Struct gtk::MenuToolButton[][src]

pub struct MenuToolButton(_);
Expand description

A MenuToolButton is a ToolItem that contains a button and a small additional button with an arrow. When clicked, the arrow button pops up a dropdown menu.

Use new() to create a new MenuToolButton.

GtkMenuToolButton as GtkBuildable

The GtkMenuToolButton implementation of the GtkBuildable interface supports adding a menu by specifying “menu” as the “type” attribute of a <child> element.

An example for a UI definition fragment with menus:

<object class="GtkMenuToolButton">
  <child type="menu">
    <object class="GtkMenu"/>
  </child>
</object>

Implements

MenuToolButtonExt, ToolButtonExt, ToolItemExt, BinExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, ActionableExt, WidgetExtManual, BuildableExtManual

Implementations

Creates a new MenuToolButton using icon_widget as icon and label as label.

icon_widget

a widget that will be used as icon widget, or None

label

a string that will be used as label, or None

Returns

the new MenuToolButton

Creates a new builder-pattern struct instance to construct MenuToolButton objects.

This method returns an instance of MenuToolButtonBuilder which can be used to create MenuToolButton objects.

Trait Implementations

Returns a copy of the value. Read more

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Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

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Performs the conversion.

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Returns true if the object is an instance of (can be cast to) T.

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Same as connect but takes a SignalId instead of a signal name.

Same as connect_local but takes a SignalId instead of a signal name.

Same as connect_unsafe but takes a SignalId instead of a signal name.

Emit signal by signal id.

Emit signal with details by signal id.

Emit signal by it’s name.

Same as emit but takes Value for the arguments.

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The resulting type after obtaining ownership.

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The type returned in the event of a conversion error.

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