AttrIterator | The AttrIterator structure is used to represent an
iterator through a AttrList . A new iterator is created
with AttrList::iterator() . Once the iterator
is created, it can be advanced through the style changes
in the text using next() . At each
style change, the range of the current style segment and the
attributes currently in effect can be queried.
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AttrList | The AttrList structure represents a list of attributes
that apply to a section of text. The attributes are, in general,
allowed to overlap in an arbitrary fashion, however, if the
attributes are manipulated only through change() ,
the overlap between properties will meet stricter criteria.
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Attribute | The Attribute structure represents the common portions of all
attributes. Particular types of attributes include this structure
as their initial portion. The common portion of the attribute holds
the range to which the value in the type-specific part of the attribute
applies and should be initialized using init() .
By default an attribute will have an all-inclusive range of [0,G_MAXUINT ].
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Color | The Color structure is used to
represent a color in an uncalibrated RGB color-space.
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Context | The Context structure stores global information
used to control the itemization process.
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Coverage | The Coverage structure represents a map from Unicode characters
to CoverageLevel . It is an opaque structure with no public fields.
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Font | The Font structure is used to represent
a font in a rendering-system-independent matter.
To create an implementation of a Font ,
the rendering-system specific code should allocate
a larger structure that contains a nested
Font , fill in the <structfield> klass</structfield> member of
the nested Font with a pointer to
a appropriate PangoFontClass , then call
pango_font_init() on the structure.
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FontDescription | The FontDescription structure represents the description
of an ideal font. These structures are used both to list
what fonts are available on the system and also for specifying
the characteristics of a font to load.
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FontFace | The FontFace structure is used to represent a group of fonts with
the same family, slant, weight, width, but varying sizes.
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FontFamily | The FontFamily structure is used to represent a family of related
font faces. The faces in a family share a common design, but differ in
slant, weight, width and other aspects.
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FontMap | The FontMap represents the set of fonts available for a
particular rendering system. This is a virtual object with
implementations being specific to particular rendering systems. To
create an implementation of a FontMap , the rendering-system
specific code should allocate a larger structure that contains a nested
FontMap , fill in the <structfield> klass</structfield> member of the nested FontMap with a
pointer to a appropriate PangoFontMapClass , then call
pango_font_map_init() on the structure.
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FontMask | The bits in a FontMask correspond to fields in a
FontDescription that have been set.
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FontMetrics | A FontMetrics structure holds the overall metric information
for a font (possibly restricted to a script). The fields of this
structure are private to implementations of a font backend. See
the documentation of the corresponding getters for documentation
of their meaning.
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Fontset | A Fontset represents a set of Font to use
when rendering text. It is the result of resolving a
FontDescription against a particular Context .
It has operations for finding the component font for
a particular Unicode character, and for finding a composite
set of metrics for the entire fontset.
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FontsetSimple | FontsetSimple is a implementation of the abstract
Fontset base class in terms of an array of fonts,
which the creator provides when constructing the
FontsetSimple .
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GlyphItem | A GlyphItem is a pair of a Item and the glyphs
resulting from shaping the text corresponding to an item.
As an example of the usage of GlyphItem , the results
of shaping text with Layout is a list of LayoutLine ,
each of which contains a list of GlyphItem .
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GlyphItemIter | A GlyphItemIter is an iterator over the clusters in a
GlyphItem . The <firstterm> forward direction</firstterm> of the
iterator is the logical direction of text. That is, with increasing
start_index and start_char values. If glyph_item is right-to-left
(that is, if <literal>``glyph_item ->item->analysis.level</literal> is odd),
then start_glyph decreases as the iterator moves forward. Moreover,
in right-to-left cases, start_glyph is greater than end_glyph .
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GlyphString | The GlyphString structure is used to store strings
of glyphs with geometry and visual attribute information.
The storage for the glyph information is owned
by the structure which simplifies memory management.
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Item | The Item structure stores information about a segment of text.
