Enum gdk4::ScrollUnit

source ·
#[non_exhaustive]
pub enum ScrollUnit {
    Wheel,
    Surface,
    // some variants omitted
}
Available on crate feature v4_8 only.
Expand description

Specifies the unit of scroll deltas.

When you get Wheel, a delta of 1.0 means 1 wheel detent click in the south direction, 2.0 means 2 wheel detent clicks in the south direction… This is the same logic for negative values but in the north direction.

If you get Surface, are managing a scrollable view and get a value of 123, you have to scroll 123 surface logical pixels right if it’s @delta_x or down if it’s @delta_y. This is the same logic for negative values but you have to scroll left instead of right if it’s @delta_x and up instead of down if it’s @delta_y.

1 surface logical pixel is equal to 1 real screen pixel multiplied by the final scale factor of your graphical interface (the product of the desktop scale factor and eventually a custom scale factor in your app).

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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Wheel

The delta is in number of wheel clicks.

§

Surface

The delta is in surface pixels to scroll directly on screen.

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