Struct gio::Action

source ·
pub struct Action { /* private fields */ }
Expand description

GAction represents a single named action.

The main interface to an action is that it can be activated with ActionExt::activate(). This results in the ‘activate’ signal being emitted. An activation has a GVariant parameter (which may be NULL). The correct type for the parameter is determined by a static parameter type (which is given at construction time).

An action may optionally have a state, in which case the state may be set with ActionExt::change_state(). This call takes a #GVariant. The correct type for the state is determined by a static state type (which is given at construction time).

The state may have a hint associated with it, specifying its valid range.

GAction is merely the interface to the concept of an action, as described above. Various implementations of actions exist, including SimpleAction.

In all cases, the implementing class is responsible for storing the name of the action, the parameter type, the enabled state, the optional state type and the state and emitting the appropriate signals when these change. The implementor is responsible for filtering calls to ActionExt::activate() and ActionExt::change_state() for type safety and for the state being enabled.

Probably the only useful thing to do with a GAction is to put it inside of a SimpleActionGroup.

§Properties

§enabled

If @action is currently enabled.

If the action is disabled then calls to g_action_activate() and g_action_change_state() have no effect.

Readable

§name

The name of the action. This is mostly meaningful for identifying the action once it has been added to a #GActionGroup. It is immutable.

Readable

§parameter-type

The type of the parameter that must be given when activating the action. This is immutable, and may be None if no parameter is needed when activating the action.

Readable

§state

The state of the action, or None if the action is stateless.

Readable

§state-type

The #GVariantType of the state that the action has, or None if the action is stateless. This is immutable.

Readable

§Implements

ActionExt

GLib type: GObject with reference counted clone semantics.

Implementations§

source§

impl Action

source

pub const NONE: Option<&'static Action> = None

source

pub fn name_is_valid(action_name: &str) -> bool

Checks if @action_name is valid.

@action_name is valid if it consists only of alphanumeric characters, plus ‘-’ and ‘.’. The empty string is not a valid action name.

It is an error to call this function with a non-utf8 @action_name. @action_name must not be None.

§action_name

a potential action name

§Returns

true if @action_name is valid

source

pub fn parse_detailed_name( detailed_name: &str, ) -> Result<(GString, Option<Variant>), Error>

Parses a detailed action name into its separate name and target components.

Detailed action names can have three formats.

The first format is used to represent an action name with no target value and consists of just an action name containing no whitespace nor the characters :, ( or ). For example: app.action.

The second format is used to represent an action with a target value that is a non-empty string consisting only of alphanumerics, plus - and .. In that case, the action name and target value are separated by a double colon (::). For example: app.action::target.

The third format is used to represent an action with any type of target value, including strings. The target value follows the action name, surrounded in parens. For example: app.action(42). The target value is parsed using g_variant_parse(). If a tuple-typed value is desired, it must be specified in the same way, resulting in two sets of parens, for example: app.action((1,2,3)). A string target can be specified this way as well: app.action('target'). For strings, this third format must be used if target value is empty or contains characters other than alphanumerics, - and ..

If this function returns true, a non-None value is guaranteed to be returned in @action_name (if a pointer is passed in). A None value may still be returned in @target_value, as the @detailed_name may not contain a target.

If returned, the #GVariant in @target_value is guaranteed to not be floating.

§detailed_name

a detailed action name

§Returns

true if successful, else false with @error set

§action_name

the action name

§target_value

the target value, or None for no target

source

pub fn print_detailed_name( action_name: &str, target_value: Option<&Variant>, ) -> GString

Formats a detailed action name from @action_name and @target_value.

It is an error to call this function with an invalid action name.

This function is the opposite of g_action_parse_detailed_name(). It will produce a string that can be parsed back to the @action_name and @target_value by that function.

See that function for the types of strings that will be printed by this function.

§action_name

a valid action name

§target_value

a #GVariant target value, or None

§Returns

a detailed format string

Trait Implementations§

source§

impl Clone for Action

source§

fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for Action

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl HasParamSpec for Action

§

type ParamSpec = ParamSpecObject

§

type SetValue = Action

Preferred value to be used as setter for the associated ParamSpec.
§

type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Action>

source§

fn param_spec_builder() -> Self::BuilderFn

source§

impl Hash for Action

source§

fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl Ord for Action

source§

fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
source§

impl<OT: ObjectType> PartialEq<OT> for Action

source§

fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<OT: ObjectType> PartialOrd<OT> for Action

source§

fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
source§

impl StaticType for Action

source§

fn static_type() -> Type

Returns the type identifier of Self.
source§

impl Eq for Action

source§

impl IsA<Action> for PropertyAction

source§

impl IsA<Action> for SimpleAction

Auto Trait Implementations§

§

impl Freeze for Action

§

impl RefUnwindSafe for Action

§

impl !Send for Action

§

impl !Sync for Action

§

impl Unpin for Action

§

impl UnwindSafe for Action

Blanket Implementations§

source§

impl<O> ActionExt for O
where O: IsA<Action>,

source§

fn activate(&self, parameter: Option<&Variant>)

Activates the action. Read more
source§

fn change_state(&self, value: &Variant)

Request for the state of @self to be changed to @value. Read more
source§

fn is_enabled(&self) -> bool

Checks if @self is currently enabled. Read more
source§

fn name(&self) -> GString

Queries the name of @self. Read more
source§

fn parameter_type(&self) -> Option<VariantType>

Queries the type of the parameter that must be given when activating @self. Read more
source§

fn state(&self) -> Option<Variant>

Queries the current state of @self. Read more
source§

fn state_hint(&self) -> Option<Variant>

Requests a hint about the valid range of values for the state of @self. Read more
source§

fn state_type(&self) -> Option<VariantType>

Queries the type of the state of @self. Read more
source§

fn connect_enabled_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

source§

fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

source§

fn connect_parameter_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

source§

fn connect_state_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

source§

fn connect_state_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> Cast for T
where T: ObjectType,

source§

fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
source§

fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
source§

fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
source§

fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
source§

fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
source§

fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
source§

unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
source§

unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

source§

impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

source§

impl<T> ObjectExt for T
where T: ObjectType,

source§

fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
source§

fn type_(&self) -> Type

Returns the type of the object.
source§

fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
source§

fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
source§

fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
source§

fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
source§

fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
source§

fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
source§

fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
source§

fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
source§

fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
source§

fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
source§

fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
source§

fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
source§

fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
source§

fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
source§

fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
source§

unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
source§

unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
source§

unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
source§

fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
source§

fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
source§

fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
source§

fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
source§

fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
source§

fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
source§

fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
source§

unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
source§

unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
source§

fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
source§

fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
source§

fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
source§

fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
source§

fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
source§

fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
source§

fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
source§

fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
source§

fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
source§

fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
source§

fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
source§

fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
source§

fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
source§

fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
source§

unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
source§

fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
source§

fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
source§

fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
source§

fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
source§

fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
source§

fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
source§

fn ref_count(&self) -> u32

Returns the strong reference count of this object.
source§

unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
source§

impl<T> Property for T
where T: HasParamSpec,

§

type Value = T

source§

impl<T> PropertyGet for T
where T: HasParamSpec,

§

type Value = T

source§

fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

source§

impl<T> StaticTypeExt for T
where T: StaticType,

source§

fn ensure_type()

Ensures that the type has been registered with the type system.
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T> TransparentType for T

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

source§

impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,