Struct gio::SocketListener [−][src]
pub struct SocketListener(_);
Expand description
A SocketListener
is an object that keeps track of a set
of server sockets and helps you accept sockets from any of the
socket, either sync or async.
Add addresses and ports to listen on using SocketListenerExt::add_address()
and SocketListenerExt::add_inet_port()
. These will be listened on until
SocketListenerExt::close()
is called. Dropping your final reference to the
SocketListener
will not cause SocketListenerExt::close()
to be called
implicitly, as some references to the SocketListener
may be held
internally.
If you want to implement a network server, also look at SocketService
and ThreadedSocketService
which are subclasses of SocketListener
that make this even easier.
Implements
Implementations
Creates a new SocketListener
with no sockets to listen for.
New listeners can be added with e.g. SocketListenerExt::add_address()
or SocketListenerExt::add_inet_port()
.
Returns
a new SocketListener
.
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for SocketListener
impl !Send for SocketListener
impl !Sync for SocketListener
impl Unpin for SocketListener
impl UnwindSafe for SocketListener
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,