Struct gtk4::ShortcutsShortcut
source · #[repr(transparent)]pub struct ShortcutsShortcut { /* private fields */ }
Expand description
A ShortcutsShortcut
represents a single keyboard shortcut or gesture
with a short text.
This widget is only meant to be used with ShortcutsWindow
.
Properties
accel-size-group
The size group for the accelerator portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
Writeable
accelerator
The accelerator(s) represented by this object.
This property is used if shortcut-type
is set to ShortcutType::Accelerator
.
The syntax of this property is (an extension of) the syntax understood
by accelerator_parse()
. Multiple accelerators can be specified
by separating them with a space, but keep in mind that the available width
is limited.
It is also possible to specify ranges of shortcuts, using ...
between
the keys. Sequences of keys can be specified using a +
or &
between
the keys.
Examples:
- A single shortcut:
<ctl><alt>delete
- Two alternative shortcuts:
<shift>a Home
- A range of shortcuts:
<alt>1...<alt>9
- Several keys pressed together:
Control_L&Control_R
- A sequence of shortcuts or keys:
<ctl>c+<ctl>x
Use “+” instead of “&” when the keys may (or have to be) pressed sequentially (e.g use “t+t” for ‘press the t key twice’).
Note that <
, >
and &
need to be escaped as <
, >
; and &
; when used
in .ui files.
Readable | Writeable
action-name
A detailed action name.
If this is set for a shortcut of type ShortcutType::Accelerator
,
then GTK will use the accelerators that are associated with the
action via GtkApplicationExt::set_accels_for_action()
, and
setting accelerator
is not necessary.
Readable | Writeable
direction
The text direction for which this shortcut is active.
If the shortcut is used regardless of the text direction,
set this property to TextDirection::None
.
Readable | Writeable
icon
An icon to represent the shortcut or gesture.
This property is used if shortcut-type
is set to ShortcutType::Gesture
.
For the other predefined gesture types, GTK provides an icon on its own.
Readable | Writeable
icon-set
true
if an icon has been set.
Readable | Writeable
shortcut-type
The type of shortcut that is represented.
Readable | Writeable
subtitle
The subtitle for the shortcut or gesture.
This is typically used for gestures and should be a short, one-line text that describes the gesture itself. For the predefined gesture types, GTK provides a subtitle on its own.
Readable | Writeable
subtitle-set
true
if a subtitle has been set.
Readable | Writeable
title
The textual description for the shortcut or gesture represented by this object.
This should be a short string that can fit in a single line.
Readable | Writeable
title-size-group
The size group for the textual portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
Writeable
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ShortcutsShortcut
impl ShortcutsShortcut
sourcepub fn builder() -> ShortcutsShortcutBuilder
pub fn builder() -> ShortcutsShortcutBuilder
Creates a new builder-pattern struct instance to construct ShortcutsShortcut
objects.
This method returns an instance of ShortcutsShortcutBuilder
which can be used to create ShortcutsShortcut
objects.
sourcepub fn set_accel_size_group(&self, accel_size_group: Option<&SizeGroup>)
pub fn set_accel_size_group(&self, accel_size_group: Option<&SizeGroup>)
The size group for the accelerator portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
sourcepub fn accelerator(&self) -> Option<GString>
pub fn accelerator(&self) -> Option<GString>
The accelerator(s) represented by this object.
This property is used if shortcut-type
is set to ShortcutType::Accelerator
.
The syntax of this property is (an extension of) the syntax understood
by accelerator_parse()
. Multiple accelerators can be specified
by separating them with a space, but keep in mind that the available width
is limited.
It is also possible to specify ranges of shortcuts, using ...
between
the keys. Sequences of keys can be specified using a +
or &
between
the keys.
Examples:
- A single shortcut:
<ctl><alt>delete
- Two alternative shortcuts:
<shift>a Home
- A range of shortcuts:
<alt>1...<alt>9
- Several keys pressed together:
Control_L&Control_R
- A sequence of shortcuts or keys:
<ctl>c+<ctl>x
Use “+” instead of “&” when the keys may (or have to be) pressed sequentially (e.g use “t+t” for ‘press the t key twice’).
Note that <
, >
and &
need to be escaped as <
, >
; and &
; when used
in .ui files.
sourcepub fn set_accelerator(&self, accelerator: Option<&str>)
pub fn set_accelerator(&self, accelerator: Option<&str>)
The accelerator(s) represented by this object.
This property is used if shortcut-type
is set to ShortcutType::Accelerator
.
The syntax of this property is (an extension of) the syntax understood
by accelerator_parse()
. Multiple accelerators can be specified
by separating them with a space, but keep in mind that the available width
is limited.
It is also possible to specify ranges of shortcuts, using ...
between
the keys. Sequences of keys can be specified using a +
or &
between
the keys.
Examples:
- A single shortcut:
<ctl><alt>delete
- Two alternative shortcuts:
<shift>a Home
- A range of shortcuts:
<alt>1...<alt>9
- Several keys pressed together:
Control_L&Control_R
- A sequence of shortcuts or keys:
<ctl>c+<ctl>x
Use “+” instead of “&” when the keys may (or have to be) pressed sequentially (e.g use “t+t” for ‘press the t key twice’).
