Struct gdk4_x11::X11DeviceXI2 [−][src]
pub struct X11DeviceXI2(_);
Expand description
Implementations
Creates a new builder-pattern struct instance to construct X11DeviceXI2
objects.
This method returns an instance of X11DeviceXI2Builder
which can be used to create X11DeviceXI2
objects.
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for X11DeviceXI2
impl !Send for X11DeviceXI2
impl !Sync for X11DeviceXI2
impl Unpin for X11DeviceXI2
impl UnwindSafe for X11DeviceXI2
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Retrieves whether the Caps Lock modifier of the keyboard is locked. Read more
Retrieves the current tool for self
. Read more
Returns the direction of effective layout of the keyboard. Read more
Determines whether the pointer follows device motion. Read more
Retrieves the current modifier state of the keyboard. Read more
The name of the device, suitable for showing in a user interface. Read more
Retrieves whether the Num Lock modifier of the keyboard is locked. Read more
Retrieves the number of touch points associated to self
. Read more
Returns the product ID of this device. Read more
Retrieves whether the Scroll Lock modifier of the keyboard is locked. Read more
Determines the type of the device. Read more
Obtains the surface underneath self
, returning the location of the
device in win_x
and win_y
. Read more
v4_2
only.Returns the timestamp of the last activity for this device. Read more
Determines if layouts for both right-to-left and left-to-right languages are in use on the keyboard. Read more
The DeviceTool
that is currently used with this device.
Emitted either when the the number of either axes or keys changes. Read more
pub fn connect_tool_changed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &DeviceTool),
pub fn connect_tool_changed<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O, &DeviceTool),
Emitted on pen/eraser devices whenever tools enter or leave proximity. Read more
pub fn connect_caps_lock_state_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
pub fn connect_has_bidi_layouts_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
pub fn connect_modifier_state_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
pub fn connect_num_lock_state_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
pub fn connect_scroll_lock_state_notify<F>(&self, f: F) -> SignalHandlerId where
F: 'static + Fn(&O),
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
N: Into<&'a str>,
V: ToValue,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Same as emit
but takes Value
for the arguments.
Emit signal by its name.
Same as emit_by_name
but takes Value
for the arguments.
Emit signal with details by signal id.
Same as emit_with_details
but takes Value
for the arguments.
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Returns a SendValue
clone of self
.