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GtkApplicationExt

Trait GtkApplicationExt 

Source
pub trait GtkApplicationExt: IsA<Application> + 'static {
Show 29 methods // Provided methods fn add_window(&self, window: &impl IsA<Window>) { ... } fn accels_for_action(&self, detailed_action_name: &str) -> Vec<GString> { ... } fn actions_for_accel(&self, accel: &str) -> Vec<GString> { ... } fn active_window(&self) -> Option<Window> { ... } fn app_menu(&self) -> Option<MenuModel> { ... } fn menu_by_id(&self, id: &str) -> Option<Menu> { ... } fn menubar(&self) -> Option<MenuModel> { ... } fn window_by_id(&self, id: u32) -> Option<Window> { ... } fn windows(&self) -> Vec<Window> { ... } fn inhibit( &self, window: Option<&impl IsA<Window>>, flags: ApplicationInhibitFlags, reason: Option<&str>, ) -> u32 { ... } fn is_inhibited(&self, flags: ApplicationInhibitFlags) -> bool { ... } fn list_action_descriptions(&self) -> Vec<GString> { ... } fn prefers_app_menu(&self) -> bool { ... } fn remove_window(&self, window: &impl IsA<Window>) { ... } fn set_accels_for_action(&self, detailed_action_name: &str, accels: &[&str]) { ... } fn set_app_menu(&self, app_menu: Option<&impl IsA<MenuModel>>) { ... } fn set_menubar(&self, menubar: Option<&impl IsA<MenuModel>>) { ... } fn uninhibit(&self, cookie: u32) { ... } fn is_register_session(&self) -> bool { ... } fn set_register_session(&self, register_session: bool) { ... } fn is_screensaver_active(&self) -> bool { ... } fn connect_query_end<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId { ... } fn connect_window_added<F: Fn(&Self, &Window) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_window_removed<F: Fn(&Self, &Window) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_active_window_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_app_menu_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_menubar_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_register_session_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... } fn connect_screensaver_active_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId { ... }
}
Expand description

Trait containing all Application methods.

§Implementors

Application

Provided Methods§

Source

fn add_window(&self, window: &impl IsA<Window>)

Adds a window to self.

This call can only happen after the self has started; typically, you should add new application windows in response to the emission of the activate signal.

This call is equivalent to setting the application property of window to self.

Normally, the connection between the application and the window will remain until the window is destroyed, but you can explicitly remove it with remove_window().

GTK+ will keep the self running as long as it has any windows.

§window

a Window

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fn accels_for_action(&self, detailed_action_name: &str) -> Vec<GString>

Gets the accelerators that are currently associated with the given action.

§detailed_action_name

a detailed action name, specifying an action and target to obtain accelerators for

§Returns

accelerators for detailed_action_name, as a None-terminated array. Free with g_strfreev() when no longer needed

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fn actions_for_accel(&self, accel: &str) -> Vec<GString>

Returns the list of actions (possibly empty) that accel maps to. Each item in the list is a detailed action name in the usual form.

This might be useful to discover if an accel already exists in order to prevent installation of a conflicting accelerator (from an accelerator editor or a plugin system, for example). Note that having more than one action per accelerator may not be a bad thing and might make sense in cases where the actions never appear in the same context.

In case there are no actions for a given accelerator, an empty array is returned. None is never returned.

It is a programmer error to pass an invalid accelerator string. If you are unsure, check it with accelerator_parse() first.

§accel

an accelerator that can be parsed by accelerator_parse()

§Returns

a None-terminated array of actions for accel

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fn active_window(&self) -> Option<Window>

Gets the “active” window for the application.

The active window is the one that was most recently focused (within the application). This window may not have the focus at the moment if another application has it — this is just the most recently-focused window within this application.

§Returns

the active window, or None if there isn’t one.

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fn app_menu(&self) -> Option<MenuModel>

Returns the menu model that has been set with set_app_menu().

§Returns

the application menu of self or None if no application menu has been set.

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fn menu_by_id(&self, id: &str) -> Option<Menu>

Gets a menu from automatically loaded resources. See [Automatic resources][automatic-resources] for more information.

§id

the id of the menu to look up

§Returns

Gets the menu with the given id from the automatically loaded resources

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fn menubar(&self) -> Option<MenuModel>

Returns the menu model that has been set with set_menubar().

§Returns

the menubar for windows of self

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fn window_by_id(&self, id: u32) -> Option<Window>

Returns the ApplicationWindow with the given ID.

The ID of a ApplicationWindow can be retrieved with ApplicationWindowExt::id().

§id

an identifier number

§Returns

the window with ID id, or None if there is no window with this ID

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fn windows(&self) -> Vec<Window>

Gets a list of the GtkWindows associated with self.

The list is sorted by most recently focused window, such that the first element is the currently focused window. (Useful for choosing a parent for a transient window.)

The list that is returned should not be modified in any way. It will only remain valid until the next focus change or window creation or deletion.

§Returns

a GList of Window

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fn inhibit( &self, window: Option<&impl IsA<Window>>, flags: ApplicationInhibitFlags, reason: Option<&str>, ) -> u32

Inform the session manager that certain types of actions should be inhibited. This is not guaranteed to work on all platforms and for all types of actions.

Applications should invoke this method when they begin an operation that should not be interrupted, such as creating a CD or DVD. The types of actions that may be blocked are specified by the flags parameter. When the application completes the operation it should call uninhibit() to remove the inhibitor. Note that an application can have multiple inhibitors, and all of them must be individually removed. Inhibitors are also cleared when the application exits.

