(), BoolError>; fn set_uint(&self, key: &str, value: u32) -> Result<(), BoolError>; fn set_uint64(&self, key: &str, value: u64) -> Result<(), BoolError>; fn set_value(&self, key: &str, value: &Variant) -> Result<(), BoolError>; fn backend(&self) -> Option<SettingsBackend>; fn is_delay_apply(&self) -> bool; fn path(&self) -> Option<GString>; fn schema_id(&self) -> Option<GString>; fn settings_schema(&self) -> Option<SettingsSchema>; fn connect_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId; fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId; fn connect_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId; fn connect_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId;
Expand description
Required methods
Applies any changes that have been made to the settings. This
function does nothing unless self
is in ‘delay-apply’ mode;
see delay()
. In the normal case settings are always
applied immediately.
Create a binding between the writability of key
in the
self
object and the property property
of object
.
The property must be boolean; “sensitive” or “visible”
properties of widgets are the most likely candidates.
Writable bindings are always uni-directional; changes of the writability of the setting will be propagated to the object property, not the other way.
When the inverted
argument is true
, the binding inverts the
value as it passes from the setting to the object, i.e. property
will be set to true
if the key is not writable.
Note that the lifecycle of the binding is tied to object
,
and that you can have only one binding per object property.
If you bind the same property twice on the same object, the second
binding overrides the first one.
key
the key to bind
object
property
the name of a boolean property to bind
inverted
whether to ‘invert’ the value
fn create_action(&self, key: &str) -> Action
fn create_action(&self, key: &str) -> Action
Creates a Action
corresponding to a given Settings
key.
The action has the same name as the key.
The value of the key becomes the state of the action and the action is enabled when the key is writable. Changing the state of the action results in the key being written to. Changes to the value or writability of the key cause appropriate change notifications to be emitted for the action.
For boolean-valued keys, action activations take no parameter and result in the toggling of the value. For all other types, activations take the new value for the key (which must have the correct type).
key
the name of a key in self
Returns
a new Action
fn default_value(&self, key: &str) -> Option<Variant>
fn default_value(&self, key: &str) -> Option<Variant>
Gets the “default value” of a key.
This is the value that would be read if reset()
were to be
called on the key.
Note that this may be a different value than returned by
SettingsSchemaKey::default_value()
if the system administrator
has provided a default value.
Comparing the return values of default_value()
and
value()
is not sufficient for determining if a value
has been set because the user may have explicitly set the value to
something that happens to be equal to the default. The difference
here is that if the default changes in the future, the user’s key
will still be set.
This function may be useful for adding an indication to a UI of what the default value was before the user set it.
It is a programmer error to give a key
that isn’t contained in the
schema for self
.
key
the key to get the default value for
Returns
the default value
Gets the value that is stored in self
for key
and converts it
to the enum value that it represents.
In order to use this function the type of the value must be a string and it must be marked in the schema file as an enumerated type.
It is a programmer error to give a key
that isn’t contained in the
schema for self
or is not marked as an enumerated type.
If the value stored in the configuration database is not a valid value for the enumerated type then this function will return the default value.
key
the key to get the value for
Returns
the enum value
Gets the value that is stored in self
for key
and converts it
to the flags value that it represents.
In order to use this function the type of the value must be an array of strings and it must be marked in the schema file as a flags type.
It is a programmer error to give a key
that isn’t contained in the
schema for self
or is not marked as a flags type.
If the value stored in the configuration database is not a valid value for the flags type then this function will return the default value.
key
the key to get the value for
Returns
the flags value
fn has_unapplied(&self) -> bool
fn has_unapplied(&self) -> bool
v2_50
only.A convenience variant of g_settings_get()
for string arrays.
It is a programmer error to give a key
that isn’t specified as
having an array of strings type in the schema for self
.
key
the key to get the value for
Returns
a
newly-allocated, None
-terminated array of strings, the value that
is stored at key
in self
.
v2_50
only.fn user_value(&self, key: &str) -> Option<Variant>
fn user_value(&self, key: &str) -> Option<Variant>
Checks the “user value” of a key, if there is one.
The user value of a key is the last value that was set by the user.
After calling reset()
this function should always return
None
(assuming something is not wrong with the system
configuration).
It is possible that value()
will return a different
value than this function. This can happen in the case that the user
set a value for a key that was subsequently locked down by the system
administrator – this function will return the user’s old value.
This function may be useful for adding a “reset” option to a UI or for providing indication that a particular value has been changed.
It is a programmer error to give a key
that isn’t contained in the
schema for self
.
key
the key to get the user value for
Returns
the user’s value, if set
Gets the value that is stored in self
for key
.
It is a programmer error to give a key
that isn’t contained in the
schema for self
.
key
the key to get the value for
Returns
a new glib::Variant
fn is_writable(&self, name: &str) -> bool
fn is_writable(&self, name: &str) -> bool
fn list_children(&self) -> Vec<GString>
fn list_children(&self) -> Vec<GString>
Gets the list of children on self
.
The list is exactly the list of strings for which it is not an error
to call child()
.
There is little reason to call this function from “normal” code, since you should already know what children are in your schema. This function may still be useful there for introspection reasons, however.
You should free the return value with g_strfreev()
when you are done
with it.
Returns
a list of the children on
self
, in no defined order
Resets key
to its default value.
