Struct gtk::PopoverMenu [−][src]
pub struct PopoverMenu(_);
Expand description
GtkPopoverMenu is a subclass of Popover
that treats its
children like menus and allows switching between them. It is
meant to be used primarily together with ModelButton
, but
any widget can be used, such as SpinButton
or Scale
.
In this respect, GtkPopoverMenu is more flexible than popovers
that are created from a gio::MenuModel
with Popover::from_model()
.
To add a child as a submenu, set the property::PopoverMenu::submenu
child property to the name of the submenu. To let the user open
this submenu, add a ModelButton
whose property::ModelButton::menu-name
property is set to the name you’ve given to the submenu.
By convention, the first child of a submenu should be a ModelButton
to switch back to the parent menu. Such a button should use the
property::ModelButton::inverted
and property::ModelButton::centered
properties
to achieve a title-like appearance and place the submenu indicator
at the opposite side. To switch back to the main menu, use “main”
as the menu name.
Example
<object class="GtkPopoverMenu">
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="margin">10</property>
<child>
<object class="GtkModelButton">
<property name="visible">True</property>
<property name="action-name">win.frob</property>
<property name="text" translatable="yes">Frob</property>
</object>
</child>
<child>
<object class="GtkModelButton">
<property name="visible">True</property>
<property name="menu-name">more</property>
<property name="text" translatable="yes">More</property>
</object>
</child>
</object>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="margin">10</property>
<child>
<object class="GtkModelButton">
<property name="visible">True</property>
<property name="action-name">win.foo</property>
<property name="text" translatable="yes">Foo</property>
</object>
</child>
<child>
<object class="GtkModelButton">
<property name="visible">True</property>
<property name="action-name">win.bar</property>
<property name="text" translatable="yes">Bar</property>
</object>
</child>
</object>
<packing>
<property name="submenu">more</property>
</packing>
</child>
</object>
Just like normal popovers created using gtk_popover_new_from_model,
PopoverMenu
instances have a single css node called “popover”
and get the .menu style class.
Implements
PopoverExt
, BinExt
, ContainerExt
, WidgetExt
, glib::ObjectExt
, BuildableExt
, WidgetExtManual
, BuildableExtManual
Implementations
Creates a new builder-pattern struct instance to construct PopoverMenu
objects.
This method returns an instance of PopoverMenuBuilder
which can be used to create PopoverMenu
objects.
Opens a submenu of the self
. The name
must be one of the names given to the submenus
of self
with property::PopoverMenu::submenu
, or
“main” to switch back to the main menu.
ModelButton
will open submenus automatically
when the property::ModelButton::menu-name
property is set,
so this function is only needed when you are using
other kinds of widgets to initiate menu changes.
name
the name of the menu to switch to
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for PopoverMenu
impl !Send for PopoverMenu
impl !Sync for PopoverMenu
impl Unpin for PopoverMenu
impl UnwindSafe for PopoverMenu
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
V: ToValue,
N: Into<&'a str>,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
N: Into<&'a str>,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value> + 'static,
N: Into<&'a str>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
N: Into<&'a str>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Emit signal with details by signal id.
Emit signal by it’s name.
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Same as emit
but takes Value
for the arguments.
Same as emit_by_name
but takes Value
for the arguments.
Returns a SendValue
clone of self
.
impl<'a, T, C> FromValueOptional<'a> for T where
C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError>,
T: FromValue<'a, Checker = C>,