pub trait ListModelExt:
IsA<ListModel>
+ Sealed
+ 'static {
// Provided methods
fn item_type(&self) -> Type { ... }
fn n_items(&self) -> u32 { ... }
fn item(&self, position: u32) -> Option<Object> { ... }
fn items_changed(&self, position: u32, removed: u32, added: u32) { ... }
fn connect_items_changed<F: Fn(&Self, u32, u32, u32) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}
Provided Methods§
Sourcefn item_type(&self) -> Type
fn item_type(&self) -> Type
Gets the type of the items in @self.
All items returned from g_list_model_get_item() are of the type returned by this function, or a subtype, or if the type is an interface, they are an implementation of that interface.
The item type of a #GListModel can not change during the life of the model.
§Returns
the #GType of the items contained in @self.
Sourcefn item(&self, position: u32) -> Option<Object>
fn item(&self, position: u32) -> Option<Object>
Get the item at @position.
If @position is greater than the number of items in @self, None
is
returned.
None
is never returned for an index that is smaller than the length
of the list.
This function is meant to be used by language bindings in place of g_list_model_get_item().
See also: g_list_model_get_n_items()
§position
the position of the item to fetch
§Returns
the object at @position.
Sourcefn items_changed(&self, position: u32, removed: u32, added: u32)
fn items_changed(&self, position: u32, removed: u32, added: u32)
Emits the #GListModel::items-changed signal on @self.
This function should only be called by classes implementing #GListModel. It has to be called after the internal representation of @self has been updated, because handlers connected to this signal might query the new state of the list.
Implementations must only make changes to the model (as visible to its consumer) in places that will not cause problems for that consumer. For models that are driven directly by a write API (such as #GListStore), changes can be reported in response to uses of that API. For models that represent remote data, changes should only be made from a fresh mainloop dispatch. It is particularly not permitted to make changes in response to a call to the #GListModel consumer API.
Stated another way: in general, it is assumed that code making a series of accesses to the model via the API, without returning to the mainloop, and without calling other code, will continue to view the same contents of the model.
§position
the position at which @self changed
§removed
the number of items removed
§added
the number of items added
Sourcefn connect_items_changed<F: Fn(&Self, u32, u32, u32) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_items_changed<F: Fn(&Self, u32, u32, u32) + 'static>( &self, f: F, ) -> SignalHandlerId
This signal is emitted whenever items were added to or removed from @list. At @position, @removed items were removed and @added items were added in their place.
Note: If removed != added
, the positions of all later items
in the model change.
§position
the position at which @list changed
§removed
the number of items removed
§added
the number of items added
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.