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Layout | The Layout structure represents an entire paragraph
of text. It is initialized with a Context , UTF-8 string
and set of attributes for that string. Once that is done, the
set of formatted lines can be extracted from the object,
the layout can be rendered, and conversion between logical
character positions within the layout’s text, and the physical
position of the resulting glyphs can be made.
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LayoutIter | A LayoutIter structure can be used to
iterate over the visual extents of a Layout .
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LayoutLine | The LayoutLine structure represents one of the lines resulting
from laying out a paragraph via Layout . LayoutLine
structures are obtained by calling Layout::line() and
are only valid until the text, attributes, or settings of the
parent Layout are modified.
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Matrix | A structure specifying a transformation between user-space
coordinates and device coordinates. The transformation
is given by
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Renderer | Renderer is a base class for objects that are used to
render Pango objects such as GlyphString and
Layout .
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ShapeFlags | Flags influencing the shaping process.
These can be passed to pango_shape_with_flags() .
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ShowFlags | These flags affect how Pango treats characters that are normally
not visible in the output.
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TabArray | A TabArray struct contains an array
of tab stops. Each tab stop has an alignment and a position.
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Alignment | A Alignment describes how to align the lines of a Layout within the
available space. If the Layout is set to justify
using Layout::set_justify() , this only has effect for partial lines.
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AttrType | The AttrType
distinguishes between different types of attributes. Along with the
predefined values, it is possible to allocate additional values
for custom attributes using pango_attr_type_register() . The predefined
values are given below. The type of structure used to store the
attribute is listed in parentheses after the description.
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BidiType | The BidiType type represents the bidirectional character
type of a Unicode character as specified by the
Unicode bidirectional algorithm</ulink> .
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CoverageLevel | Used to indicate how well a font can represent a particular Unicode
character point for a particular script.
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Direction | The Direction type represents a direction in the
Unicode bidirectional algorithm; not every value in this
enumeration makes sense for every usage of Direction ;
for example, the return value of unichar_direction()
and find_base_dir() cannot be WeakLtr
or WeakRtl , since every character is either
neutral or has a strong direction; on the other hand
Neutral doesn’t make sense to pass
to itemize_with_base_dir() .
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EllipsizeMode | The EllipsizeMode type describes what sort of (if any)
ellipsization should be applied to a line of text. In
the ellipsization process characters are removed from the
text in order to make it fit to a given width and replaced
with an ellipsis.
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Gravity | The Gravity type represents the orientation of glyphs in a segment
of text. This is useful when rendering vertical text layouts. In
those situations, the layout is rotated using a non-identity PangoMatrix,
and then glyph orientation is controlled using Gravity .
Not every value in this enumeration makes sense for every usage of
Gravity ; for example, Auto only can be passed to
Context::set_base_gravity() and can only be returned by
Context::base_gravity() .
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GravityHint | The GravityHint defines how horizontal scripts should behave in a
vertical context. That is, English excerpt in a vertical paragraph for
example.
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Overline | v1_46 The Overline enumeration is used to specify
whether text should be overlined, and if so, the type
of line.
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RenderPart | RenderPart defines different items to render for such
purposes as setting colors.
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Script | The Script enumeration identifies different writing
systems. The values correspond to the names as defined in the
Unicode standard. See Unicode Standard Annex
24 : Script names</ulink> .
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Stretch | An enumeration specifying the width of the font relative to other designs
within a family.
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Style | An enumeration specifying the various slant styles possible for a font.
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TabAlign | A TabAlign specifies where a tab stop appears relative to the text.
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Underline | The Underline enumeration is used to specify
whether text should be underlined, and if so, the type
of underlining.
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Variant | An enumeration specifying capitalization variant of the font.
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Weight | An enumeration specifying the weight (boldness) of a font. This is a numerical
value ranging from 100 to 1000, but there are some predefined values:
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WrapMode | A WrapMode describes how to wrap the lines of a Layout to the desired width.
