Struct gio::Permission
source · #[repr(transparent)]pub struct Permission { /* private fields */ }
Expand description
A Permission
represents the status of the caller’s permission to
perform a certain action.
You can query if the action is currently allowed and if it is possible to acquire the permission so that the action will be allowed in the future.
There is also an API to actually acquire the permission and one to release it.
As an example, a Permission
might represent the ability for the
user to write to a Settings
object. This Permission
object could
then be used to decide if it is appropriate to show a “Click here to
unlock” button in a dialog and to provide the mechanism to invoke
when that button is clicked.
This is an Abstract Base Class, you cannot instantiate it.
Properties
allowed
true
if the caller currently has permission to perform the action that
permission
represents the permission to perform.
Readable
can-acquire
true
if it is generally possible to acquire the permission by calling
PermissionExt::acquire()
.
Readable
can-release
true
if it is generally possible to release the permission by calling
PermissionExt::release()
.
Readable
Implements
Implementations§
source§impl Permission
impl Permission
pub const NONE: Option<&'static Permission> = None
Trait Implementations§
source§impl Clone for Permission
impl Clone for Permission
source§impl Debug for Permission
impl Debug for Permission
source§impl Display for Permission
impl Display for Permission
source§impl HasParamSpec for Permission
impl HasParamSpec for Permission
type ParamSpec = ParamSpecObject
§type SetValue = Permission
type SetValue = Permission
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Permission>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for Permission
impl Hash for Permission
source§impl Ord for Permission
impl Ord for Permission
source§impl ParentClassIs for Permission
impl ParentClassIs for Permission
source§impl<OT: ObjectType> PartialEq<OT> for Permission
impl<OT: ObjectType> PartialEq<OT> for Permission
source§impl<OT: ObjectType> PartialOrd<OT> for Permission
impl<OT: ObjectType> PartialOrd<OT> for Permission
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Permission
impl StaticType for Permission
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Permission
impl IsA<Permission> for SimplePermission
Auto Trait Implementations§
impl RefUnwindSafe for Permission
impl !Send for Permission
impl !Sync for Permission
impl Unpin for Permission
impl UnwindSafe for Permission
Blanket Implementations§
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source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<O> PermissionExt for Owhere
O: IsA<Permission>,
impl<O> PermissionExt for Owhere O: IsA<Permission>,
source§fn acquire(
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fn impl_update(&self, allowed: bool, can_acquire: bool, can_release: bool)
Permission
implementation to update
the properties of the permission. You should never call this
function except from a Permission
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