Struct gdk4::Texture[][src]

pub struct Texture(_);
Expand description

Texture is the basic element used to refer to pixel data.

It is primarily meant for pixel data that will not change over multiple frames, and will be used for a long time.

There are various ways to create Texture objects from a gdk_pixbuf::Pixbuf, or a Cairo surface, or other pixel data.

The ownership of the pixel data is transferred to the Texture instance; you can only make a copy of it, via TextureExtManual::download().

Texture is an immutable object: That means you cannot change anything about it other than increasing the reference count via g_object_ref().

This is an Abstract Base Class, you cannot instantiate it.

Implements

TextureExt, PaintableExt, TextureExtManual

Implementations

Creates a new texture object representing the gdk_pixbuf::Pixbuf.

pixbuf

a gdk_pixbuf::Pixbuf

Returns

a new Texture

Creates a new texture by loading an image from a file.

The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.

If None is returned, then error will be set.

file

GFile to load

Returns

A newly-created Texture

Creates a new texture by loading an image from a resource.

The file format is detected automatically. The supported formats are PNG and JPEG, though more formats might be available.

It is a fatal error if resource_path does not specify a valid image resource and the program will abort if that happens. If you are unsure about the validity of a resource, use from_file() to load it.

resource_path

the path of the resource file

Returns

A newly-created Texture

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Safety Read more

Safety Read more

Safety Read more

Safety Read more

Safety Read more

Safety Read more

Same as connect but takes a SignalId instead of a signal name.

Same as connect_local but takes a SignalId instead of a signal name.

Same as connect_unsafe but takes a SignalId instead of a signal name.

Emit signal by signal id.

Same as emit but takes Value for the arguments.

Emit signal by its name.

Same as emit_by_name but takes Value for the arguments.

Emit signal with details by signal id.

Same as emit_with_details but takes Value for the arguments.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.