#[repr(transparent)]pub struct Cursor { /* private fields */ }
Expand description
Cursor
is used to create and destroy cursors.
Cursors are immutable objects, so once you created them, there is no way to modify them later. You should create a new cursor when you want to change something about it.
Cursors by themselves are not very interesting: they must be bound to a
window for users to see them. This is done with SurfaceExt::set_cursor()
or SurfaceExt::set_device_cursor()
. Applications will typically
use higher-level GTK functions such as Gtk::Widget::set_cursor()
instead.
Cursors are not bound to a given Display
, so they can be shared.
However, the appearance of cursors may vary when used on different
platforms.
Named and texture cursors
There are multiple ways to create cursors. The platform’s own cursors
can be created with from_name()
. That function lists
the commonly available names that are shared with the CSS specification.
Other names may be available, depending on the platform in use. On some
platforms, what images are used for named cursors may be influenced by
the cursor theme.
Another option to create a cursor is to use from_texture()
and provide an image to use for the cursor.
To ease work with unsupported cursors, a fallback cursor can be provided.
If a Surface
cannot use a cursor because of the reasons mentioned
above, it will try the fallback cursor. Fallback cursors can themselves have
fallback cursors again, so it is possible to provide a chain of progressively
easier to support cursors. If none of the provided cursors can be supported,
the default cursor will be the ultimate fallback.
Implementations§
source§impl Cursor
impl Cursor
sourcepub fn from_name(name: &str, fallback: Option<&Cursor>) -> Option<Cursor>
pub fn from_name(name: &str, fallback: Option<&Cursor>) -> Option<Cursor>
Creates a new cursor by looking up @name in the current cursor theme.
A recommended set of cursor names that will work across different platforms can be found in the CSS specification:
“none” | “default” | “help” | “pointer” |
“context-menu” | “progress” | “wait” | “cell” |
“crosshair” | “text” | “vertical-text” | “alias” |
“copy” | “no-drop” | “move” | “not-allowed” |
“grab” | “grabbing” | “all-scroll” | “col-resize” |
“row-resize” | “n-resize” | “e-resize” | “s-resize” |
“w-resize” | “ne-resize” | “nw-resize” | “sw-resize” |
“se-resize” | “ew-resize” | “ns-resize” | “nesw-resize” |
“nwse-resize” | “zoom-in” | “zoom-out” |
name
the name of the cursor
fallback
None
or the Cursor
to fall back to when
this one cannot be supported
Returns
a new Cursor
, or None
if there is no
cursor with the given name
sourcepub fn from_texture(
texture: &impl IsA<Texture>,
hotspot_x: i32,
hotspot_y: i32,
fallback: Option<&Cursor>
) -> Cursor
pub fn from_texture( texture: &impl IsA<Texture>, hotspot_x: i32, hotspot_y: i32, fallback: Option<&Cursor> ) -> Cursor
sourcepub fn builder() -> CursorBuilder
pub fn builder() -> CursorBuilder
Creates a new builder-pattern struct instance to construct Cursor
objects.
This method returns an instance of CursorBuilder
which can be used to create Cursor
objects.
sourcepub fn fallback(&self) -> Option<Cursor>
pub fn fallback(&self) -> Option<Cursor>
Returns the fallback for this @self.
The fallback will be used if this cursor is not available on a given
Display
. For named cursors, this can happen when using nonstandard
names or when using an incomplete cursor theme. For textured cursors,
this can happen when the texture is too large or when the Display
it is used on does not support textured cursors.
Returns
the fallback of the cursor or None
to use the default cursor as fallback
sourcepub fn hotspot_x(&self) -> i32
pub fn hotspot_x(&self) -> i32
Returns the horizontal offset of the hotspot.
The hotspot indicates the pixel that will be directly above the cursor.
Note that named cursors may have a nonzero hotspot, but this function
will only return the hotspot position for cursors created with
from_texture()
.
Returns
the horizontal offset of the hotspot or 0 for named cursors
sourcepub fn hotspot_y(&self) -> i32
pub fn hotspot_y(&self) -> i32
Returns the vertical offset of the hotspot.
The hotspot indicates the pixel that will be directly above the cursor.
Note that named cursors may have a nonzero hotspot, but this function
will only return the hotspot position for cursors created with
from_texture()
.
Returns
the vertical offset of the hotspot or 0 for named cursors
Trait Implementations§
source§impl Ord for Cursor
impl Ord for Cursor
source§impl<OT: ObjectType> PartialEq<OT> for Cursor
impl<OT: ObjectType> PartialEq<OT> for Cursor
source§impl<OT: ObjectType> PartialOrd<OT> for Cursor
impl<OT: ObjectType> PartialOrd<OT> for Cursor
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Cursor
impl StaticType for Cursor
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Cursor
Auto Trait Implementations§
impl RefUnwindSafe for Cursor
impl !Send for Cursor
impl !Sync for Cursor
impl Unpin for Cursor
impl UnwindSafe for Cursor
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but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more