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extents_to_pixels | Converts extents from Pango units to device units, dividing by the
PANGO_SCALE factor and performing rounding.
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find_base_dir | Searches a string the first character that has a strong
direction, according to the Unicode bidirectional algorithm.
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find_paragraph_boundary | Locates a paragraph boundary in text . A boundary is caused by
delimiter characters, such as a newline, carriage return, carriage
return-newline pair, or Unicode paragraph separator character. The
index of the run of delimiters is returned in
paragraph_delimiter_index . The index of the start of the paragraph
(index after all delimiters) is stored in next_paragraph_start .
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is_zero_width | Checks ch to see if it is a character that should not be
normally rendered on the screen. This includes all Unicode characters
with “ZERO WIDTH” in their name, as well as <firstterm> bidi</firstterm> formatting characters, and
a few other ones. This is totally different from g_unichar_iszerowidth()
and is at best misnamed.
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itemize | Breaks a piece of text into segments with consistent
directional level and shaping engine. Each byte of text will
be contained in exactly one of the items in the returned list;
the generated list of items will be in logical order (the start
offsets of the items are ascending).
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itemize_with_base_dir | Like itemize() , but the base direction to use when
computing bidirectional levels (see pango_context_set_base_dir ()),
is specified explicitly rather than gotten from the Context .
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parse_markup | Parses marked-up text (see
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parse_stretch | Parses a font stretch. The allowed values are
“ultra_condensed”, “extra_condensed”, “condensed”,
“semi_condensed”, “normal”, “semi_expanded”, “expanded”,
“extra_expanded” and “ultra_expanded”. Case variations are
ignored and the ‘_’ characters may be omitted.
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parse_style | Parses a font style. The allowed values are “normal”,
“italic” and “oblique”, case variations being
ignored.
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parse_variant | Parses a font variant. The allowed values are “normal”
and “smallcaps” or “small_caps”, case variations being
ignored.
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parse_weight | Parses a font weight. The allowed values are “heavy”,
“ultrabold”, “bold”, “normal”, “light”, “ultraleight”
and integers. Case variations are ignored.
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quantize_line_geometry | Quantizes the thickness and position of a line, typically an
underline or strikethrough, to whole device pixels, that is integer
multiples of PANGO_SCALE . The purpose of this function is to avoid
such lines looking blurry.
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reorder_items | From a list of items in logical order and the associated
directional levels, produce a list in visual order.
The original list is unmodified.
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shape | Given a segment of text and the corresponding
Analysis structure returned from itemize() ,
convert the characters into glyphs. You may also pass
in only a substring of the item from itemize() .
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shape_full | Given a segment of text and the corresponding
Analysis structure returned from itemize() ,
convert the characters into glyphs. You may also pass
in only a substring of the item from itemize() .
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shape_with_flags | v1_44 Given a segment of text and the corresponding
Analysis structure returned from itemize() ,
convert the characters into glyphs. You may also pass
in only a substring of the item from itemize() .
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unichar_direction | Determines the inherent direction of a character; either
Direction::Ltr , Direction::Rtl , or
Direction::Neutral .
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units_from_double | Converts a floating-point number to Pango units: multiplies
it by PANGO_SCALE and rounds to nearest integer.
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units_to_double | Converts a number in Pango units to floating-point: divides
it by PANGO_SCALE .
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version | This is similar to the macro PANGO_VERSION except that
it returns the encoded version of Pango available at run-time,
as opposed to the version available at compile-time.
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version_check | Checks that the Pango library in use is compatible with the
given version. Generally you would pass in the constants
PANGO_VERSION_MAJOR , PANGO_VERSION_MINOR , PANGO_VERSION_MICRO
as the three arguments to this function; that produces
a check that the library in use at run-time is compatible with
the version of Pango the application or module was compiled against.
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version_string | This is similar to the macro PANGO_VERSION_STRING except that
it returns the version of Pango available at run-time, as opposed to
the version available at compile-time.
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