Struct gio::NetworkAddress [−][src]
pub struct NetworkAddress(_);
Expand description
NetworkAddress
provides an easy way to resolve a hostname and
then attempt to connect to that host, handling the possibility of
multiple IP addresses and multiple address families.
The enumeration results of resolved addresses may be cached as long as this object is kept alive which may have unexpected results if alive for too long.
See SocketConnectable
for an example of using the connectable
interface.
Implements
Implementations
Creates a new SocketConnectable
for connecting to the given
hostname
and port
.
Note that depending on the configuration of the machine, a
hostname
of localhost
may refer to the IPv4 loopback address
only, or to both IPv4 and IPv6; use
new_loopback()
to create a NetworkAddress
that
is guaranteed to resolve to both addresses.
hostname
the hostname
port
the port
Returns
the new NetworkAddress
Creates a new SocketConnectable
for connecting to the local host
over a loopback connection to the given port
. This is intended for
use in connecting to local services which may be running on IPv4 or
IPv6.
The connectable will return IPv4 and IPv6 loopback addresses,
regardless of how the host resolves localhost
. By contrast,
new()
will often only return an IPv4 address when
resolving localhost
, and an IPv6 address for localhost6
.
NetworkAddressExt::hostname()
will always return localhost
for
a NetworkAddress
created with this constructor.
port
the port
Returns
the new NetworkAddress
Creates a new SocketConnectable
for connecting to the given
hostname
and port
. May fail and return None
in case
parsing host_and_port
fails.
host_and_port
may be in any of a number of recognised formats; an IPv6
address, an IPv4 address, or a domain name (in which case a DNS
lookup is performed). Quoting with [] is supported for all address
types. A port override may be specified in the usual way with a
colon.
If no port is specified in host_and_port
then default_port
will be
used as the port number to connect to.
In general, host_and_port
is expected to be provided by the user
(allowing them to give the hostname, and a port override if necessary)
and default_port
is expected to be provided by the application.
(The port component of host_and_port
can also be specified as a
service name rather than as a numeric port, but this functionality
is deprecated, because it depends on the contents of /etc/services,
which is generally quite sparse on platforms other than Linux.)
host_and_port
the hostname and optionally a port
default_port
the default port if not in host_and_port
Returns
the new
NetworkAddress
, or None
on error
Creates a new SocketConnectable
for connecting to the given
uri
. May fail and return None
in case parsing uri
fails.
Using this rather than new()
or
parse()
allows SocketClient
to determine
when to use application-specific proxy protocols.
uri
the hostname and optionally a port
default_port
The default port if none is found in the URI
Returns
the new
NetworkAddress
, or None
on error
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for NetworkAddress
impl Unpin for NetworkAddress
impl UnwindSafe for NetworkAddress
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,