pub struct AlertDialog { /* private fields */ }
v4_10
only.Expand description
Collects the arguments that are needed to present a message to the user.
The message is shown with the choose()
function.
If you don’t need to wait for a button to be clicked, you can use
show()
.
§Properties
§buttons
Labels for buttons to show in the alert.
The labels should be translated and may contain
a _
character to indicate the mnemonic character.
If this property is not set, then a ‘Close’ button is automatically created.
Readable | Writeable
§cancel-button
Determines what happens when the Escape key is pressed while the alert is shown.
If this property holds the index of a button in buttons
,
then pressing Escape is treated as if that button was pressed. If it is -1
or not a valid index for the buttons
array, then an error is returned.
If buttons
is NULL
, then the automatically created ‘Close’ button
is treated as both cancel and default button, so 0 is returned.
Readable | Writeable
§default-button
Determines what happens when the Return key is pressed while the alert is shown.
If this property holds the index of a button in buttons
,
then pressing Return is treated as if that button was pressed. If it is -1
or not a valid index for the buttons
array, then nothing happens.
If buttons
is NULL
, then the automatically created ‘Close’ button
is treated as both cancel and default button, so 0 is returned.
Readable | Writeable
§detail
The detail text for the alert.
Readable | Writeable
§message
The message for the alert.
Readable | Writeable
§modal
Whether the alert is modal.
Readable | Writeable
§Implements
[trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl AlertDialog
impl AlertDialog
Sourcepub fn builder() -> AlertDialogBuilder
pub fn builder() -> AlertDialogBuilder
Creates a new builder-pattern struct instance to construct AlertDialog
objects.
This method returns an instance of AlertDialogBuilder
which can be used to create AlertDialog
objects.
Sourcepub fn choose<P: FnOnce(Result<i32, Error>) + 'static>(
&self,
parent: Option<&impl IsA<Window>>,
cancellable: Option<&impl IsA<Cancellable>>,
callback: P,
)
pub fn choose<P: FnOnce(Result<i32, Error>) + 'static>( &self, parent: Option<&impl IsA<Window>>, cancellable: Option<&impl IsA<Cancellable>>, callback: P, )
pub fn choose_future( &self, parent: Option<&(impl IsA<Window> + Clone + 'static)>, ) -> Pin<Box_<dyn Future<Output = Result<i32, Error>> + 'static>>
Sourcepub fn is_modal(&self) -> bool
pub fn is_modal(&self) -> bool
Returns whether the alert blocks interaction with the parent window while it is presented.
§Returns
true if the alert is modal
Sets the index of the cancel button.
See cancel-button
for
details of how this value is used.
§button
the new cancel button
Sets the index of the default button.
See default-button
for
details of how this value is used.
§button
the new default button
Sourcepub fn set_detail(&self, detail: &str)
pub fn set_detail(&self, detail: &str)
Sourcepub fn set_message(&self, message: &str)
pub fn set_message(&self, message: &str)
Sourcepub fn set_modal(&self, modal: bool)
pub fn set_modal(&self, modal: bool)
Sets whether the alert blocks interaction with the parent window while it is presented.
§modal
the new value
Sourcepub fn show(&self, parent: Option<&impl IsA<Window>>)
pub fn show(&self, parent: Option<&impl IsA<Window>>)
Shows the alert to the user.
This function is a simpler version of choose()
intended for dialogs with a single button.
If you want to cancel the dialog or if the alert has more than one
button, you should use that function instead and provide it with a
gio::Cancellable
and callback respectively.
§parent
the parent window
pub fn connect_detail_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_message_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_modal_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for AlertDialog
impl Clone for AlertDialog
Source§impl Debug for AlertDialog
impl Debug for AlertDialog
Source§impl Default for AlertDialog
impl Default for AlertDialog
Source§impl HasParamSpec for AlertDialog
impl HasParamSpec for AlertDialog
type ParamSpec = ParamSpecObject
Source§type SetValue = AlertDialog
type SetValue = AlertDialog
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, AlertDialog>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for AlertDialog
impl Hash for AlertDialog
Source§impl Ord for AlertDialog
impl Ord for AlertDialog
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for AlertDialog
impl ParentClassIs for AlertDialog
Source§impl<OT: ObjectType> PartialEq<OT> for AlertDialog
impl<OT: ObjectType> PartialEq<OT> for AlertDialog
Source§impl<OT: ObjectType> PartialOrd<OT> for AlertDialog
impl<OT: ObjectType> PartialOrd<OT> for AlertDialog
Source§impl StaticType for AlertDialog
impl StaticType for AlertDialog
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for AlertDialog
Auto Trait Implementations§
impl Freeze for AlertDialog
impl RefUnwindSafe for AlertDialog
impl !Send for AlertDialog
impl !Sync for AlertDialog
impl Unpin for AlertDialog
impl UnwindSafe for AlertDialog
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Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more