Struct gio::SocketConnection [−][src]
pub struct SocketConnection(_);
Expand description
SocketConnection is a IOStream for a connected socket. They
can be created either by SocketClient when connecting to a host,
or by SocketListener when accepting a new client.
The type of the SocketConnection object returned from these calls
depends on the type of the underlying socket that is in use. For
instance, for a TCP/IP connection it will be a TcpConnection.
Choosing what type of object to construct is done with the socket
connection factory, and it is possible for 3rd parties to register
custom socket connection types for specific combination of socket
family/type/protocol using factory_register_type().
To close a SocketConnection, use IOStreamExt::close(). Closing both
substreams of the IOStream separately will not close the underlying
Socket.
Implements
SocketConnectionExt, IOStreamExt, glib::ObjectExt, IOStreamExtManual
Implementations
Looks up the GType to be used when creating socket connections on
sockets with the specified family, type_ and protocol_id.
If no type is registered, the SocketConnection base type is returned.
family
type_
protocol_id
a protocol id
Returns
a GType
pub fn factory_register_type(
g_type: Type,
family: SocketFamily,
type_: SocketType,
protocol: i32
)
pub fn factory_register_type(
g_type: Type,
family: SocketFamily,
type_: SocketType,
protocol: i32
)Looks up the GType to be used when creating socket connections on
sockets with the specified family, type_ and protocol.
If no type is registered, the SocketConnection base type is returned.
g_type
a GType, inheriting from G_TYPE_SOCKET_CONNECTION
family
type_
protocol
a protocol id
Trait Implementations
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Returns the type identifier of Self.
Auto Trait Implementations
impl RefUnwindSafe for SocketConnectionimpl !Send for SocketConnectionimpl !Sync for SocketConnectionimpl Unpin for SocketConnectionimpl UnwindSafe for SocketConnectionBlanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more
Returns true if the object is an instance of (can be cast to) T.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>, pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>, Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync, pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec), pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec), pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>, pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>, pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>, Same as connect but takes a SignalId instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>, Same as connect_local but takes a SignalId instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>, Same as connect_unsafe but takes a SignalId instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>, Same as emit but takes Value for the arguments.
Same as emit_by_name but takes Value for the arguments.
Returns a SendValue clone of self.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,