#[repr(transparent)]pub struct FontMap { /* private fields */ }
Expand description
A FontMap
represents the set of fonts available for a
particular rendering system.
This is a virtual object with implementations being specific to particular rendering systems.
This is an Abstract Base Class, you cannot instantiate it.
Properties
item-type
The type of items contained in this list.
Readable
n-items
The number of items contained in this list.
Readable
Implements
Implementations§
Trait Implementations§
source§impl HasParamSpec for FontMap
impl HasParamSpec for FontMap
source§impl Ord for FontMap
impl Ord for FontMap
source§impl<OT: ObjectType> PartialEq<OT> for FontMap
impl<OT: ObjectType> PartialEq<OT> for FontMap
source§impl<OT: ObjectType> PartialOrd<OT> for FontMap
impl<OT: ObjectType> PartialOrd<OT> for FontMap
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for FontMap
impl StaticType for FontMap
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for FontMap
impl IsA<ListModel> for FontMap
Auto Trait Implementations§
impl RefUnwindSafe for FontMap
impl !Send for FontMap
impl !Sync for FontMap
impl Unpin for FontMap
impl UnwindSafe for FontMap
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
Casts to
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unconditionally. Read moresource§impl<O> FontMapExt for Owhere
O: IsA<FontMap>,
impl<O> FontMapExt for Owhere O: IsA<FontMap>,
source§fn family(&self, name: &str) -> FontFamily
fn family(&self, name: &str) -> FontFamily
Available on crate feature
v1_46
only.Gets a font family by name. Read more
source§fn list_families(&self) -> Vec<FontFamily, Global>
fn list_families(&self) -> Vec<FontFamily, Global>
List all families for a fontmap. Read more
source§fn load_font(&self, context: &Context, desc: &FontDescription) -> Option<Font>
fn load_font(&self, context: &Context, desc: &FontDescription) -> Option<Font>
Load the font in the fontmap that is the closest match for @desc. Read more
source§fn load_fontset(
&self,
context: &Context,
desc: &FontDescription,
language: &Language
) -> Option<Fontset>
fn load_fontset( &self, context: &Context, desc: &FontDescription, language: &Language ) -> Option<Fontset>
Load a set of fonts in the fontmap that can be used to render
a font matching @desc. Read more
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F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
Add a callback to be notified when the Object is disposed. Read more
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.