Struct gtk4::DirectoryList
source · pub struct DirectoryList { /* private fields */ }
Expand description
DirectoryList
is a list model that wraps g_file_enumerate_children_async().
It presents a GListModel
and fills it asynchronously with the GFileInfo
s
returned from that function.
Enumeration will start automatically when the
file
property is set.
While the DirectoryList
is being filled, the
loading
property will be set to true
. You can
listen to that property if you want to show information like a Spinner
or a “Loading…” text.
If loading fails at any point, the error
property will be set to give more indication about the failure.
The GFileInfo
s returned from a DirectoryList
have the “standard::file”
attribute set to the GFile
they refer to. This way you can get at the file
that is referred to in the same way you would via g_file_enumerator_get_child().
This means you do not need access to the DirectoryList
, but can access
the GFile
directly from the GFileInfo
when operating with a ListView
or similar.
§Properties
§attributes
The attributes to query.
Readable | Writeable
§error
Error encountered while loading files.
Readable
§file
File to query.
Readable | Writeable
§io-priority
Priority used when loading.
Readable | Writeable
§item-type
The type of items. See [ListModelExtManual::item_type()
][crate::gio::prelude::ListModelExtManual::item_type()].
Readable
§loading
true
if files are being loaded.
Readable
§monitored
true
if the directory is monitored for changed.
Readable | Writeable
§n-items
The number of items. See [ListModelExtManual::n_items()
][crate::gio::prelude::ListModelExtManual::n_items()].
Readable
§Implements
[trait@glib::ObjectExt
], gio::prelude::ListModelExt
Implementations§
source§impl DirectoryList
impl DirectoryList
sourcepub fn new(
attributes: Option<&str>,
file: Option<&impl IsA<File>>
) -> DirectoryList
pub fn new( attributes: Option<&str>, file: Option<&impl IsA<File>> ) -> DirectoryList
Creates a new DirectoryList
.
The DirectoryList
is querying the given @file
with the given @attributes.
§attributes
The attributes to query with
§file
The file to query
§Returns
a new DirectoryList
sourcepub fn attributes(&self) -> Option<GString>
pub fn attributes(&self) -> Option<GString>
sourcepub fn error(&self) -> Option<Error>
pub fn error(&self) -> Option<Error>
Gets the loading error, if any.
If an error occurs during the loading process, the loading process will finish and this property allows querying the error that happened. This error will persist until a file is loaded again.
An error being set does not mean that no files were loaded, and all successfully queried files will remain in the list.
§Returns
The loading error or None
if
loading finished successfully
sourcepub fn file(&self) -> Option<File>
pub fn file(&self) -> Option<File>
Gets the file whose children are currently enumerated.
§Returns
The file whose children are enumerated
sourcepub fn is_monitored(&self) -> bool
pub fn is_monitored(&self) -> bool
sourcepub fn is_loading(&self) -> bool
pub fn is_loading(&self) -> bool
sourcepub fn set_attributes(&self, attributes: Option<&str>)
pub fn set_attributes(&self, attributes: Option<&str>)
sourcepub fn set_monitored(&self, monitored: bool)
pub fn set_monitored(&self, monitored: bool)
Sets whether the directory list will monitor the directory for changes.
If monitoring is enabled, the ::items-changed signal will be emitted when the directory contents change.
When monitoring is turned on after the initial creation of the directory list, the directory is reloaded to avoid missing files that appeared between the initial loading and when monitoring was turned on.
§monitored
true
to monitor the directory for changes
pub fn connect_attributes_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_error_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_file_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_io_priority_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_loading_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_monitored_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl DirectoryList
impl DirectoryList
sourcepub fn io_priority(&self) -> Priority
pub fn io_priority(&self) -> Priority
sourcepub fn set_io_priority(&self, io_priority: Priority)
pub fn set_io_priority(&self, io_priority: Priority)
Sets the IO priority to use while loading directories.
Setting the priority while @self is loading will reprioritize the ongoing load as soon as possible.
The default IO priority is G_PRIORITY_DEFAULT
, which is higher than
the GTK redraw priority. If you are loading a lot of directories in
parallel, lowering it to something like G_PRIORITY_DEFAULT_IDLE
may increase responsiveness.
§io_priority
IO priority to use
sourcepub fn builder() -> DirectoryListBuilder
pub fn builder() -> DirectoryListBuilder
Creates a new builder-pattern struct instance to construct
DirectoryList
objects.
This method returns an instance of
DirectoryListBuilder
which
can be used to create DirectoryList
objects.
Trait Implementations§
source§impl Clone for DirectoryList
impl Clone for DirectoryList
source§impl Debug for DirectoryList
impl Debug for DirectoryList
source§impl HasParamSpec for DirectoryList
impl HasParamSpec for DirectoryList
type ParamSpec = ParamSpecObject
§type SetValue = DirectoryList
type SetValue = DirectoryList
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DirectoryList>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for DirectoryList
impl Hash for DirectoryList
source§impl Ord for DirectoryList
impl Ord for DirectoryList
source§impl ParentClassIs for DirectoryList
impl ParentClassIs for DirectoryList
source§impl<OT: ObjectType> PartialEq<OT> for DirectoryList
impl<OT: ObjectType> PartialEq<OT> for DirectoryList
source§impl<OT: ObjectType> PartialOrd<OT> for DirectoryList
impl<OT: ObjectType> PartialOrd<OT> for DirectoryList
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for DirectoryList
impl StaticType for DirectoryList
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for DirectoryList
impl IsA<ListModel> for DirectoryList
Auto Trait Implementations§
impl Freeze for DirectoryList
impl RefUnwindSafe for DirectoryList
impl !Send for DirectoryList
impl !Sync for DirectoryList
impl Unpin for DirectoryList
impl UnwindSafe for DirectoryList
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R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more