Struct gio::SocketListener
source · pub struct SocketListener { /* private fields */ }
Expand description
A SocketListener
is an object that keeps track of a set
of server sockets and helps you accept sockets from any of the
socket, either sync or async.
Add addresses and ports to listen on using SocketListenerExt::add_address()
and SocketListenerExt::add_inet_port()
. These will be listened on until
SocketListenerExt::close()
is called. Dropping your final reference to the
SocketListener
will not cause SocketListenerExt::close()
to be called
implicitly, as some references to the SocketListener
may be held
internally.
If you want to implement a network server, also look at SocketService
and ThreadedSocketService
which are subclasses of SocketListener
that make this even easier.
Properties
listen-backlog
Readable | Writeable | Construct
Signals
event
Emitted when listener
’s activity on socket
changes state.
Note that when listener
is used to listen on both IPv4 and
IPv6, a separate set of signals will be emitted for each, and
the order they happen in is undefined.
Implements
Implementations§
source§impl SocketListener
impl SocketListener
pub const NONE: Option<&'static SocketListener> = None
sourcepub fn new() -> SocketListener
pub fn new() -> SocketListener
Creates a new SocketListener
with no sockets to listen for.
New listeners can be added with e.g. SocketListenerExt::add_address()
or SocketListenerExt::add_inet_port()
.
Returns
a new SocketListener
.
Trait Implementations§
source§impl Clone for SocketListener
impl Clone for SocketListener
source§impl Debug for SocketListener
impl Debug for SocketListener
source§impl Default for SocketListener
impl Default for SocketListener
source§impl Display for SocketListener
impl Display for SocketListener
source§impl HasParamSpec for SocketListener
impl HasParamSpec for SocketListener
type ParamSpec = ParamSpecObject
§type SetValue = SocketListener
type SetValue = SocketListener
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, SocketListener>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for SocketListener
impl Hash for SocketListener
source§impl Ord for SocketListener
impl Ord for SocketListener
source§impl ParentClassIs for SocketListener
impl ParentClassIs for SocketListener
source§impl<OT: ObjectType> PartialEq<OT> for SocketListener
impl<OT: ObjectType> PartialEq<OT> for SocketListener
source§impl<OT: ObjectType> PartialOrd<OT> for SocketListener
impl<OT: ObjectType> PartialOrd<OT> for SocketListener
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SocketListener
impl StaticType for SocketListener
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for SocketListener
impl IsA<SocketListener> for SocketService
impl IsA<SocketListener> for ThreadedSocketService
Auto Trait Implementations§
impl RefUnwindSafe for SocketListener
impl !Send for SocketListener
impl !Sync for SocketListener
impl Unpin for SocketListener
impl UnwindSafe for SocketListener
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<O> SocketListenerExt for Owhere
O: IsA<SocketListener>,
impl<O> SocketListenerExt for Owhere O: IsA<SocketListener>,
source§fn accept(
&self,
cancellable: Option<&impl IsA<Cancellable>>
) -> Result<(SocketConnection, Option<Object>), Error>
fn accept( &self, cancellable: Option<&impl IsA<Cancellable>> ) -> Result<(SocketConnection, Option<Object>), Error>
SocketConnection
for the socket that was
accepted. Read moresource§fn accept_async<P: FnOnce(Result<(SocketConnection, Option<Object>), Error>) + 'static>(
&self,
cancellable: Option<&impl IsA<Cancellable>>,
callback: P
)
fn accept_async<P: FnOnce(Result<(SocketConnection, Option<Object>), Error>) + 'static>( &self, cancellable: Option<&impl IsA<Cancellable>>, callback: P )
fn accept_future( &self ) -> Pin<Box_<dyn Future<Output = Result<(SocketConnection, Option<Object>), Error>> + 'static>>
source§fn accept_socket(
&self,
cancellable: Option<&impl IsA<Cancellable>>
) -> Result<(Socket, Option<Object>), Error>
fn accept_socket( &self, cancellable: Option<&impl IsA<Cancellable>> ) -> Result<(Socket, Option<Object>), Error>
source§fn accept_socket_async<P: FnOnce(Result<(Socket, Option<Object>), Error>) + 'static>(
&self,
cancellable: Option<&impl IsA<Cancellable>>,
callback: P
)
fn accept_socket_async<P: FnOnce(Result<(Socket, Option<Object>), Error>) + 'static>( &self, cancellable: Option<&impl IsA<Cancellable>>, callback: P )
accept_socket()
. Read morefn accept_socket_future( &self ) -> Pin<Box_<dyn Future<Output = Result<(Socket, Option<Object>), Error>> + 'static>>
source§fn add_address(
&self,
address: &impl IsA<SocketAddress>,
type_: SocketType,
protocol: SocketProtocol,
source_object: Option<&impl IsA<Object>>
) -> Result<SocketAddress, Error>
fn add_address( &self, address: &impl IsA<SocketAddress>, type_: SocketType, protocol: SocketProtocol, source_object: Option<&impl IsA<Object>> ) -> Result<SocketAddress, Error>
type_
and protocol protocol
, binds
it to address
and adds it to the set of sockets we’re accepting
sockets from. Read moresource§fn add_any_inet_port(
&self,
source_object: Option<&impl IsA<Object>>
) -> Result<u16, Error>
fn add_any_inet_port( &self, source_object: Option<&impl IsA<Object>> ) -> Result<u16, Error>
source§fn add_inet_port(
&self,
port: u16,
source_object: Option<&impl IsA<Object>>
) -> Result<(), Error>
fn add_inet_port( &self, port: u16, source_object: Option<&impl IsA<Object>> ) -> Result<(), Error>
add_address()
that
creates a TCP/IP socket listening on IPv4 and IPv6 (if
supported) on the specified port on all interfaces. Read moresource§fn add_socket(
&self,
socket: &impl IsA<Socket>,
source_object: Option<&impl IsA<Object>>
) -> Result<(), Error>
fn add_socket( &self, socket: &impl IsA<Socket>, source_object: Option<&impl IsA<Object>> ) -> Result<(), Error>
socket
to the set of sockets that we try to accept
new clients from. The socket must be bound to a local
address and listened to. Read moresource§fn set_backlog(&self, listen_backlog: i32)
fn set_backlog(&self, listen_backlog: i32)
SocketListener
(for
example, by calling add_inet_port()
) to be effective. Read morefn listen_backlog(&self) -> i32
fn set_listen_backlog(&self, listen_backlog: i32)
source§fn connect_event<F: Fn(&Self, SocketListenerEvent, &Socket) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_event<F: Fn(&Self, SocketListenerEvent, &Socket) + 'static>( &self, f: F ) -> SignalHandlerId
listener
’s activity on socket
changes state.
Note that when listener
is used to listen on both IPv4 and
IPv6, a separate set of signals will be emitted for each, and
the order they happen in is undefined. Read more