Struct gtk4::Constraint [−][src]
pub struct Constraint(_);
Expand description
Constraint
describes a constraint between attributes of two widgets,
expressed as a linear equation.
The typical equation for a constraint is:
target.target_attr = source.source_attr × multiplier + constant
Each Constraint
is part of a system that will be solved by a
ConstraintLayout
in order to allocate and position each
child widget or guide.
The source and target, as well as their attributes, of a Constraint
instance are immutable after creation.
Implements
Implementations
pub fn new<P: IsA<ConstraintTarget>, Q: IsA<ConstraintTarget>>(
target: Option<&P>,
target_attribute: ConstraintAttribute,
relation: ConstraintRelation,
source: Option<&Q>,
source_attribute: ConstraintAttribute,
multiplier: f64,
constant: f64,
strength: i32
) -> Constraint
pub fn new<P: IsA<ConstraintTarget>, Q: IsA<ConstraintTarget>>(
target: Option<&P>,
target_attribute: ConstraintAttribute,
relation: ConstraintRelation,
source: Option<&Q>,
source_attribute: ConstraintAttribute,
multiplier: f64,
constant: f64,
strength: i32
) -> Constraint
Creates a new constraint representing a relation between a layout attribute on a source and a layout attribute on a target.
target
the target of the constraint
target_attribute
the attribute of target
to be set
relation
the relation equivalence between target_attribute
and source_attribute
source
the source of the constraint
source_attribute
the attribute of source
to be read
multiplier
a multiplication factor to be applied to source_attribute
constant
a constant factor to be added to source_attribute
strength
the strength of the constraint
Returns
the newly created constraint
pub fn new_constant<P: IsA<ConstraintTarget>>(
target: Option<&P>,
target_attribute: ConstraintAttribute,
relation: ConstraintRelation,
constant: f64,
strength: i32
) -> Constraint
pub fn new_constant<P: IsA<ConstraintTarget>>(
target: Option<&P>,
target_attribute: ConstraintAttribute,
relation: ConstraintRelation,
constant: f64,
strength: i32
) -> Constraint
Creates a new constraint representing a relation between a layout attribute on a target and a constant value.
target
a the target of the constraint
target_attribute
the attribute of target
to be set
relation
the relation equivalence between target_attribute
and constant
constant
a constant factor to be set on target_attribute
strength
the strength of the constraint
Returns
the newly created constraint
Creates a new builder-pattern struct instance to construct Constraint
objects.
This method returns an instance of ConstraintBuilder
which can be used to create Constraint
objects.
Retrieves the multiplication factor applied to the source attribute’s value.
Returns
a multiplication factor
Retrieves the ConstraintTarget
used as the source for the
constraint.
If the source is set to NULL
at creation, the constraint will use
the widget using the ConstraintLayout
as the source.
Returns
the source of the constraint
Retrieves the ConstraintTarget
used as the target for
the constraint.
If the targe is set to NULL
at creation, the constraint will use
the widget using the ConstraintLayout
as the target.
Returns
Checks whether the constraint is attached to a ConstraintLayout
,
and it is contributing to the layout.
Returns
TRUE
if the constraint is attached
Checks whether the constraint describes a relation between an attribute
on the property::Constraint::target
and a constant value.
Returns
TRUE
if the constraint is a constant relation
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for Constraint
impl !Send for Constraint
impl !Sync for Constraint
impl Unpin for Constraint
impl UnwindSafe for Constraint
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
N: Into<&'a str>,
V: ToValue,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Same as emit
but takes Value
for the arguments.
Emit signal by its name.
Same as emit_by_name
but takes Value
for the arguments.
Emit signal with details by signal id.
Same as emit_with_details
but takes Value
for the arguments.
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Returns a SendValue
clone of self
.