Struct gio::SimpleAction[][src]

pub struct SimpleAction(_);
Expand description

A SimpleAction is the obvious simple implementation of the Action interface. This is the easiest way to create an action for purposes of adding it to a SimpleActionGroup.

See also GtkAction.

Implements

glib::ObjectExt, ActionExt

Implementations

Creates a new action.

The created action is stateless. See new_stateful() to create an action that has state.

name

the name of the action

parameter_type

the type of parameter that will be passed to handlers for the signal::SimpleAction::activate signal, or None for no parameter

Returns

a new SimpleAction

Creates a new stateful action.

All future state values must have the same glib::VariantType as the initial state.

If the state glib::Variant is floating, it is consumed.

name

the name of the action

parameter_type

the type of the parameter that will be passed to handlers for the signal::SimpleAction::activate signal, or None for no parameter

state

the initial state of the action

Returns

a new SimpleAction

Sets the action as enabled or not.

An action must be enabled in order to be activated or in order to have its state changed from outside callers.

This should only be called by the implementor of the action. Users of the action should not attempt to modify its enabled flag.

enabled

whether the action is enabled

Sets the state of the action.

This directly updates the ‘state’ property to the given value.

This should only be called by the implementor of the action. Users of the action should not attempt to directly modify the ‘state’ property. Instead, they should call ActionExt::change_state() to request the change.

If the value GVariant is floating, it is consumed.

value

the new glib::Variant for the state

Sets the state hint for the action.

See ActionExt::state_hint() for more information about action state hints.

state_hint

a glib::Variant representing the state hint

Indicates that the action was just activated.

parameter will always be of the expected type, i.e. the parameter type specified when the action was created. If an incorrect type is given when activating the action, this signal is not emitted.

Since GLib 2.40, if no handler is connected to this signal then the default behaviour for boolean-stated actions with a None parameter type is to toggle them via the signal::SimpleAction::change-state signal. For stateful actions where the state type is equal to the parameter type, the default is to forward them directly to signal::SimpleAction::change-state. This should allow almost all users of SimpleAction to connect only one handler or the other.

parameter

the parameter to the activation, or None if it has no parameter

Indicates that the action just received a request to change its state.

value will always be of the correct state type, i.e. the type of the initial state passed to new_stateful(). If an incorrect type is given when requesting to change the state, this signal is not emitted.

If no handler is connected to this signal then the default behaviour is to call set_state() to set the state to the requested value. If you connect a signal handler then no default action is taken. If the state should change then you must call set_state() from the handler.

An example of a ‘change-state’ handler:

⚠️ The following code is in C ⚠️

static void
change_volume_state (GSimpleAction *action,
                     GVariant      *value,
                     gpointer       user_data)
{
  gint requested;

  requested = g_variant_get_int32 (value);

  // Volume only goes from 0 to 10
  if (0 <= requested && requested <= 10)
    g_simple_action_set_state (action, value);
}

The handler need not set the state to the requested value. It could set it to any value at all, or take some other action.

value

the requested value for the state

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

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Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

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Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

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Same as connect but takes a SignalId instead of a signal name.

Same as connect_local but takes a SignalId instead of a signal name.

Same as connect_unsafe but takes a SignalId instead of a signal name.

Emit signal by signal id.

Emit signal with details by signal id.

Emit signal by it’s name.

Same as emit but takes Value for the arguments.

Same as emit_by_name but takes Value for the arguments.

Same as emit_with_details but takes Value for the arguments.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

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Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.