Struct gio::DBusInterfaceSkeletonFlags [−][src]
pub struct DBusInterfaceSkeletonFlags { /* fields omitted */ }Expand description
Flags describing the behavior of a DBusInterfaceSkeleton instance.
Implementations
No flags set.
Each method invocation is handled in a thread dedicated to the invocation. This means that the method implementation can use blocking IO without blocking any other part of the process. It also means that the method implementation must use locking to access data structures used by other threads.
Returns an empty set of flags
Returns the set containing all flags.
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Returns true if there are flags common to both self and other.
Returns true all of the flags in other are contained within self.
Inserts the specified flags in-place.
Removes the specified flags in-place.
Toggles the specified flags in-place.
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
Returns the intersection between the two sets of flags.
type Output = DBusInterfaceSkeletonFlags
type Output = DBusInterfaceSkeletonFlagsThe resulting type after applying the & operator.
Disables all flags disabled in the set.
Returns the union of the two sets of flags.
type Output = DBusInterfaceSkeletonFlags
type Output = DBusInterfaceSkeletonFlagsThe resulting type after applying the | operator.
Adds the set of flags.
Returns the left flags, but with all the right flags toggled.
type Output = DBusInterfaceSkeletonFlags
type Output = DBusInterfaceSkeletonFlagsThe resulting type after applying the ^ operator.
Toggles the set of flags.
Extends a collection with the contents of an iterator. Read more
extend_one)Extends a collection with exactly one element.
extend_one)Reserves capacity in a collection for the given number of additional elements. Read more
fn from_iter<T: IntoIterator<Item = DBusInterfaceSkeletonFlags>>(
iterator: T
) -> DBusInterfaceSkeletonFlags
fn from_iter<T: IntoIterator<Item = DBusInterfaceSkeletonFlags>>(
iterator: T
) -> DBusInterfaceSkeletonFlagsCreates a value from an iterator. Read more
type Checker = GenericValueTypeChecker<Self>
type Checker = GenericValueTypeChecker<Self>Value type checker.
Get the contained value from a Value. Read more
Returns the complement of this set of flags.
type Output = DBusInterfaceSkeletonFlags
type Output = DBusInterfaceSkeletonFlagsThe resulting type after applying the ! operator.
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Returns the type identifier of Self.
Returns the set difference of the two sets of flags.
type Output = DBusInterfaceSkeletonFlags
type Output = DBusInterfaceSkeletonFlagsThe resulting type after applying the - operator.
Disables all flags enabled in the set.
Auto Trait Implementations
impl RefUnwindSafe for DBusInterfaceSkeletonFlagsimpl Send for DBusInterfaceSkeletonFlagsimpl Sync for DBusInterfaceSkeletonFlagsimpl Unpin for DBusInterfaceSkeletonFlagsimpl UnwindSafe for DBusInterfaceSkeletonFlagsBlanket Implementations
Mutably borrows from an owned value. Read more
Returns a SendValue clone of self.