Trait gio::prelude::ThreadedSocketServiceExt [−][src]
pub trait ThreadedSocketServiceExt: 'static { fn max_threads(&self) -> i32; fn connect_run<F: Fn(&Self, &SocketConnection, Option<&Object>) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId; }
Expand description
Required methods
fn max_threads(&self) -> i32
fn connect_run<F: Fn(&Self, &SocketConnection, Option<&Object>) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_run<F: Fn(&Self, &SocketConnection, Option<&Object>) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
The ::run signal is emitted in a worker thread in response to an
incoming connection. This thread is dedicated to handling
connection
and may perform blocking IO. The signal handler need
not return until the connection is closed.
connection
a new SocketConnection
object.
source_object
the source_object passed to SocketListenerExt::add_address()
.
Returns
true
to stop further signal handlers from being called