Struct gtk::Scrollbar [−][src]
pub struct Scrollbar(_);
Expand description
The Scrollbar
widget is a horizontal or vertical scrollbar,
depending on the value of the property::Orientable::orientation
property.
Its position and movement are controlled by the adjustment that is passed to
or created by new()
. See Adjustment
for more details. The
property::Adjustment::value
field sets the position of the thumb and must be between
property::Adjustment::lower
and property::Adjustment::upper
- property::Adjustment::page-size
. The
property::Adjustment::page-size
represents the size of the visible scrollable area.
The fields property::Adjustment::step-increment
and property::Adjustment::page-increment
fields are added to or subtracted from the property::Adjustment::value
when the user
asks to move by a step (using e.g. the cursor arrow keys or, if present, the
stepper buttons) or by a page (using e.g. the Page Down/Up keys).
CSS nodes
⚠️ The following code is in plain ⚠️
scrollbar[.fine-tune]
╰── contents
├── [button.up]
├── [button.down]
├── trough
│ ╰── slider
├── [button.up]
╰── [button.down]
GtkScrollbar has a main CSS node with name scrollbar and a subnode for its contents, with subnodes named trough and slider.
The main node gets the style class .fine-tune added when the scrollbar is in ‘fine-tuning’ mode.
If steppers are enabled, they are represented by up to four additional subnodes with name button. These get the style classes .up and .down to indicate in which direction they are moving.
Other style classes that may be added to scrollbars inside ScrolledWindow
include the positional classes (.left, .right, .top, .bottom) and style
classes related to overlay scrolling (.overlay-indicator, .dragging, .hovering).
Implements
RangeExt
, WidgetExt
, glib::ObjectExt
, BuildableExt
, OrientableExt
, WidgetExtManual
, BuildableExtManual
Implementations
Creates a new scrollbar with the given orientation.
orientation
the scrollbar’s orientation.
adjustment
the Adjustment
to use, or None
to create a new adjustment.
Returns
the new Scrollbar
.
Creates a new builder-pattern struct instance to construct Scrollbar
objects.
This method returns an instance of ScrollbarBuilder
which can be used to create Scrollbar
objects.
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for Scrollbar
impl UnwindSafe for Scrollbar
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,