Struct gdk4::GLContext

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#[repr(transparent)]
pub struct GLContext { /* private fields */ }
Expand description

GLContext is an object representing a platform-specific OpenGL draw context.

GLContexts are created for a surface using SurfaceExt::create_gl_context(), and the context will match the characteristics of the surface.

A GLContext is not tied to any particular normal framebuffer. For instance, it cannot draw to the surface back buffer. The GDK repaint system is in full control of the painting to that. Instead, you can create render buffers or textures and use [draw_from_gl()][crate::draw_from_gl()] in the draw function of your widget to draw them. Then GDK will handle the integration of your rendering with that of other widgets.

Support for GLContext is platform-specific and context creation can fail, returning None context.

A GLContext has to be made “current” in order to start using it, otherwise any OpenGL call will be ignored.

Creating a new OpenGL context

In order to create a new GLContext instance you need a Surface, which you typically get during the realize call of a widget.

A GLContext is not realized until either GLContextExt::make_current() or GLContextExt::realize() is called. It is possible to specify details of the GL context like the OpenGL version to be used, or whether the GL context should have extra state validation enabled after calling SurfaceExt::create_gl_context() by calling GLContextExt::realize(). If the realization fails you have the option to change the settings of the GLContext and try again.

Using a GdkGLContext

You will need to make the GLContext the current context before issuing OpenGL calls; the system sends OpenGL commands to whichever context is current. It is possible to have multiple contexts, so you always need to ensure that the one which you want to draw with is the current one before issuing commands:

⚠️ The following code is in c ⚠️

gdk_gl_context_make_current (context);

You can now perform your drawing using OpenGL commands.

You can check which GLContext is the current one by using current(); you can also unset any GLContext that is currently set by calling clear_current().

This is an Abstract Base Class, you cannot instantiate it.

Properties

allowed-apis

The allowed APIs.

Readable | Writeable

api

The API currently in use.

Readable

shared-context

Always None

As many contexts can share data now and no single shared context exists anymore, this function has been deprecated and now always returns None.

Readable | Writeable | Construct Only

DrawContext

display

The Display used to create the DrawContext.

Readable | Writeable | Construct Only

surface

The Surface the context is bound to.

Readable | Writeable | Construct Only

Implements

GLContextExt, DrawContextExt, DrawContextExtManual

Implementations§

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impl GLContext

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pub const NONE: Option<&'static GLContext> = None

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pub fn clear_current()

Clears the current GLContext.

Any OpenGL call after this function returns will be ignored until GLContextExt::make_current() is called.

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pub fn current() -> Option<GLContext>

Retrieves the current GLContext.

Returns

the current GLContext

Trait Implementations§

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impl Clone for GLContext

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GLContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for GLContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for GLContext

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type ParamSpec = ParamSpecObject

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type SetValue = GLContext

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, GLContext>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for GLContext

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for GLContext

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for GLContext

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impl<OT: ObjectType> PartialEq<OT> for GLContext

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for GLContext

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for GLContext

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for GLContext

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impl IsA<DrawContext> for GLContext

Auto Trait Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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Upcasts an object to a superclass or interface T. Read more
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Upcasts an object to a reference of its superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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Tries to downcast to a reference of its subclass or interface implementor T. Read more
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Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Returns true if the object is an instance of (can be cast to) T.
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Returns the type of the object.
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Returns the ObjectClass of the object. Read more
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Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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Return previously set arbitrary data of this object with the given key. Read more
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Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for Twhere T: HasParamSpec,

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type Value = T

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type Value = T

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fn ensure_type()

Ensures that the type has been registered with the type system.
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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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default fn to_string(&self) -> String

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impl<T> TransparentType for Twhere T: TransparentPtrType,

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C, E> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,