Struct gdk_pixbuf::PixbufAnimationIter
source · pub struct PixbufAnimationIter { /* private fields */ }
Expand description
An opaque object representing an iterator which points to a certain position in an animation.
Implementations§
source§impl PixbufAnimationIter
impl PixbufAnimationIter
sourcepub fn advance(&self, current_time: SystemTime) -> bool
pub fn advance(&self, current_time: SystemTime) -> bool
Possibly advances an animation to a new frame.
Chooses the frame based on the start time passed to gdk_pixbuf_animation_get_iter().
@current_time would normally come from g_get_current_time(), and must be greater than or equal to the time passed to gdk_pixbuf_animation_get_iter(), and must increase or remain unchanged each time gdk_pixbuf_animation_iter_get_pixbuf() is called. That is, you can’t go backward in time; animations only play forward.
As a shortcut, pass NULL
for the current time and g_get_current_time()
will be invoked on your behalf. So you only need to explicitly pass
@current_time if you’re doing something odd like playing the animation
at double speed.
If this function returns FALSE
, there’s no need to update the animation
display, assuming the display had been rendered prior to advancing;
if TRUE
, you need to call gdk_pixbuf_animation_iter_get_pixbuf()
and update the display with the new pixbuf.
current_time
current time
Returns
TRUE
if the image may need updating
sourcepub fn pixbuf(&self) -> Pixbuf
pub fn pixbuf(&self) -> Pixbuf
Gets the current pixbuf which should be displayed.
The pixbuf might not be the same size as the animation itself (gdk_pixbuf_animation_get_width(), gdk_pixbuf_animation_get_height()).
This pixbuf should be displayed for gdk_pixbuf_animation_iter_get_delay_time() milliseconds.
The caller of this function does not own a reference to the returned pixbuf; the returned pixbuf will become invalid when the iterator advances to the next frame, which may happen anytime you call gdk_pixbuf_animation_iter_advance().
Copy the pixbuf to keep it (don’t just add a reference), as it may get recycled as you advance the iterator.
Returns
the pixbuf to be displayed
sourcepub fn delay_time(&self) -> Option<Duration>
pub fn delay_time(&self) -> Option<Duration>
Gets the number of milliseconds the current pixbuf should be displayed, or -1 if the current pixbuf should be displayed forever.
The g_timeout_add()
function conveniently takes a timeout in milliseconds,
so you can use a timeout to schedule the next update.
Note that some formats, like GIF, might clamp the timeout values in the image file to avoid updates that are just too quick. The minimum timeout for GIF images is currently 20 milliseconds.
Returns
delay time in milliseconds (thousandths of a second)
sourcepub fn on_currently_loading_frame(&self) -> bool
pub fn on_currently_loading_frame(&self) -> bool
Used to determine how to respond to the area_updated signal on #GdkPixbufLoader when loading an animation.
The ::area_updated
signal is emitted for an area of the frame currently
streaming in to the loader. So if you’re on the currently loading frame,
you will need to redraw the screen for the updated area.
Returns
TRUE
if the frame we’re on is partially loaded, or the last frame
Trait Implementations§
source§impl Clone for PixbufAnimationIter
impl Clone for PixbufAnimationIter
source§impl Debug for PixbufAnimationIter
impl Debug for PixbufAnimationIter
source§impl HasParamSpec for PixbufAnimationIter
impl HasParamSpec for PixbufAnimationIter
type ParamSpec = ParamSpecObject
§type SetValue = PixbufAnimationIter
type SetValue = PixbufAnimationIter
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, PixbufAnimationIter>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for PixbufAnimationIter
impl Hash for PixbufAnimationIter
source§impl<T: PixbufAnimationIterImpl> IsSubclassable<T> for PixbufAnimationIter
impl<T: PixbufAnimationIterImpl> IsSubclassable<T> for PixbufAnimationIter
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for PixbufAnimationIter
impl Ord for PixbufAnimationIter
source§impl ParentClassIs for PixbufAnimationIter
impl ParentClassIs for PixbufAnimationIter
source§impl<OT: ObjectType> PartialEq<OT> for PixbufAnimationIter
impl<OT: ObjectType> PartialEq<OT> for PixbufAnimationIter
source§impl<OT: ObjectType> PartialOrd<OT> for PixbufAnimationIter
impl<OT: ObjectType> PartialOrd<OT> for PixbufAnimationIter
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for PixbufAnimationIter
impl StaticType for PixbufAnimationIter
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for PixbufAnimationIter
Auto Trait Implementations§
impl RefUnwindSafe for PixbufAnimationIter
impl !Send for PixbufAnimationIter
impl !Sync for PixbufAnimationIter
impl Unpin for PixbufAnimationIter
impl UnwindSafe for PixbufAnimationIter
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