Struct atk::Value [−][src]
pub struct Value(_);
Expand description
Value
should be implemented for components which either display
a value from a bounded range, or which allow the user to specify a
value from a bounded range, or both. For instance, most sliders and
range controls, as well as dials, should have Object
representations which implement Value
on the component’s
behalf. AtKValues
may be read-only, in which case attempts to
alter the value return would fail.
<example>
<title>
Password strength</title>
A password strength meter whose value changes as the user types
their new password. Red is used for values less than 4.0, yellow
for values between 4.0 and 7.0, and green for values greater than
7.0. In this instance, value text should be provided by the
implementor. Appropriate value text would be “weak”, “acceptable,”
and “strong” respectively.
</example>
A level bar whose value changes to reflect the battery charge. The color remains the same regardless of the charge and there is no on-screen text reflecting the fullness of the battery. In this case, because the position within the bar is the only indication the user has of the current charge, value text should not be provided by the implementor.
<para>
Value
should NOT be implemented for widgets whose displayed
value is not reflective of a meaningful amount. For instance, a
progress pulse indicator whose value alternates between 0.0 and 1.0
to indicate that some process is still taking place should not
implement Value
because the current value does not reflect
progress towards completion.
</para>
</refsect2>
</refsect1>
<itemizedlist>
<listitem>
ATK_VALUE_VERY_WEAK</listitem>
<listitem>
ATK_VALUE_WEAK</listitem>
<listitem>
ATK_VALUE_ACCEPTABLE</listitem>
<listitem>
ATK_VALUE_STRONG</listitem>
<listitem>
ATK_VALUE_VERY_STRONG</listitem>
<listitem>
ATK_VALUE_VERY_LOW</listitem>
<listitem>
ATK_VALUE_LOW</listitem>
<listitem>
ATK_VALUE_MEDIUM</listitem>
<listitem>
ATK_VALUE_HIGH</listitem>
<listitem>
ATK_VALUE_VERY_HIGH</listitem>
<listitem>
ATK_VALUE_VERY_BAD</listitem>
<listitem>
ATK_VALUE_BAD</listitem>
<listitem>
ATK_VALUE_GOOD</listitem>
<listitem>
ATK_VALUE_VERY_GOOD</listitem>
<listitem>
ATK_VALUE_BEST</listitem>
<listitem>
ATK_VALUE_SUBSUBOPTIMAL</listitem>
<listitem>
ATK_VALUE_SUBOPTIMAL</listitem>
<listitem>
ATK_VALUE_OPTIMAL</listitem>
</itemizedlist>
<para>
Proposals for additional constants, along with their use cases,
should be submitted to the GNOME Accessibility Team.
</para>
</refsect1>
Implements
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for Value
impl UnwindSafe for Value
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,