#[repr(transparent)]pub struct HeaderBar { /* private fields */ }
Expand description
HeaderBar
is a widget for creating custom title bars for windows.
HeaderBar
is similar to a horizontal CenterBox
. It allows
children to be placed at the start or the end. In addition, it allows
the window title to be displayed. The title will be centered with respect
to the width of the box, even if the children at either side take up
different amounts of space.
HeaderBar
can add typical window frame controls, such as minimize,
maximize and close buttons, or the window icon.
For these reasons, HeaderBar
is the natural choice for use as the
custom titlebar widget of a Window
(see GtkWindowExt::set_titlebar()
),
as it gives features typical of titlebars while allowing the addition of
child widgets.
GtkHeaderBar as GtkBuildable
The HeaderBar
implementation of the Buildable
interface supports
adding children at the start or end sides by specifying “start” or “end” as
the “type” attribute of a <child>
element, or setting the title widget by
specifying “title” value.
By default the HeaderBar
uses a Label
displaying the title of the
window it is contained in as the title widget, equivalent to the following
UI definition:
<object class="GtkHeaderBar">
<property name="title-widget">
<object class="GtkLabel">
<property name="label" translatable="yes">Label</property>
<property name="single-line-mode">True</property>
<property name="ellipsize">end</property>
<property name="width-chars">5</property>
<style>
<class name="title"/>
</style>
</object>
</property>
</object>
CSS nodes
headerbar
╰── windowhandle
╰── box
├── box.start
│ ├── windowcontrols.start
│ ╰── [other children]
├── [Title Widget]
╰── box.end
├── [other children]
╰── windowcontrols.end
A HeaderBar
’s CSS node is called headerbar
. It contains a windowhandle
subnode, which contains a box
subnode, which contains two box
subnodes at
the start and end of the header bar, as well as a center node that represents
the title.
Each of the boxes contains a windowcontrols
subnode, see
WindowControls
for details, as well as other children.
Accessibility
HeaderBar
uses the AccessibleRole::Group
role.
Properties
decoration-layout
The decoration layout for buttons.
If this property is not set, the
gtk-decoration-layout
setting is used.
Readable | Writeable
show-title-buttons
Whether to show title buttons like close, minimize, maximize.
Which buttons are actually shown and where is determined
by the decoration-layout
property,
and by the state of the window (e.g. a close button will not
be shown if the window can’t be closed).
Readable | Writeable
title-widget
Readable | Writeable
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl HeaderBar
impl HeaderBar
sourcepub fn builder() -> HeaderBarBuilder
pub fn builder() -> HeaderBarBuilder
Creates a new builder-pattern struct instance to construct HeaderBar
objects.
This method returns an instance of HeaderBarBuilder
which can be used to create HeaderBar
objects.
sourcepub fn decoration_layout(&self) -> Option<GString>
pub fn decoration_layout(&self) -> Option<GString>
sourcepub fn title_widget(&self) -> Option<Widget>
pub fn title_widget(&self) -> Option<Widget>
Retrieves the title widget of the header.
See set_title_widget()
.
Returns
the title widget of the header
sourcepub fn pack_start(&self, child: &impl IsA<Widget>)
pub fn pack_start(&self, child: &impl IsA<Widget>)
sourcepub fn remove(&self, child: &impl IsA<Widget>)
pub fn remove(&self, child: &impl IsA<Widget>)
Removes a child from the HeaderBar
.
The child must have been added with
pack_start()
,
pack_end()
or
set_title_widget()
.
child
the child to remove
sourcepub fn set_decoration_layout(&self, layout: Option<&str>)
pub fn set_decoration_layout(&self, layout: Option<&str>)
Sets the decoration layout for this header bar.
This property overrides the
gtk-decoration-layout
setting.
There can be valid reasons for overriding the setting, such as a header bar design that does not allow for buttons to take room on the right, or only offers room for a single close button. Split header bars are another example for overriding the setting.
The format of the string is button names, separated by commas. A colon separates the buttons that should appear on the left from those on the right. Recognized button names are minimize, maximize, close and icon (the window icon).
For example, “icon:minimize,maximize,close” specifies an icon on the left, and minimize, maximize and close buttons on the right.
layout
a decoration layout, or None
to unset the layout
sourcepub fn set_title_widget(&self, title_widget: Option<&impl IsA<Widget>>)
pub fn set_title_widget(&self, title_widget: Option<&impl IsA<Widget>>)
Sets the title for the HeaderBar
.
When set to None
, the headerbar will display the title of
the window it is contained in.
The title should help a user identify the current view. To achieve the same style as the builtin title, use the “title” style class.
You should set the title widget to None
, for the window
title label to be visible again.
title_widget
a widget to use for a title
pub fn connect_decoration_layout_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl HasParamSpec for HeaderBar
impl HasParamSpec for HeaderBar
source§impl Ord for HeaderBar
impl Ord for HeaderBar
source§impl<OT: ObjectType> PartialEq<OT> for HeaderBar
impl<OT: ObjectType> PartialEq<OT> for HeaderBar
source§impl<OT: ObjectType> PartialOrd<OT> for HeaderBar
impl<OT: ObjectType> PartialOrd<OT> for HeaderBar
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for HeaderBar
impl StaticType for HeaderBar
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for HeaderBar
impl IsA<Accessible> for HeaderBar
impl IsA<Buildable> for HeaderBar
impl IsA<ConstraintTarget> for HeaderBar
impl IsA<Widget> for HeaderBar
Auto Trait Implementations§
impl RefUnwindSafe for HeaderBar
impl !Send for HeaderBar
impl !Sync for HeaderBar
impl Unpin for HeaderBar
impl UnwindSafe for HeaderBar
Blanket Implementations§
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
source§fn update_property(&self, properties: &[Property<'_>])
fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
fn update_state(&self, states: &[State])
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callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more