#[repr(transparent)]pub struct ListStore { /* private fields */ }
Expand description
ListStore
is a simple implementation of ListModel
that stores all
items in memory.
It provides insertions, deletions, and lookups in logarithmic time with a fast path for the common case of iterating the list linearly.
Implements
Implementations§
source§impl ListStore
impl ListStore
sourcepub fn insert_sorted<P: IsA<Object>, F: FnMut(&Object, &Object) -> Ordering>(
&self,
item: &P,
compare_func: F
) -> u32
pub fn insert_sorted<P: IsA<Object>, F: FnMut(&Object, &Object) -> Ordering>( &self, item: &P, compare_func: F ) -> u32
Inserts item
into self
at a position to be determined by the
compare_func
.
The list must already be sorted before calling this function or the result is undefined. Usually you would approach this by only ever inserting items by way of this function.
This function takes a ref on item
.
item
the new item
compare_func
pairwise comparison function for sorting
Returns
the position at which item
was inserted
sourcepub fn sort<F: FnMut(&Object, &Object) -> Ordering>(&self, compare_func: F)
pub fn sort<F: FnMut(&Object, &Object) -> Ordering>(&self, compare_func: F)
Sort the items in self
according to compare_func
.
compare_func
pairwise comparison function for sorting
sourcepub fn splice(
&self,
position: u32,
n_removals: u32,
additions: &[impl IsA<Object>]
)
pub fn splice( &self, position: u32, n_removals: u32, additions: &[impl IsA<Object>] )
Changes self
by removing n_removals
items and adding n_additions
items to it. additions
must contain n_additions
items of type
property::ListStore::item-type
. None
is not permitted.
This function is more efficient than insert()
and
remove()
, because it only emits
signal::ListModel::items-changed
once for the change.
This function takes a ref on each item in additions
.
The parameters position
and n_removals
must be correct (ie:
position
+ n_removals
must be less than or equal to the length of
the list at the time this function is called).
position
the position at which to make the change
n_removals
the number of items to remove
additions
the items to add
sourcepub fn extend_from_slice(&self, additions: &[impl IsA<Object>])
pub fn extend_from_slice(&self, additions: &[impl IsA<Object>])
Appends all elements in a slice to the ListStore
.
sourcepub fn find_with_equal_func<F: FnMut(&Object) -> bool>(
&self,
equal_func: F
) -> Option<u32>
Available on crate feature v2_74
only.
pub fn find_with_equal_func<F: FnMut(&Object) -> bool>( &self, equal_func: F ) -> Option<u32>
v2_74
only.Looks up the given item
in the list store by looping over the items and
comparing them with equal_func
until the first occurrence of item
which
matches. If item
was not found, then position
will not be set, and this
method will return false
.
item
an item
equal_func
A custom equality check function
Returns
Whether self
contains item
. If it was found, position
will be
set to the position where item
occurred for the first time.
position
the first position of item
, if it was found.
source§impl ListStore
impl ListStore
sourcepub fn new(item_type: Type) -> ListStore
pub fn new(item_type: Type) -> ListStore
Creates a new ListStore
with items of type item_type
. item_type
must be a subclass of glib::Object
.
item_type
the GType
of items in the list
Returns
a new ListStore
sourcepub fn builder() -> ListStoreBuilder
pub fn builder() -> ListStoreBuilder
Creates a new builder-pattern struct instance to construct ListStore
objects.
This method returns an instance of ListStoreBuilder
which can be used to create ListStore
objects.
sourcepub fn find(&self, item: &impl IsA<Object>) -> Option<u32>
Available on crate feature v2_64
only.
pub fn find(&self, item: &impl IsA<Object>) -> Option<u32>
v2_64
only.Looks up the given item
in the list store by looping over the items until
the first occurrence of item
. If item
was not found, then position
will
not be set, and this method will return false
.
If you need to compare the two items with a custom comparison function, use
find_with_equal_func()
with a custom GEqualFunc
instead.
item
an item
Returns
Whether self
contains item
. If it was found, position
will be
set to the position where item
occurred for the first time.
position
the first position of item
, if it was found.
sourcepub fn insert(&self, position: u32, item: &impl IsA<Object>)
pub fn insert(&self, position: u32, item: &impl IsA<Object>)
Inserts item
into self
at position
. item
must be of type
property::ListStore::item-type
or derived from it. position
must be smaller
than the length of the list, or equal to it to append.
This function takes a ref on item
.
Use splice()
to insert multiple items at the same time
efficiently.
position
the position at which to insert the new item
item
the new item
sourcepub fn remove_all(&self)
pub fn remove_all(&self)
Removes all items from self
.
Trait Implementations§
source§impl<A: AsRef<Object>> Extend<A> for ListStore
impl<A: AsRef<Object>> Extend<A> for ListStore
source§fn extend<T: IntoIterator<Item = A>>(&mut self, iter: T)
fn extend<T: IntoIterator<Item = A>>(&mut self, iter: T)
source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)source§impl<'a> IntoIterator for &'a ListStore
impl<'a> IntoIterator for &'a ListStore
source§impl Ord for ListStore
impl Ord for ListStore
source§impl<OT: ObjectType> PartialEq<OT> for ListStore
impl<OT: ObjectType> PartialEq<OT> for ListStore
source§impl<OT: ObjectType> PartialOrd<OT> for ListStore
impl<OT: ObjectType> PartialOrd<OT> for ListStore
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ListStore
impl StaticType for ListStore
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ListStore
impl IsA<ListModel> for ListStore
Auto Trait Implementations§
impl RefUnwindSafe for ListStore
impl !Send for ListStore
impl !Sync for ListStore
impl Unpin for ListStore
impl UnwindSafe for ListStore
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) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more