#[repr(transparent)]
pub struct Window { /* private fields */ }
Expand description

A GtkWindow is a toplevel window which can contain other widgets. Windows normally have decorations that are under the control of the windowing system and allow the user to manipulate the window (resize it, move it, close it,…).

GtkWindow as GtkBuildable

The GtkWindow implementation of the Buildable interface supports a custom <accel-groups> element, which supports any number of <group> elements representing the AccelGroup objects you want to add to your window (synonymous with GtkWindowExt::add_accel_group().

It also supports the <initial-focus> element, whose name property names the widget to receive the focus when the window is mapped.

An example of a UI definition fragment with accel groups:

⚠️ The following code is in xml ⚠️

<object class="GtkWindow">
  <accel-groups>
    <group name="accelgroup1"/>
  </accel-groups>
  <initial-focus name="thunderclap"/>
</object>

...

<object class="GtkAccelGroup" id="accelgroup1"/>

The GtkWindow implementation of the Buildable interface supports setting a child as the titlebar by specifying “titlebar” as the “type” attribute of a <child> element.

CSS nodes

⚠️ The following code is in plain ⚠️

window.background
├── decoration
├── <titlebar child>.titlebar [.default-decoration]
╰── <child>

GtkWindow has a main CSS node with name window and style class .background, and a subnode with name decoration.

Style classes that are typically used with the main CSS node are .csd (when client-side decorations are in use), .solid-csd (for client-side decorations without invisible borders), .ssd (used by mutter when rendering server-side decorations). GtkWindow also represents window states with the following style classes on the main node: .tiled, .maximized, .fullscreen. Specialized types of window often add their own discriminating style classes, such as .popup or .tooltip.

GtkWindow adds the .titlebar and .default-decoration style classes to the widget that is added as a titlebar child.

Implements

GtkWindowExt, BinExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, [GtkWindowExtManual][trait@crate::prelude::GtkWindowExtManual], ContainerExtManual, WidgetExtManual, BuildableExtManual

Implementations

Creates a new Window, which is a toplevel window that can contain other widgets. Nearly always, the type of the window should be WindowType::Toplevel. If you’re implementing something like a popup menu from scratch (which is a bad idea, just use Menu), you might use WindowType::Popup. WindowType::Popup is not for dialogs, though in some other toolkits dialogs are called “popups”. In GTK+, WindowType::Popup means a pop-up menu or pop-up tooltip. On X11, popup windows are not controlled by the [window manager][gtk-X11-arch].

If you simply want an undecorated window (no window borders), use GtkWindowExt::set_decorated(), don’t use WindowType::Popup.

All top-level windows created by new() are stored in an internal top-level window list. This list can be obtained from list_toplevels(). Due to Gtk+ keeping a reference to the window internally, new() does not return a reference to the caller.

To delete a Window, call gtk_widget_destroy().

type_

type of window

Returns

a new Window.

Creates a new builder-pattern struct instance to construct Window objects.

This method returns an instance of WindowBuilder which can be used to create Window objects.

Gets the value set by set_default_icon_list(). The list is a copy and should be freed with g_list_free(), but the pixbufs in the list have not had their reference count incremented.

Returns

copy of default icon list

Returns the fallback icon name for windows that has been set with set_default_icon_name(). The returned string is owned by GTK+ and should not be modified. It is only valid until the next call to set_default_icon_name().

Returns

the fallback icon name for windows

Returns a list of all existing toplevel windows. The widgets in the list are not individually referenced. If you want to iterate through the list and perform actions involving callbacks that might destroy the widgets, you must call g_list_foreach (result, (GFunc)g_object_ref, NULL) first, and then unref all the widgets afterwards.

Returns

list of toplevel widgets

By default, after showing the first Window, GTK+ calls gdk_notify_startup_complete(). Call this function to disable the automatic startup notification. You might do this if your first window is a splash screen, and you want to delay notification until after your real main window has been shown, for example.

In that example, you would disable startup notification temporarily, show your splash screen, then re-enable it so that showing the main window would automatically result in notification.

setting

true to automatically do startup notification

Sets an icon to be used as fallback for windows that haven’t had GtkWindowExt::set_icon() called on them from a pixbuf.

icon

the icon

Sets an icon to be used as fallback for windows that haven’t had GtkWindowExt::set_icon_list() called on them from a file on disk. Warns on failure if err is None.

filename

location of icon file

Returns

true if setting the icon succeeded.

Sets an icon list to be used as fallback for windows that haven’t had GtkWindowExt::set_icon_list() called on them to set up a window-specific icon list. This function allows you to set up the icon for all windows in your app at once.

See GtkWindowExt::set_icon_list() for more details.

list

a list of gdk_pixbuf::Pixbuf

Sets an icon to be used as fallback for windows that haven’t had GtkWindowExt::set_icon_list() called on them from a named themed icon, see GtkWindowExt::set_icon_name().

name

the name of the themed icon

Opens or closes the [interactive debugger][interactive-debugging], which offers access to the widget hierarchy of the application and to useful debugging tools.

enable

true to enable interactive debugging

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Override the virtual methods of this class for the given subclass and do other class initialization. Read more
Instance specific initialization. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
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Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
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Returns the strong reference count of this object.
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
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The type returned in the event of a conversion error.
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