Struct gio::RemoteActionGroup
source · #[repr(transparent)]pub struct RemoteActionGroup { /* private fields */ }
Expand description
The GRemoteActionGroup interface is implemented by ActionGroup
instances that either transmit action invocations to other processes
or receive action invocations in the local process from other
processes.
The interface has _full
variants of the two
methods on ActionGroup
used to activate actions:
ActionGroupExt::activate_action()
and
ActionGroupExt::change_action_state()
. These variants allow a
“platform data” glib::Variant
to be specified: a dictionary providing
context for the action invocation (for example: timestamps, startup
notification IDs, etc).
DBusActionGroup
implements RemoteActionGroup
. This provides a
mechanism to send platform data for action invocations over D-Bus.
Additionally, DBusConnection::export_action_group()
will check if
the exported ActionGroup
implements RemoteActionGroup
and use the
_full
variants of the calls if available. This
provides a mechanism by which to receive platform data for action
invocations that arrive by way of D-Bus.
Implements
Implementations§
source§impl RemoteActionGroup
impl RemoteActionGroup
pub const NONE: Option<&'static RemoteActionGroup> = None
Trait Implementations§
source§impl Clone for RemoteActionGroup
impl Clone for RemoteActionGroup
source§impl Debug for RemoteActionGroup
impl Debug for RemoteActionGroup
source§impl Display for RemoteActionGroup
impl Display for RemoteActionGroup
source§impl Hash for RemoteActionGroup
impl Hash for RemoteActionGroup
source§impl Ord for RemoteActionGroup
impl Ord for RemoteActionGroup
source§impl<OT: ObjectType> PartialEq<OT> for RemoteActionGroup
impl<OT: ObjectType> PartialEq<OT> for RemoteActionGroup
source§impl<OT: ObjectType> PartialOrd<OT> for RemoteActionGroup
impl<OT: ObjectType> PartialOrd<OT> for RemoteActionGroup
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for RemoteActionGroup
impl StaticType for RemoteActionGroup
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for RemoteActionGroup
impl IsA<ActionGroup> for RemoteActionGroup
impl IsA<RemoteActionGroup> for DBusActionGroup
Auto Trait Implementations§
impl RefUnwindSafe for RemoteActionGroup
impl !Send for RemoteActionGroup
impl !Sync for RemoteActionGroup
impl Unpin for RemoteActionGroup
impl UnwindSafe for RemoteActionGroup
Blanket Implementations§
source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere O: IsA<ActionGroup>,
source§fn action_added(&self, action_name: &str)
fn action_added(&self, action_name: &str)
source§fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
source§fn action_removed(&self, action_name: &str)
fn action_removed(&self, action_name: &str)
source§fn action_state_changed(&self, action_name: &str, state: &Variant)
fn action_state_changed(&self, action_name: &str, state: &Variant)
source§fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
self
. Read moresource§fn change_action_state(&self, action_name: &str, value: &Variant)
fn change_action_state(&self, action_name: &str, value: &Variant)
source§fn is_action_enabled(&self, action_name: &str) -> bool
fn is_action_enabled(&self, action_name: &str) -> bool
self
is currently enabled. Read moresource§fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
self
. Read moresource§fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state(&self, action_name: &str) -> Option<Variant>
self
. Read moresource§fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
self
. Read moresource§fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
self
. Read moresource§fn has_action(&self, action_name: &str) -> bool
fn has_action(&self, action_name: &str) -> bool
self
. Read moresource§fn list_actions(&self) -> Vec<GString, Global>
fn list_actions(&self) -> Vec<GString, Global>
self
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&self,
detail: Option<&str>,
f: F
) -> SignalHandlerIdwhere
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fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str, bool) + 'static,
source§fn connect_action_removed<F>(
&self,
detail: Option<&str>,
f: F
) -> SignalHandlerIdwhere
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fn connect_action_removed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str) + 'static,
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