Struct gdk4::ToplevelState [−][src]
pub struct ToplevelState { /* fields omitted */ }
Expand description
Specifies the state of a toplevel surface.
On platforms that support information about individual edges, the
TILED
state will be set whenever any of the individual
tiled states is set. On platforms that lack that support, the tiled state
will give an indication of tiledness without any of the per-edge states
being set.
Implementations
the surface is minimized
the surface is maximized
the surface is sticky
the surface is maximized without decorations
the surface is kept above other surfaces
the surface is kept below other surfaces
the surface is presented as focused (with active decorations)
the surface is in a tiled state
whether the top edge is tiled
whether the top edge is resizable
whether the right edge is tiled
whether the right edge is resizable
whether the bottom edge is tiled
whether the bottom edge is resizable
whether the left edge is tiled
whether the left edge is resizable
Returns an empty set of flags
Returns the set containing all flags.
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
Returns true
if there are flags common to both self
and other
.
Returns true
all of the flags in other
are contained within self
.
Inserts the specified flags in-place.
Removes the specified flags in-place.
Toggles the specified flags in-place.
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
Returns the intersection between the two sets of flags.
type Output = ToplevelState
type Output = ToplevelState
The resulting type after applying the &
operator.
Disables all flags disabled in the set.
Returns the union of the two sets of flags.
type Output = ToplevelState
type Output = ToplevelState
The resulting type after applying the |
operator.
Adds the set of flags.
Returns the left flags, but with all the right flags toggled.
type Output = ToplevelState
type Output = ToplevelState
The resulting type after applying the ^
operator.
Toggles the set of flags.
Extends a collection with the contents of an iterator. Read more
extend_one
)Extends a collection with exactly one element.
extend_one
)Reserves capacity in a collection for the given number of additional elements. Read more
Creates a value from an iterator. Read more
type Checker = GenericValueTypeChecker<Self>
type Checker = GenericValueTypeChecker<Self>
Value type checker.
Get the contained value from a Value
. Read more
Returns the complement of this set of flags.
type Output = ToplevelState
type Output = ToplevelState
The resulting type after applying the !
operator.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Returns the set difference of the two sets of flags.
type Output = ToplevelState
type Output = ToplevelState
The resulting type after applying the -
operator.
Disables all flags enabled in the set.
Auto Trait Implementations
impl RefUnwindSafe for ToplevelState
impl Send for ToplevelState
impl Sync for ToplevelState
impl Unpin for ToplevelState
impl UnwindSafe for ToplevelState
Blanket Implementations
Mutably borrows from an owned value. Read more
Returns a SendValue
clone of self
.