pub trait PopupExt:
IsA<Popup>
+ Sealed
+ 'static {
// Provided methods
fn is_autohide(&self) -> bool { ... }
fn parent(&self) -> Option<Surface> { ... }
fn position_x(&self) -> i32 { ... }
fn position_y(&self) -> i32 { ... }
fn rect_anchor(&self) -> Gravity { ... }
fn surface_anchor(&self) -> Gravity { ... }
fn present(&self, width: i32, height: i32, layout: &PopupLayout) -> bool { ... }
}
Provided Methods§
Sourcefn is_autohide(&self) -> bool
fn is_autohide(&self) -> bool
Sourcefn position_x(&self) -> i32
fn position_x(&self) -> i32
Obtains the position of the popup relative to its parent.
§Returns
the X coordinate of @self position
Sourcefn position_y(&self) -> i32
fn position_y(&self) -> i32
Obtains the position of the popup relative to its parent.
§Returns
the Y coordinate of @self position
Sourcefn rect_anchor(&self) -> Gravity
fn rect_anchor(&self) -> Gravity
Sourcefn surface_anchor(&self) -> Gravity
fn surface_anchor(&self) -> Gravity
Sourcefn present(&self, width: i32, height: i32, layout: &PopupLayout) -> bool
fn present(&self, width: i32, height: i32, layout: &PopupLayout) -> bool
Present @self after having processed the PopupLayout
rules.
If the popup was previously not showing, it will be shown, otherwise it will change position according to @layout.
After calling this function, the result should be handled in response
to the layout
signal being emitted. The resulting
popup position can be queried using position_x()
,
position_y()
, and the resulting size will be sent as
parameters in the layout signal. Use rect_anchor()
and surface_anchor()
to get the resulting anchors.
Presenting may fail, for example if the @self is set to autohide
and is immediately hidden upon being presented. If presenting failed,
the layout
signal will not me emitted.
§width
the unconstrained popup width to layout
§height
the unconstrained popup height to layout
§layout
the PopupLayout
object used to layout
§Returns
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.