Struct gtk4::GestureClick [−][src]
pub struct GestureClick(_);
Expand description
GestureClick
is a Gesture
implementation for clicks.
It is able to recognize multiple clicks on a nearby zone, which
can be listened for through the signal::GestureClick::pressed
signal. Whenever time or distance between clicks exceed the GTK
defaults, signal::GestureClick::stopped
is emitted, and the
click counter is reset.
Implements
GestureSingleExt
, GestureExt
, EventControllerExt
, glib::ObjectExt
Implementations
Returns a newly created Gesture
that recognizes
single and multiple presses.
Returns
a newly created GestureClick
Creates a new builder-pattern struct instance to construct GestureClick
objects.
This method returns an instance of GestureClickBuilder
which can be used to create GestureClick
objects.
pub fn connect_released<F: Fn(&Self, i32, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_released<F: Fn(&Self, i32, f64, f64) + 'static>(
&self,
f: F
) -> SignalHandlerId
Emitted when a button or touch is released.
n_press
will report the number of press that is paired to
this event, note that signal::GestureClick::stopped
may
have been emitted between the press and its release, n_press
will only start over at the next press.
n_press
number of press that is paired with this release
x
The X coordinate, in widget allocation coordinates
y
The Y coordinate, in widget allocation coordinates
Emitted whenever any time/distance threshold has been exceeded.
pub fn connect_unpaired_release<F: Fn(&Self, f64, f64, u32, &EventSequence) + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_unpaired_release<F: Fn(&Self, f64, f64, u32, &EventSequence) + 'static>(
&self,
f: F
) -> SignalHandlerId
Emitted whenever the gesture receives a release event that had no previous corresponding press.
Due to implicit grabs, this can only happen on situations where input is grabbed elsewhere mid-press or the pressed widget voluntarily relinquishes its implicit grab.
x
X coordinate of the event
y
Y coordinate of the event
button
Button being released
sequence
Sequence being released
Trait Implementations
type Parent = GestureSingle
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for GestureClick
impl !Send for GestureClick
impl !Sync for GestureClick
impl Unpin for GestureClick
impl UnwindSafe for GestureClick
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
N: Into<&'a str>,
V: ToValue,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Same as emit
but takes Value
for the arguments.
Emit signal by its name.
Same as emit_by_name
but takes Value
for the arguments.
Emit signal with details by signal id.
Same as emit_with_details
but takes Value
for the arguments.
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Returns a SendValue
clone of self
.