Applications should not expect that they will always be able to block the action. In most cases, users will be given the option to force the action to take place.

Reasons should be short and to the point.

If window is given, the session manager may point the user to this window to find out more about why the action is inhibited.

§window

a Window, or None

§flags

what types of actions should be inhibited

§reason

a short, human-readable string that explains why these operations are inhibited

§Returns

A non-zero cookie that is used to uniquely identify this request. It should be used as an argument to uninhibit() in order to remove the request. If the platform does not support inhibiting or the request failed for some reason, 0 is returned.

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fn is_inhibited(&self, flags: ApplicationInhibitFlags) -> bool

Determines if any of the actions specified in flags are currently inhibited (possibly by another application).

Note that this information may not be available (for example when the application is running in a sandbox).

§flags

what types of actions should be queried

§Returns

true if any of the actions specified in flags are inhibited

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fn list_action_descriptions(&self) -> Vec<GString>

Lists the detailed action names which have associated accelerators. See set_accels_for_action().

§Returns

a None-terminated array of strings, free with g_strfreev() when done

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fn prefers_app_menu(&self) -> bool

Determines if the desktop environment in which the application is running would prefer an application menu be shown.

If this function returns true then the application should call set_app_menu() with the contents of an application menu, which will be shown by the desktop environment. If it returns false then you should consider using an alternate approach, such as a menubar.

The value returned by this function is purely advisory and you are free to ignore it. If you call set_app_menu() even if the desktop environment doesn’t support app menus, then a fallback will be provided.

Applications are similarly free not to set an app menu even if the desktop environment wants to show one. In that case, a fallback will also be created by the desktop environment (GNOME, for example, uses a menu with only a “Quit” item in it).

The value returned by this function never changes. Once it returns a particular value, it is guaranteed to always return the same value.

You may only call this function after the application has been registered and after the base startup handler has run. You’re most likely to want to use this from your own startup handler. It may also make sense to consult this function while constructing UI (in activate, open or an action activation handler) in order to determine if you should show a gear menu or not.

This function will return false on Mac OS and a default app menu will be created automatically with the “usual” contents of that menu typical to most Mac OS applications. If you call set_app_menu() anyway, then this menu will be replaced with your own.

§Returns

true if you should set an app menu

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fn remove_window(&self, window: &impl IsA<Window>)

Remove a window from self.

If window belongs to self then this call is equivalent to setting the application property of window to None.

The application may stop running as a result of a call to this function.

§window

a Window

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fn set_accels_for_action(&self, detailed_action_name: &str, accels: &[&str])

Sets zero or more keyboard accelerators that will trigger the given action. The first item in accels will be the primary accelerator, which may be displayed in the UI.

To remove all accelerators for an action, use an empty, zero-terminated array for accels.

For the detailed_action_name, see g_action_parse_detailed_name() and g_action_print_detailed_name().

§detailed_action_name

a detailed action name, specifying an action and target to associate accelerators with

§accels

a list of accelerators in the format understood by accelerator_parse()

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fn set_app_menu(&self, app_menu: Option<&impl IsA<MenuModel>>)

Sets or unsets the application menu for self.

This can only be done in the primary instance of the application, after it has been registered. startup is a good place to call this.

The application menu is a single menu containing items that typically impact the application as a whole, rather than acting on a specific window or document. For example, you would expect to see “Preferences” or “Quit” in an application menu, but not “Save” or “Print”.

If supported, the application menu will be rendered by the desktop environment.

Use the base gio::ActionMap interface to add actions, to respond to the user selecting these menu items.

§app_menu

a gio::MenuModel, or None

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fn set_menubar(&self, menubar: Option<&impl IsA<MenuModel>>)

Sets or unsets the menubar for windows of self.

This is a menubar in the traditional sense.

This can only be done in the primary instance of the application, after it has been registered. startup is a good place to call this.

Depending on the desktop environment, this may appear at the top of each window, or at the top of the screen. In some environments, if both the application menu and the menubar are set, the application menu will be presented as if it were the first item of the menubar. Other environments treat the two as completely separate — for example, the application menu may be rendered by the desktop shell while the menubar (if set) remains in each individual window.

Use the base gio::ActionMap interface to add actions, to respond to the user selecting these menu items.

a gio::MenuModel, or None

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fn uninhibit(&self, cookie: u32)

Removes an inhibitor that has been established with inhibit(). Inhibitors are also cleared when the application exits.

a cookie that was returned by inhibit()

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fn is_register_session(&self) -> bool

Set this property to true to register with the session manager.

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fn set_register_session(&self, register_session: bool)

Set this property to true to register with the session manager.

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fn is_screensaver_active(&self) -> bool

Available on crate feature v3_24 only.

This property is true if GTK+ believes that the screensaver is currently active. GTK+ only tracks session state (including this) when register-session is set to true.

Tracking the screensaver state is supported on Linux.

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fn connect_query_end<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Available on crate feature v3_24_8 only.

Emitted when the session manager is about to end the session, only if register-session is true. Applications can connect to this signal and call inhibit() with ApplicationInhibitFlags::LOGOUT to delay the end of the session until state has been saved.

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fn connect_window_added<F: Fn(&Self, &Window) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when a Window is added to application through add_window().

§window

the newly-added Window

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fn connect_window_removed<F: Fn(&Self, &Window) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when a Window is removed from application, either as a side-effect of being destroyed or explicitly through remove_window().

§window

the Window that is being removed

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fn connect_active_window_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_app_menu_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_menubar_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_register_session_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_screensaver_active_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

Available on crate feature v3_24 only.

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§