Struct gtk::Menu[][src]

pub struct Menu(_);
Expand description

A Menu is a MenuShell that implements a drop down menu consisting of a list of MenuItem objects which can be navigated and activated by the user to perform application functions.

A Menu is most commonly dropped down by activating a MenuItem in a MenuBar or popped up by activating a MenuItem in another Menu.

A Menu can also be popped up by activating a ComboBox. Other composite widgets such as the Notebook can pop up a Menu as well.

Applications can display a Menu as a popup menu by calling the gtk_menu_popup() function. The example below shows how an application can pop up a menu when the 3rd mouse button is pressed.

Connecting the popup signal handler.

⚠️ The following code is in C ⚠️

  // connect our handler which will popup the menu
  g_signal_connect_swapped (window, "button_press_event",
G_CALLBACK (my_popup_handler), menu);

Signal handler which displays a popup menu.

⚠️ The following code is in C ⚠️

static gint
my_popup_handler (GtkWidget *widget, GdkEvent *event)
{
  GtkMenu *menu;
  GdkEventButton *event_button;

  g_return_val_if_fail (widget != NULL, FALSE);
  g_return_val_if_fail (GTK_IS_MENU (widget), FALSE);
  g_return_val_if_fail (event != NULL, FALSE);

  // The "widget" is the menu that was supplied when
  // g_signal_connect_swapped() was called.
  menu = GTK_MENU (widget);

  if (event->type == GDK_BUTTON_PRESS)
    {
      event_button = (GdkEventButton *) event;
      if (event_button->button == GDK_BUTTON_SECONDARY)
        {
          gtk_menu_popup (menu, NULL, NULL, NULL, NULL,
                          event_button->button, event_button->time);
          return TRUE;
        }
    }

  return FALSE;
}

CSS nodes

⚠️ The following code is in plain ⚠️

menu
├── arrow.top
├── <child>
┊
├── <child>
╰── arrow.bottom

The main CSS node of GtkMenu has name menu, and there are two subnodes with name arrow, for scrolling menu arrows. These subnodes get the .top and .bottom style classes.

Implements

GtkMenuExt, MenuShellExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, GtkMenuExtManual, WidgetExtManual, BuildableExtManual

Implementations

Creates a new Menu

Returns

a new Menu

Creates a Menu and populates it with menu items and submenus according to model.

The created menu items are connected to actions found in the ApplicationWindow to which the menu belongs - typically by means of being attached to a widget (see gtk_menu_attach_to_widget()) that is contained within the GtkApplicationWindows widget hierarchy.

Actions can also be added using WidgetExt::insert_action_group() on the menu’s attach widget or on any of its parent widgets.

model

a gio::MenuModel

Returns

a new Menu

Creates a new builder-pattern struct instance to construct Menu objects.

This method returns an instance of MenuBuilder which can be used to create Menu objects.

Returns a list of the menus which are attached to this widget. This list is owned by GTK+ and must not be modified.

widget

a Widget

Returns

the list of menus attached to his widget.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Safety Read more

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Safety Read more

Safety Read more

Same as connect but takes a SignalId instead of a signal name.

Same as connect_local but takes a SignalId instead of a signal name.

Same as connect_unsafe but takes a SignalId instead of a signal name.

Emit signal by signal id.

Emit signal with details by signal id.

Emit signal by it’s name.

Same as emit but takes Value for the arguments.

Same as emit_by_name but takes Value for the arguments.

Same as emit_with_details but takes Value for the arguments.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.