Struct gtk::LevelBar [−][src]
pub struct LevelBar(_);
Expand description
The LevelBar
is a bar widget that can be used
as a level indicator. Typical use cases are displaying the strength
of a password, or showing the charge level of a battery.
Use LevelBarExt::set_value()
to set the current value, and
LevelBarExt::add_offset_value()
to set the value offsets at which
the bar will be considered in a different state. GTK will add a few
offsets by default on the level bar: LEVEL_BAR_OFFSET_LOW
,
LEVEL_BAR_OFFSET_HIGH
and LEVEL_BAR_OFFSET_FULL
, with
values 0.25, 0.75 and 1.0 respectively.
Note that it is your responsibility to update preexisting offsets when changing the minimum or maximum value. GTK+ will simply clamp them to the new range.
Adding a custom offset on the bar
⚠️ The following code is in C ⚠️
static GtkWidget *
create_level_bar (void)
{
GtkWidget *widget;
GtkLevelBar *bar;
widget = gtk_level_bar_new ();
bar = GTK_LEVEL_BAR (widget);
// This changes the value of the default low offset
gtk_level_bar_add_offset_value (bar,
GTK_LEVEL_BAR_OFFSET_LOW,
0.10);
// This adds a new offset to the bar; the application will
// be able to change its color CSS like this:
//
// levelbar block.my-offset {
// background-color: magenta;
// border-style: solid;
// border-color: black;
// border-style: 1px;
// }
gtk_level_bar_add_offset_value (bar, "my-offset", 0.60);
return widget;
}
The default interval of values is between zero and one, but it’s possible to
modify the interval using LevelBarExt::set_min_value()
and
LevelBarExt::set_max_value()
. The value will be always drawn in proportion to
the admissible interval, i.e. a value of 15 with a specified interval between
10 and 20 is equivalent to a value of 0.5 with an interval between 0 and 1.
When LevelBarMode::Discrete
is used, the bar level is rendered
as a finite number of separated blocks instead of a single one. The number
of blocks that will be rendered is equal to the number of units specified by
the admissible interval.
For instance, to build a bar rendered with five blocks, it’s sufficient to set the minimum value to 0 and the maximum value to 5 after changing the indicator mode to discrete.
GtkLevelBar was introduced in GTK+ 3.6.
GtkLevelBar as GtkBuildable
The GtkLevelBar implementation of the GtkBuildable interface supports a
custom <offsets>
element, which can contain any number of <offset>
elements,
each of which must have name and value attributes.
CSS nodes
⚠️ The following code is in plain ⚠️
levelbar[.discrete]
╰── trough
├── block.filled.level-name
┊
├── block.empty
┊
GtkLevelBar has a main CSS node with name levelbar and one of the style classes .discrete or .continuous and a subnode with name trough. Below the trough node are a number of nodes with name block and style class .filled or .empty. In continuous mode, there is exactly one node of each, in discrete mode, the number of filled and unfilled nodes corresponds to blocks that are drawn. The block.filled nodes also get a style class .level-name corresponding to the level for the current value.
In horizontal orientation, the nodes are always arranged from left to right, regardless of text direction.
Implements
LevelBarExt
, WidgetExt
, glib::ObjectExt
, BuildableExt
, OrientableExt
, WidgetExtManual
, BuildableExtManual
Implementations
Creates a new builder-pattern struct instance to construct LevelBar
objects.
This method returns an instance of LevelBarBuilder
which can be used to create LevelBar
objects.
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for LevelBar
impl UnwindSafe for LevelBar
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,