Struct gtk4::NativeDialog
source · pub struct NativeDialog { /* private fields */ }
Expand description
Native dialogs are platform dialogs that don’t use Dialog
.
They are used in order to integrate better with a platform, by looking the same as other native applications and supporting platform specific features.
The Dialog
functions cannot be used on such objects,
but we need a similar API in order to drive them. The NativeDialog
object is an API that allows you to do this. It allows you to set
various common properties on the dialog, as well as show and hide
it and get a response
signal when the user
finished with the dialog.
Note that unlike Dialog
, NativeDialog
objects are not
toplevel widgets, and GTK does not keep them alive. It is your
responsibility to keep a reference until you are done with the
object.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§modal
Whether the window should be modal with respect to its transient parent.
Readable | Writeable
§title
The title of the dialog window
Readable | Writeable
§transient-for
The transient parent of the dialog, or None
for none.
Readable | Writeable | Construct
§visible
Whether the window is currently visible.
Readable | Writeable
§Signals
§response
Emitted when the user responds to the dialog.
When this is called the dialog has been hidden.
If you call NativeDialogExt::hide()
before the user
responds to the dialog this signal will not be emitted.
§Implements
NativeDialogExt
, [trait@glib::ObjectExt
], NativeDialogExtManual
Implementations§
source§impl NativeDialog
impl NativeDialog
pub const NONE: Option<&'static NativeDialog> = None
Trait Implementations§
source§impl Clone for NativeDialog
impl Clone for NativeDialog
source§impl Debug for NativeDialog
impl Debug for NativeDialog
source§impl HasParamSpec for NativeDialog
impl HasParamSpec for NativeDialog
type ParamSpec = ParamSpecObject
§type SetValue = NativeDialog
type SetValue = NativeDialog
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, NativeDialog>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for NativeDialog
impl Hash for NativeDialog
source§impl<T: NativeDialogImpl> IsSubclassable<T> for NativeDialog
impl<T: NativeDialogImpl> IsSubclassable<T> for NativeDialog
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for NativeDialog
impl Ord for NativeDialog
source§impl ParentClassIs for NativeDialog
impl ParentClassIs for NativeDialog
source§impl<OT: ObjectType> PartialEq<OT> for NativeDialog
impl<OT: ObjectType> PartialEq<OT> for NativeDialog
source§impl<OT: ObjectType> PartialOrd<OT> for NativeDialog
impl<OT: ObjectType> PartialOrd<OT> for NativeDialog
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for NativeDialog
impl StaticType for NativeDialog
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for NativeDialog
impl IsA<NativeDialog> for FileChooserNative
Auto Trait Implementations§
impl Freeze for NativeDialog
impl RefUnwindSafe for NativeDialog
impl !Send for NativeDialog
impl !Sync for NativeDialog
impl Unpin for NativeDialog
impl UnwindSafe for NativeDialog
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source§impl<O> NativeDialogExt for Owhere
O: IsA<NativeDialog>,
impl<O> NativeDialogExt for Owhere
O: IsA<NativeDialog>,
fn destroy(&self)
source§fn transient_for(&self) -> Option<Window>
fn transient_for(&self) -> Option<Window>
source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
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&self,
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fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> NativeDialogExtManual for Owhere
O: IsA<NativeDialog>,
impl<O> NativeDialogExtManual for Owhere
O: IsA<NativeDialog>,
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read more