Struct gtk4::Gesture

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#[repr(transparent)]
pub struct Gesture { /* private fields */ }
Expand description

Gesture is the base class for gesture recognition.

Although Gesture is quite generalized to serve as a base for multi-touch gestures, it is suitable to implement single-touch and pointer-based gestures (using the special None gdk::EventSequence value for these).

The number of touches that a Gesture need to be recognized is controlled by the n-points property, if a gesture is keeping track of less or more than that number of sequences, it won’t check whether the gesture is recognized.

As soon as the gesture has the expected number of touches, it will check regularly if it is recognized, the criteria to consider a gesture as “recognized” is left to Gesture subclasses.

A recognized gesture will then emit the following signals:

  • begin when the gesture is recognized.
  • update, whenever an input event is processed.
  • end when the gesture is no longer recognized.

Event propagation

In order to receive events, a gesture needs to set a propagation phase through EventControllerExt::set_propagation_phase().

In the capture phase, events are propagated from the toplevel down to the target widget, and gestures that are attached to containers above the widget get a chance to interact with the event before it reaches the target.

In the bubble phase, events are propagated up from the target widget to the toplevel, and gestures that are attached to containers above the widget get a chance to interact with events that have not been handled yet.

States of a sequence

Whenever input interaction happens, a single event may trigger a cascade of Gestures, both across the parents of the widget receiving the event and in parallel within an individual widget. It is a responsibility of the widgets using those gestures to set the state of touch sequences accordingly in order to enable cooperation of gestures around the gdk::EventSequences triggering those.

Within a widget, gestures can be grouped through GestureExt::group_with(). Grouped gestures synchronize the state of sequences, so calling GestureExt::set_state() on one will effectively propagate the state throughout the group.

By default, all sequences start out in the EventSequenceState::None state, sequences in this state trigger the gesture event handler, but event propagation will continue unstopped by gestures.

If a sequence enters into the EventSequenceState::Denied state, the gesture group will effectively ignore the sequence, letting events go unstopped through the gesture, but the “slot” will still remain occupied while the touch is active.

If a sequence enters in the EventSequenceState::Claimed state, the gesture group will grab all interaction on the sequence, by:

  • Setting the same sequence to EventSequenceState::Denied on every other gesture group within the widget, and every gesture on parent widgets in the propagation chain.
  • Emitting cancel on every gesture in widgets underneath in the propagation chain.
  • Stopping event propagation after the gesture group handles the event.

Note: if a sequence is set early to EventSequenceState::Claimed on GDK_TOUCH_BEGIN/GDK_BUTTON_PRESS (so those events are captured before reaching the event widget, this implies PropagationPhase::Capture), one similar event will be emulated if the sequence changes to EventSequenceState::Denied. This way event coherence is preserved before event propagation is unstopped again.

Sequence states can’t be changed freely. See GestureExt::set_state() to know about the possible lifetimes of a gdk::EventSequence.

Touchpad gestures

On the platforms that support it, Gesture will handle transparently touchpad gesture events. The only precautions users of Gesture should do to enable this support are:

This is an Abstract Base Class, you cannot instantiate it.

Properties

n-points

The number of touch points that trigger recognition on this gesture.

Readable | Writeable | Construct Only

EventController

name

The name for this controller, typically used for debugging purposes.

Readable | Writeable

propagation-limit

The limit for which events this controller will handle.

Readable | Writeable

propagation-phase

The propagation phase at which this controller will handle events.

Readable | Writeable

widget

The widget receiving the GdkEvents that the controller will handle.

Readable

Signals

begin

Emitted when the gesture is recognized.

This means the number of touch sequences matches n-points.

Note: These conditions may also happen when an extra touch (eg. a third touch on a 2-touches gesture) is lifted, in that situation @sequence won’t pertain to the current set of active touches, so don’t rely on this being true.

cancel

Emitted whenever a sequence is cancelled.

This usually happens on active touches when EventControllerExt::reset() is called on @gesture (manually, due to grabs…), or the individual @sequence was claimed by parent widgets’ controllers (see GestureExt::set_sequence_state()).

@gesture must forget everything about @sequence as in response to this signal.

end

Emitted when @gesture either stopped recognizing the event sequences as something to be handled, or the number of touch sequences became higher or lower than n-points.

Note: @sequence might not pertain to the group of sequences that were previously triggering recognition on @gesture (ie. a just pressed touch sequence that exceeds n-points). This situation may be detected by checking through GestureExt::handles_sequence().

sequence-state-changed

Emitted whenever a sequence state changes.

See GestureExt::set_sequence_state() to know more about the expectable sequence lifetimes.

update

Emitted whenever an event is handled while the gesture is recognized.

@sequence is guaranteed to pertain to the set of active touches.

Implements

GestureExt, EventControllerExt, glib::ObjectExt

Implementations§

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impl Gesture

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pub const NONE: Option<&'static Gesture> = None

Trait Implementations§

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impl Clone for Gesture

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Gesture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Gesture

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for Gesture

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type ParamSpec = ParamSpecObject

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type SetValue = Gesture

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Gesture>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Gesture

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Gesture

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Gesture

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impl<OT: ObjectType> PartialEq<OT> for Gesture

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Gesture

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Gesture

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Gesture

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impl IsA<EventController> for Gesture

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impl IsA<Gesture> for DragSource

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impl IsA<Gesture> for GestureClick

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impl IsA<Gesture> for GestureDrag

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impl IsA<Gesture> for GestureLongPress

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impl IsA<Gesture> for GesturePan

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impl IsA<Gesture> for GestureRotate

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impl IsA<Gesture> for GestureSingle

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impl IsA<Gesture> for GestureStylus

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impl IsA<Gesture> for GestureSwipe

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impl IsA<Gesture> for GestureZoom

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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Calls U::from(self).

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Returns true if the object is an instance of (can be cast to) T.
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Returns the ObjectClass of the object. Read more
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Sets the property property_name of the object to value value. Read more
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Sets the property property_name of the object to value value. Read more
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Sets multiple properties of the object at once. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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Freeze all property notifications until the return guard object is dropped. Read more
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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Disconnect a previously connected signal handler.
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Connect to the notify signal of the object. Read more
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Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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Downgrade this object to a weak reference.
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for Twhere T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for Twhere T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> Rwhere F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T> TransparentType for Twhere T: TransparentPtrType,

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C, E> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,