#[repr(transparent)]pub struct Transform { /* private fields */ }
Expand description
Transform
is an object to describe transform matrices.
Unlike graphene::Matrix
, Transform
retains the steps in how
a transform was constructed, and allows inspecting them. It is modeled
after the way CSS describes transforms.
Transform
objects are immutable and cannot be changed after creation.
This means code can safely expose them as properties of objects without
having to worry about others changing them.
Implementations§
source§impl Transform
impl Transform
pub fn new() -> Transform
sourcepub fn category(&self) -> TransformCategory
pub fn category(&self) -> TransformCategory
sourcepub fn perspective(&self, depth: f32) -> Transform
pub fn perspective(&self, depth: f32) -> Transform
Applies a perspective projection transform.
This transform scales points in X and Y based on their Z value, scaling points with positive Z values away from the origin, and those with negative Z values towards the origin. Points on the z=0 plane are unchanged.
depth
distance of the z=0 plane. Lower values give a more flattened pyramid and therefore a more pronounced perspective effect.
Returns
The new transform
sourcepub fn to_2d(&self) -> (f32, f32, f32, f32, f32, f32)
pub fn to_2d(&self) -> (f32, f32, f32, f32, f32, f32)
Converts a Transform
to a 2D transformation matrix.
@self must be a 2D transformation. If you are not
sure, use gsk_transform_get_category() >=
TransformCategory::_2d
to check.
The returned values have the following layout:
| xx yx | | a b 0 |
| xy yy | = | c d 0 |
| dx dy | | tx ty 1 |
This function can be used to convert between a Transform
and a matrix type from other 2D drawing libraries, in particular
Cairo.
Returns
out_xx
return location for the xx member
out_yx
return location for the yx member
out_xy
return location for the xy member
out_yy
return location for the yy member
out_dx
return location for the x0 member
out_dy
return location for the y0 member
sourcepub fn to_2d_components(&self) -> (f32, f32, f32, f32, f32, f32, f32)
Available on crate feature v4_6
only.
pub fn to_2d_components(&self) -> (f32, f32, f32, f32, f32, f32, f32)
v4_6
only.Converts a Transform
to 2D transformation factors.
To recreate an equivalent transform from the factors returned by this function, use
gsk_transform_skew (
gsk_transform_scale (
gsk_transform_rotate (
gsk_transform_translate (NULL, &GRAPHENE_POINT_T (dx, dy)),
angle),
scale_x, scale_y),
skew_x, skew_y)
@self must be a 2D transformation. If you are not sure, use
gsk_transform_get_category() >= [`TransformCategory::_2d`][crate::TransformCategory::_2d]
to check.
Returns
out_skew_x
return location for the skew factor in the x direction
out_skew_y
return location for the skew factor in the y direction
out_scale_x
return location for the scale factor in the x direction
out_scale_y
return location for the scale factor in the y direction
out_angle
return location for the rotation angle
out_dx
return location for the translation in the x direction
out_dy
return location for the translation in the y direction
sourcepub fn to_affine(&self) -> (f32, f32, f32, f32)
pub fn to_affine(&self) -> (f32, f32, f32, f32)
Converts a Transform
to 2D affine transformation factors.
To recreate an equivalent transform from the factors returned by this function, use
gsk_transform_scale (gsk_transform_translate (NULL,
&GRAPHENE_POINT_T (dx, dy)),
sx, sy)
@self must be a 2D affine transformation. If you are not sure, use
gsk_transform_get_category() >= [`TransformCategory::_2dAffine`][crate::TransformCategory::_2dAffine]
to check.
Returns
out_scale_x
return location for the scale factor in the x direction
out_scale_y
return location for the scale factor in the y direction
out_dx
return location for the translation in the x direction
out_dy
return location for the translation in the y direction
sourcepub fn to_matrix(&self) -> Matrix
pub fn to_matrix(&self) -> Matrix
Computes the actual value of @self and stores it in @out_matrix.
The previous value of @out_matrix will be ignored.
Returns
out_matrix
The matrix to set
sourcepub fn to_translate(&self) -> (f32, f32)
pub fn to_translate(&self) -> (f32, f32)
Converts a Transform
to a translation operation.
@self must be a 2D transformation. If you are not sure, use
gsk_transform_get_category() >= [`TransformCategory::_2dTranslate`][crate::TransformCategory::_2dTranslate]
to check.
Returns
out_dx
return location for the translation in the x direction
out_dy
return location for the translation in the y direction
sourcepub fn transform_bounds(&self, rect: &Rect) -> Rect
pub fn transform_bounds(&self, rect: &Rect) -> Rect
Transforms a graphene::Rect
using the given transform @self.
The result is the bounding box containing the coplanar quad.
rect
Returns
out_rect
return location for the bounds of the transformed rectangle
sourcepub fn transform_point(&self, point: &Point) -> Point
pub fn transform_point(&self, point: &Point) -> Point
Transforms a graphene::Point
using the given transform @self.
point
Returns
out_point
return location for the transformed point
source§impl Transform
impl Transform
sourcepub fn parse(string: &str) -> Result<Self, BoolError>
pub fn parse(string: &str) -> Result<Self, BoolError>
Parses the given @string into a transform and puts it in @out_transform.
Strings printed via to_str()
can be read in again successfully using this function.
If @string does not describe a valid transform, false
is
returned and None
is put in @out_transform.
string
the string to parse
Returns
true
if @string described a valid transform.
out_transform
The location to put the transform in
sourcepub fn invert(&self) -> Result<Self, BoolError>
pub fn invert(&self) -> Result<Self, BoolError>
Inverts the given transform.
If @self is not invertible, None
is returned.
Note that inverting None
also returns None
, which is
the correct inverse of None
. If you need to differentiate
between those cases, you should check @self is not None
before calling this function.
Returns
The inverted transform
sourcepub fn scale(&self, factor_x: f32, factor_y: f32) -> Self
pub fn scale(&self, factor_x: f32, factor_y: f32) -> Self
Scales @self in 2-dimensional space by the given factors.
Use scale_3d()
to scale in all 3 dimensions.
factor_x
scaling factor on the X axis
factor_y
scaling factor on the Y axis
Returns
The new transform
sourcepub fn translate_3d(&self, point: &Point3D) -> Self
pub fn translate_3d(&self, point: &Point3D) -> Self
Trait Implementations§
source§impl Ord for Transform
impl Ord for Transform
source§impl PartialEq<Transform> for Transform
impl PartialEq<Transform> for Transform
source§impl PartialOrd<Transform> for Transform
impl PartialOrd<Transform> for Transform
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Transform
impl StaticType for Transform
source§fn static_type() -> Type
fn static_type() -> Type
Self
.