Struct gtk::Scrollbar [−][src]
pub struct Scrollbar(_);
Expand description
The Scrollbar widget is a horizontal or vertical scrollbar,
depending on the value of the property::Orientable::orientation property.
Its position and movement are controlled by the adjustment that is passed to
or created by new(). See Adjustment for more details. The
property::Adjustment::value field sets the position of the thumb and must be between
property::Adjustment::lower and property::Adjustment::upper - property::Adjustment::page-size. The
property::Adjustment::page-size represents the size of the visible scrollable area.
The fields property::Adjustment::step-increment and property::Adjustment::page-increment
fields are added to or subtracted from the property::Adjustment::value when the user
asks to move by a step (using e.g. the cursor arrow keys or, if present, the
stepper buttons) or by a page (using e.g. the Page Down/Up keys).
CSS nodes
⚠️ The following code is in plain ⚠️
scrollbar[.fine-tune]
╰── contents
├── [button.up]
├── [button.down]
├── trough
│ ╰── slider
├── [button.up]
╰── [button.down]
GtkScrollbar has a main CSS node with name scrollbar and a subnode for its contents, with subnodes named trough and slider.
The main node gets the style class .fine-tune added when the scrollbar is in ‘fine-tuning’ mode.
If steppers are enabled, they are represented by up to four additional subnodes with name button. These get the style classes .up and .down to indicate in which direction they are moving.
Other style classes that may be added to scrollbars inside ScrolledWindow
include the positional classes (.left, .right, .top, .bottom) and style
classes related to overlay scrolling (.overlay-indicator, .dragging, .hovering).
Implements
RangeExt, WidgetExt, glib::ObjectExt, BuildableExt, OrientableExt, WidgetExtManual, BuildableExtManual
Implementations
Creates a new scrollbar with the given orientation.
orientation
the scrollbar’s orientation.
adjustment
the Adjustment to use, or None to create a new adjustment.
Returns
the new Scrollbar.
Creates a new builder-pattern struct instance to construct Scrollbar objects.
This method returns an instance of ScrollbarBuilder which can be used to create Scrollbar objects.
Trait Implementations
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <=
operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
Returns the type identifier of Self.
Auto Trait Implementations
impl RefUnwindSafe for Scrollbarimpl UnwindSafe for ScrollbarBlanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more
Returns true if the object is an instance of (can be cast to) T.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>, pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>, Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync, pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec), pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec), pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>, pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>, pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>, Same as connect but takes a SignalId instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>, Same as connect_local but takes a SignalId instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>, Same as connect_unsafe but takes a SignalId instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>, Same as emit but takes Value for the arguments.
Same as emit_by_name but takes Value for the arguments.
Returns a SendValue clone of self.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,