This call resets the key, as much as possible, to its default value. That might be the value specified in the schema or the one set by the administrator.
key
the name of a key
Reverts all non-applied changes to the settings. This function
does nothing unless self
is in ‘delay-apply’ mode; see
delay()
. In the normal case settings are always applied
immediately.
Change notifications will be emitted for affected keys.
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for booleans.
It is a programmer error to give a key
that isn’t specified as
having a boolean type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for doubles.
It is a programmer error to give a key
that isn’t specified as
having a ‘double’ type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
Looks up the enumerated type nick for value
and writes it to key
,
within self
.
It is a programmer error to give a key
that isn’t contained in the
schema for self
or is not marked as an enumerated type, or for
value
not to be a valid value for the named type.
After performing the write, accessing key
directly with
string()
will return the ‘nick’ associated with
value
.
key
a key, within self
value
an enumerated value
Returns
true
, if the set succeeds
Looks up the flags type nicks for the bits specified by value
, puts
them in an array of strings and writes the array to key
, within
self
.
It is a programmer error to give a key
that isn’t contained in the
schema for self
or is not marked as a flags type, or for value
to contain any bits that are not value for the named type.
After performing the write, accessing key
directly with
strv()
will return an array of ‘nicks’; one for each
bit in value
.
key
a key, within self
value
a flags value
Returns
true
, if the set succeeds
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for 32-bit integers.
It is a programmer error to give a key
that isn’t specified as
having a int32 type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
v2_50
only.Sets key
in self
to value
.
A convenience variant of g_settings_set()
for 64-bit integers.
It is a programmer error to give a key
that isn’t specified as
having a int64 type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for strings.
It is a programmer error to give a key
that isn’t specified as
having a string type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for string arrays. If
value
is None
, then key
is set to be the empty array.
It is a programmer error to give a key
that isn’t specified as
having an array of strings type in the schema for self
.
key
the name of the key to set
value
the value to set it to, or None
Returns
true
if setting the key succeeded,
false
if the key was not writable
Sets key
in self
to value
.
A convenience variant of g_settings_set()
for 32-bit unsigned
integers.
It is a programmer error to give a key
that isn’t specified as
having a uint32 type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
v2_50
only.Sets key
in self
to value
.
A convenience variant of g_settings_set()
for 64-bit unsigned
integers.
It is a programmer error to give a key
that isn’t specified as
having a uint64 type in the schema for self
.
key
the name of the key to set
value
the value to set it to
Returns
true
if setting the key succeeded,
false
if the key was not writable
Sets key
in self
to value
.
It is a programmer error to give a key
that isn’t contained in the
schema for self
or for value
to have the incorrect type, per
the schema.
If value
is floating then this function consumes the reference.
key
the name of the key to set
value
a glib::Variant
of the correct type
Returns
true
if setting the key succeeded,
false
if the key was not writable
fn backend(&self) -> Option<SettingsBackend>
fn backend(&self) -> Option<SettingsBackend>
The name of the context that the settings are stored in.
fn is_delay_apply(&self) -> bool
fn is_delay_apply(&self) -> bool
The name of the schema that describes the types of keys
for this Settings
object.
fn settings_schema(&self) -> Option<SettingsSchema>
fn settings_schema(&self) -> Option<SettingsSchema>
The SettingsSchema
describing the types of keys for this
Settings
object.
Ideally, this property would be called ‘schema’. SettingsSchema
has only existed since version 2.32, however, and before then the
‘schema’ property was used to refer to the ID of the schema rather
than the schema itself. Take care.
fn connect_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId
fn connect_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId
The “changed” signal is emitted when a key has potentially changed.
You should call one of the g_settings_get()
calls to check the new
value.
This signal supports detailed connections. You can connect to the detailed signal “changed::x” in order to only receive callbacks when key “x” changes.
Note that settings
only emits this signal if you have read key
at
least once while a signal handler was already connected for key
.
key
the name of the key that changed
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_writable_change_event<F: Fn(&Self, u32) -> Inhibit + 'static>(
&self,
f: F
) -> SignalHandlerId
The “writable-change-event” signal is emitted once per writability change event that affects this settings object. You should connect to this signal if you are interested in viewing groups of changes before they are split out into multiple emissions of the “writable-changed” signal. For most use cases it is more appropriate to use the “writable-changed” signal.
In the event that the writability change applies only to a single
key, key
will be set to the GQuark
for that key. In the event
that the writability change affects the entire settings object,
key
will be 0.
The default handler for this signal invokes the “writable-changed”
and “changed” signals for each affected key. This is done because
changes in writability might also imply changes in value (if for
example, a new mandatory setting is introduced). If any other
connected handler returns true
then this default functionality
will be suppressed.
key
the quark of the key, or 0
Returns
true
to stop other handlers from being invoked for the
event. FALSE to propagate the event further.
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId
fn connect_writable_changed<F: Fn(&Self, &str) + 'static>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerId
The “writable-changed” signal is emitted when the writability of a
key has potentially changed. You should call
is_writable()
in order to determine the new status.
This signal supports detailed connections. You can connect to the detailed signal “writable-changed::x” in order to only receive callbacks when the writability of “x” changes.
key
the key
fn connect_delay_apply_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_has_unapplied_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId