pub struct DBusActionGroup { /* private fields */ }
Expand description
GDBusActionGroup
is an implementation of the ActionGroup
interface.
GDBusActionGroup
can be used as a proxy for an action group
that is exported over D-Bus with DBusConnection::export_action_group()
.
§Implements
[trait@glib::ObjectExt
], ActionGroupExt
, RemoteActionGroupExt
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl DBusActionGroup
impl DBusActionGroup
Sourcepub fn get(
connection: &DBusConnection,
bus_name: Option<&str>,
object_path: &str,
) -> DBusActionGroup
pub fn get( connection: &DBusConnection, bus_name: Option<&str>, object_path: &str, ) -> DBusActionGroup
Obtains a #GDBusActionGroup for the action group which is exported at the given @bus_name and @object_path.
The thread default main context is taken at the time of this call. All signals on the menu model (and any linked models) are reported with respect to this context. All calls on the returned menu model (and linked models) must also originate from this same context, with the thread default main context unchanged.
This call is non-blocking. The returned action group may or may not already be filled in. The correct thing to do is connect the signals for the action group to monitor for changes and then to call g_action_group_list_actions() to get the initial list.
§connection
A #GDBusConnection
§bus_name
the bus name which exports the action
group or None
if @connection is not a message bus connection
§object_path
the object path at which the action group is exported
§Returns
a #GDBusActionGroup
Trait Implementations§
Source§impl Clone for DBusActionGroup
impl Clone for DBusActionGroup
Source§impl Debug for DBusActionGroup
impl Debug for DBusActionGroup
Source§impl HasParamSpec for DBusActionGroup
impl HasParamSpec for DBusActionGroup
type ParamSpec = ParamSpecObject
Source§type SetValue = DBusActionGroup
type SetValue = DBusActionGroup
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DBusActionGroup>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for DBusActionGroup
impl Hash for DBusActionGroup
Source§impl Ord for DBusActionGroup
impl Ord for DBusActionGroup
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for DBusActionGroup
impl ParentClassIs for DBusActionGroup
Source§impl<OT: ObjectType> PartialEq<OT> for DBusActionGroup
impl<OT: ObjectType> PartialEq<OT> for DBusActionGroup
Source§impl<OT: ObjectType> PartialOrd<OT> for DBusActionGroup
impl<OT: ObjectType> PartialOrd<OT> for DBusActionGroup
Source§impl StaticType for DBusActionGroup
impl StaticType for DBusActionGroup
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for DBusActionGroup
impl IsA<ActionGroup> for DBusActionGroup
impl IsA<RemoteActionGroup> for DBusActionGroup
Auto Trait Implementations§
impl Freeze for DBusActionGroup
impl RefUnwindSafe for DBusActionGroup
impl !Send for DBusActionGroup
impl !Sync for DBusActionGroup
impl Unpin for DBusActionGroup
impl UnwindSafe for DBusActionGroup
Blanket Implementations§
Source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
Source§fn action_added(&self, action_name: &str)
fn action_added(&self, action_name: &str)
action-added
signal on @self. Read moreSource§fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
action-enabled-changed
signal on @self. Read moreSource§fn action_removed(&self, action_name: &str)
fn action_removed(&self, action_name: &str)
action-removed
signal on @self. Read moreSource§fn action_state_changed(&self, action_name: &str, state: &Variant)
fn action_state_changed(&self, action_name: &str, state: &Variant)
action-state-changed
signal on @self. Read moreSource§fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
Source§fn change_action_state(&self, action_name: &str, value: &Variant)
fn change_action_state(&self, action_name: &str, value: &Variant)
Source§fn is_action_enabled(&self, action_name: &str) -> bool
fn is_action_enabled(&self, action_name: &str) -> bool
Source§fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>
Source§fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state(&self, action_name: &str) -> Option<Variant>
Source§fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
Source§fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
Source§fn has_action(&self, action_name: &str) -> bool
fn has_action(&self, action_name: &str) -> bool
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&self,
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f: F,
) -> SignalHandlerId
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name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more