Note that <
, >
and &
need to be escaped as <
, >
; and &
; when used
in .ui files.
sourcepub fn action_name(&self) -> Option<GString>
pub fn action_name(&self) -> Option<GString>
A detailed action name.
If this is set for a shortcut of type ShortcutType::Accelerator
,
then GTK will use the accelerators that are associated with the
action via GtkApplicationExt::set_accels_for_action()
, and
setting accelerator
is not necessary.
sourcepub fn set_action_name(&self, action_name: Option<&str>)
pub fn set_action_name(&self, action_name: Option<&str>)
A detailed action name.
If this is set for a shortcut of type ShortcutType::Accelerator
,
then GTK will use the accelerators that are associated with the
action via GtkApplicationExt::set_accels_for_action()
, and
setting accelerator
is not necessary.
sourcepub fn icon(&self) -> Option<Icon>
pub fn icon(&self) -> Option<Icon>
An icon to represent the shortcut or gesture.
This property is used if shortcut-type
is set to ShortcutType::Gesture
.
For the other predefined gesture types, GTK provides an icon on its own.
sourcepub fn set_icon<P: IsA<Icon>>(&self, icon: Option<&P>)
pub fn set_icon<P: IsA<Icon>>(&self, icon: Option<&P>)
An icon to represent the shortcut or gesture.
This property is used if shortcut-type
is set to ShortcutType::Gesture
.
For the other predefined gesture types, GTK provides an icon on its own.
sourcepub fn is_icon_set(&self) -> bool
pub fn is_icon_set(&self) -> bool
true
if an icon has been set.
sourcepub fn shortcut_type(&self) -> ShortcutType
pub fn shortcut_type(&self) -> ShortcutType
The type of shortcut that is represented.
sourcepub fn set_shortcut_type(&self, shortcut_type: ShortcutType)
pub fn set_shortcut_type(&self, shortcut_type: ShortcutType)
The type of shortcut that is represented.
sourcepub fn subtitle(&self) -> Option<GString>
pub fn subtitle(&self) -> Option<GString>
The subtitle for the shortcut or gesture.
This is typically used for gestures and should be a short, one-line text that describes the gesture itself. For the predefined gesture types, GTK provides a subtitle on its own.
sourcepub fn set_subtitle(&self, subtitle: Option<&str>)
pub fn set_subtitle(&self, subtitle: Option<&str>)
The subtitle for the shortcut or gesture.
This is typically used for gestures and should be a short, one-line text that describes the gesture itself. For the predefined gesture types, GTK provides a subtitle on its own.
sourcepub fn is_subtitle_set(&self) -> bool
pub fn is_subtitle_set(&self) -> bool
true
if a subtitle has been set.
sourcepub fn title(&self) -> Option<GString>
pub fn title(&self) -> Option<GString>
The textual description for the shortcut or gesture represented by this object.
This should be a short string that can fit in a single line.
sourcepub fn set_title(&self, title: Option<&str>)
pub fn set_title(&self, title: Option<&str>)
The textual description for the shortcut or gesture represented by this object.
This should be a short string that can fit in a single line.
sourcepub fn set_title_size_group(&self, title_size_group: Option<&SizeGroup>)
pub fn set_title_size_group(&self, title_size_group: Option<&SizeGroup>)
The size group for the textual portion of this shortcut.
This is used internally by GTK, and must not be modified by applications.
pub fn connect_accel_size_group_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_accelerator_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_action_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_direction_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_icon_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_icon_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_shortcut_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_subtitle_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_subtitle_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_title_size_group_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ShortcutsShortcut
impl Clone for ShortcutsShortcut
source§impl Debug for ShortcutsShortcut
impl Debug for ShortcutsShortcut
source§impl Display for ShortcutsShortcut
impl Display for ShortcutsShortcut
source§impl HasParamSpec for ShortcutsShortcut
impl HasParamSpec for ShortcutsShortcut
type ParamSpec = ParamSpecObject
§type SetValue = ShortcutsShortcut
type SetValue = ShortcutsShortcut
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ShortcutsShortcut>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ShortcutsShortcut
impl Hash for ShortcutsShortcut
source§impl Ord for ShortcutsShortcut
impl Ord for ShortcutsShortcut
source§impl ParentClassIs for ShortcutsShortcut
impl ParentClassIs for ShortcutsShortcut
source§impl<OT: ObjectType> PartialEq<OT> for ShortcutsShortcut
impl<OT: ObjectType> PartialEq<OT> for ShortcutsShortcut
source§impl<OT: ObjectType> PartialOrd<OT> for ShortcutsShortcut
impl<OT: ObjectType> PartialOrd<OT> for ShortcutsShortcut
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ShortcutsShortcut
impl StaticType for ShortcutsShortcut
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ShortcutsShortcut
impl IsA<Accessible> for ShortcutsShortcut
impl IsA<Buildable> for ShortcutsShortcut
impl IsA<ConstraintTarget> for ShortcutsShortcut
impl IsA<Widget> for ShortcutsShortcut
Auto Trait Implementations§
impl RefUnwindSafe for ShortcutsShortcut
impl !Send for ShortcutsShortcut
impl !Sync for ShortcutsShortcut
impl Unpin for ShortcutsShortcut
impl UnwindSafe for ShortcutsShortcut
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source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T
of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more