#[repr(transparent)]
pub struct SortListModel { /* private fields */ }
Expand description

A GListModel that sorts the elements of an underlying model according to a Sorter.

The model is a stable sort. If two items compare equal according to the sorter, the one that appears first in the original model will also appear first after sorting. Note that if you change the sorter, the previous order will have no influence on the new order. If you want that, consider using a MultiSorter and appending the previous sorter to it.

The model can be set up to do incremental sorting, so that sorting long lists doesn’t block the UI. See set_incremental() for details.

SortListModel is a generic model and because of that it cannot take advantage of any external knowledge when sorting. If you run into performance issues with SortListModel, it is strongly recommended that you write your own sorting list model.

Implements

glib::ObjectExt, gio::prelude::ListModelExt

Implementations

Creates a new sort list model that uses the @sorter to sort @model.

model

the model to sort

sorter

the Sorter to sort @model with,

Returns

a new SortListModel

Creates a new builder-pattern struct instance to construct SortListModel objects.

This method returns an instance of SortListModelBuilder which can be used to create SortListModel objects.

Returns whether incremental sorting is enabled.

See set_incremental().

Returns

true if incremental sorting is enabled

Gets the model currently sorted or None if none.

Returns

The model that gets sorted

Estimates progress of an ongoing sorting operation.

The estimate is the number of items that would still need to be sorted to finish the sorting operation if this was a linear algorithm. So this number is not related to how many items are already correctly sorted.

If you want to estimate the progress, you can use code like this: ⚠️ The following code is in c ⚠️

pending = gtk_sort_list_model_get_pending (self);
model = gtk_sort_list_model_get_model (self);
progress = 1.0 - pending / (double) MAX (1, g_list_model_get_n_items (model));

If no sort operation is ongoing - in particular when property::SortListModel::incremental is false - this function returns 0.

Returns

a progress estimate of remaining items to sort

Gets the sorter that is used to sort @self.

Returns

the sorter of #self

Sets the sort model to do an incremental sort.

When incremental sorting is enabled, the SortListModel will not do a complete sort immediately, but will instead queue an idle handler that incrementally sorts the items towards their correct position. This of course means that items do not instantly appear in the right place. It also means that the total sorting time is a lot slower.

When your filter blocks the UI while sorting, you might consider turning this on. Depending on your model and sorters, this may become interesting around 10,000 to 100,000 items.

By default, incremental sorting is disabled.

See pending() for progress information about an ongoing incremental sorting operation.

incremental

true to sort incrementally

Sets the model to be sorted.

The @model’s item type must conform to the item type of @self.

model

The model to be sorted

Sets a new sorter on @self.

sorter

the Sorter to sort @model with

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Get an immutable snapshot of the container inside the ListModel. Any modification done to the returned container Vec will not be reflected on the ListModel. Read more

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

Ensures that the type has been registered with the type system.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.