Struct gio::DBusServer
source · pub struct DBusServer { /* private fields */ }
Expand description
DBusServer
is a helper for listening to and accepting D-Bus
connections. This can be used to create a new D-Bus server, allowing two
peers to use the D-Bus protocol for their own specialized communication.
A server instance provided in this way will not perform message routing or
implement the org.freedesktop.DBus interface.
To just export an object on a well-known name on a message bus, such as the
session or system bus, you should instead use g_bus_own_name()
.
An example of peer-to-peer communication with GDBus can be found in gdbus-example-peer.c.
Note that a minimal DBusServer
will accept connections from any
peer. In many use-cases it will be necessary to add a DBusAuthObserver
that only accepts connections that have successfully authenticated
as the same user that is running the DBusServer
. Since GLib 2.68 this can
be achieved more simply by passing the
DBusServerFlags::AUTHENTICATION_REQUIRE_SAME_USER
flag to the server.
Properties
active
Whether the server is currently active.
Readable
address
The D-Bus address to listen on.
Readable | Writeable | Construct Only
authentication-observer
A DBusAuthObserver
object to assist in the authentication process or None
.
Readable | Writeable | Construct Only
client-address
The D-Bus address that clients can use.
Readable
flags
Flags from the DBusServerFlags
enumeration.
Readable | Writeable | Construct Only
guid
The GUID of the server.
See guid
for more details.
Readable | Writeable | Construct Only
Signals
new-connection
Emitted when a new authenticated connection has been made. Use
DBusConnection::peer_credentials()
to figure out what
identity (if any), was authenticated.
If you want to accept the connection, take a reference to the
connection
object and return true
. When you are done with the
connection call DBusConnection::close()
and give up your
reference. Note that the other peer may disconnect at any time -
a typical thing to do when accepting a connection is to listen to
the closed
signal.
If flags
contains DBusServerFlags::RUN_IN_THREAD
then the signal is emitted in a new thread dedicated to the
connection. Otherwise the signal is emitted in the
[thread-default main context][g-main-context-push-thread-default]
of the thread that server
was constructed in.
You are guaranteed that signal handlers for this signal runs
before incoming messages on connection
are processed. This means
that it’s suitable to call g_dbus_connection_register_object()
or
similar from the signal handler.
Implements
Implementations§
source§impl DBusServer
impl DBusServer
sourcepub fn new_sync(
address: &str,
flags: DBusServerFlags,
guid: &str,
observer: Option<&DBusAuthObserver>,
cancellable: Option<&impl IsA<Cancellable>>
) -> Result<DBusServer, Error>
pub fn new_sync( address: &str, flags: DBusServerFlags, guid: &str, observer: Option<&DBusAuthObserver>, cancellable: Option<&impl IsA<Cancellable>> ) -> Result<DBusServer, Error>
Creates a new D-Bus server that listens on the first address in
address
that works.
Once constructed, you can use client_address()
to
get a D-Bus address string that clients can use to connect.
To have control over the available authentication mechanisms and
the users that are authorized to connect, it is strongly recommended
to provide a non-None
DBusAuthObserver
.
Connect to the new-connection
signal to handle
incoming connections.
The returned DBusServer
isn’t active - you have to start it with
start()
.
DBusServer
is used in this [example][gdbus-peer-to-peer].
This is a synchronous failable constructor. There is currently no asynchronous version.
address
A D-Bus address.
flags
Flags from the DBusServerFlags
enumeration.
guid
A D-Bus GUID.
observer
A DBusAuthObserver
or None
.
cancellable
A Cancellable
or None
.
Returns
A DBusServer
or None
if error
is set. Free with
g_object_unref()
.
sourcepub fn client_address(&self) -> GString
pub fn client_address(&self) -> GString
Gets a
D-Bus address
string that can be used by clients to connect to self
.
This is valid and non-empty if initializing the DBusServer
succeeded.
Returns
A D-Bus address string. Do not free, the string is owned
by self
.
sourcepub fn flags(&self) -> DBusServerFlags
pub fn flags(&self) -> DBusServerFlags
sourcepub fn guid(&self) -> GString
pub fn guid(&self) -> GString
Gets the GUID for self
, as provided to new_sync()
.
Returns
A D-Bus GUID. Do not free this string, it is owned by self
.
sourcepub fn authentication_observer(&self) -> Option<DBusAuthObserver>
pub fn authentication_observer(&self) -> Option<DBusAuthObserver>
A DBusAuthObserver
object to assist in the authentication process or None
.
sourcepub fn connect_new_connection<F: Fn(&Self, &DBusConnection) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_new_connection<F: Fn(&Self, &DBusConnection) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
Emitted when a new authenticated connection has been made. Use
DBusConnection::peer_credentials()
to figure out what
identity (if any), was authenticated.
If you want to accept the connection, take a reference to the
connection
object and return true
. When you are done with the
connection call DBusConnection::close()
and give up your
reference. Note that the other peer may disconnect at any time -
a typical thing to do when accepting a connection is to listen to
the closed
signal.
If flags
contains DBusServerFlags::RUN_IN_THREAD
then the signal is emitted in a new thread dedicated to the
connection. Otherwise the signal is emitted in the
[thread-default main context][g-main-context-push-thread-default]
of the thread that server
was constructed in.
You are guaranteed that signal handlers for this signal runs
before incoming messages on connection
are processed. This means
that it’s suitable to call g_dbus_connection_register_object()
or
similar from the signal handler.
connection
A DBusConnection
for the new connection.
Returns
pub fn connect_active_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_client_address_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for DBusServer
impl Clone for DBusServer
source§impl Debug for DBusServer
impl Debug for DBusServer
source§impl Display for DBusServer
impl Display for DBusServer
source§impl HasParamSpec for DBusServer
impl HasParamSpec for DBusServer
type ParamSpec = ParamSpecObject
§type SetValue = DBusServer
type SetValue = DBusServer
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DBusServer>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for DBusServer
impl Hash for DBusServer
source§impl Ord for DBusServer
impl Ord for DBusServer
source§impl ParentClassIs for DBusServer
impl ParentClassIs for DBusServer
source§impl<OT: ObjectType> PartialEq<OT> for DBusServer
impl<OT: ObjectType> PartialEq<OT> for DBusServer
source§impl<OT: ObjectType> PartialOrd<OT> for DBusServer
impl<OT: ObjectType> PartialOrd<OT> for DBusServer
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for DBusServer
impl StaticType for DBusServer
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for DBusServer
impl IsA<Initable> for DBusServer
Auto Trait Implementations§
impl RefUnwindSafe for DBusServer
impl !Send for DBusServer
impl !Sync for DBusServer
impl Unpin for DBusServer
impl UnwindSafe for DBusServer
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details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more